Player Matchup

Maui
Maui
Broadd
Maui
Level 81
God Stats
2W - 1L
1,742 SR
Queue Stats
61W - 70L
1,586 Elo+
Party 3
Danzaburou
Danzaburou
KyloKealen13
Danzaburou
Level 65
God Stats
23W - 32L
1,470 SR
Queue Stats
193W - 243L
1,447 Elo+
Party 1
Ymir
Ymir
PuppyLover21
Ymir
Level 42
God Stats
13W - 12L
1,749 SR
Queue Stats
23W - 25L
1,552 Elo+
Party 3
Merlin
Merlin
davisjared2
Merlin
Level 107
God Stats
9W - 12L
1,501 SR
Queue Stats
742W - 827L
1,439 Elo+
Party 1
Mercury
Mercury
junglergod12
Mercury
Level 99
God Stats
0W - 2L
1,266 SR
Queue Stats
273W - 272L
1,503 Elo+
Party 3
Team Averages
Level 79
1,546 SR
1,505 Elo+

VS

Team Averages
Level 108
1,697 SR
1,602 Elo+
Maui
Maui
NerdComedyGaming
Maui
Level 100
God Stats
4W - 2L
1,707 SR
Queue Stats
94W - 56L
1,653 Elo+
Party 2
Vulcan
Vulcan
Weezbird
Vulcan
Level 138
God Stats
5W - 1L
1,744 SR
Queue Stats
132W - 89L
1,609 Elo+
Party 2
Mulan
Mulan
darkprime3256
Mulan
Level 109
God Stats
22W - 14L
1,563 SR
Queue Stats
106W - 125L
1,468 Elo+
Solo
Camazotz
Camazotz
retroxgee
Camazotz
Level 128
God Stats
5W - 2L
1,704 SR
Queue Stats
171W - 120L
1,623 Elo+
Party 2
Neith
Neith
vSkirzy
Neith
Level 63
God Stats
15W - 2L
1,767 SR
Queue Stats
81W - 43L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Broadd
Maui
17
1 / 9 / 3
11,145
446
12,547
33,780
24,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KyloKealen13
Danzaburou
16
1 / 9 / 1
10,724
429
11,269
23,555
8,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 2
10,565
423
9,084
32,562
37,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
15
0 / 9 / 0
9,969
399
9,852
19,368
8,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
junglergod12
Mercury
16
5 / 6 / 0
10,664
427
10,649
23,347
8,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 22
12,272
491
8,570
29,392
39,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Weezbird
Vulcan
20
10 / 2 / 14
14,979
599
32,064
15,817
9,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 3 / 11
14,302
572
24,959
25,826
21,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
retroxgee
Camazotz
20
11 / 0 / 17
15,222
609
26,098
35,866
20,364
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
vSkirzy
Neith
19
7 / 2 / 12
13,420
537
19,036
16,338
10,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
113
8
Kills
37
37
Deaths
8
6
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Maui
Broadd
Maui
1
9
3
0.28
L
Danzaburou
KyloKealen13
Danzaburou
1
9
1
0.17
W
2
1
22
13
L
1
4
2
0.5
W
Vulcan
Weezbird
Vulcan
10
2
14
8.5
W
7
3
11
4.17
L
Merlin
0
9
0
0
L
Mercury
junglergod12
Mercury
5
6
0
0.83
W
Camazotz
retroxgee
Camazotz
11
0
17
19.5
W
Neith
vSkirzy
Neith
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,401
Damage
110,727
132,612
Taken
123,239
87,237
Mitigated
100,330
14,406
Healing
55,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Broadd
Maui
12,547
3,346
0
4,242
33,780
24,328
0
3,979
29,661
56,716
0
L
Danzaburou
KyloKealen13
Danzaburou
11,269
4,783
0
3,003
23,555
8,268
0
9,498
13,847
0
82,664
W
8,570
2,026
962
7,488
29,392
39,278
52
7,336
21,507
37,327
11,852
L
9,084
1,413
646
5,392
32,562
37,600
0
13,023
19,399
47,303
4,980
W
Vulcan
Weezbird
Vulcan
32,064
11,905
0
3,778
15,817
9,366
947
7,830
7,805
135,206
0
W
24,959
2,932
0
8,626
25,826
21,269
4,695
7,028
18,362
0
104,514
L
Merlin
9,852
446
0
500
19,368
8,230
150
7,159
12,139
93,876
0
L
Mercury
junglergod12
Mercury
10,649
3,805
0
623
23,347
8,811
0
6,055
17,292
0
83,549
W
Camazotz
retroxgee
Camazotz
26,098
8,055
0
29,197
35,866
20,364
2,458
4,472
31,276
0
152,487
W
Neith
vSkirzy
Neith
19,036
8,841
0
5,786
16,338
10,053
6,457
6,098
10,196
0
107,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,067
Gold Earned
70,195
598
Minions Killed
692
0
Camps Cleared
0
2,091,568
Distance Traveled
2,454,671
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,145
446
131
5
0
397,251
0
L
Danzaburou
10,724
429
146
6
0
400,852
3
W
Maui
12,272
491
66
3
0
448,494
7
L
Ymir
10,565
423
61
2
0
433,720
2
W
Vulcan
14,979
599
178
7
0
521,397
7
W
Mulan
14,302
572
147
6
0
465,799
2
L
Merlin
9,969
399
148
6
0
344,003
4
L
Mercury
10,664
427
112
4
0
515,742
4
W
Camazotz
15,222
609
173
7
0
557,753
6
W
Neith
13,420
537
128
5
0
461,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role