Player Matchup

Loki
Loki
Im that jit
Loki
Level 119
God Stats
11W - 34L
1,506 SR
Queue Stats
228W - 219L
1,519 Elo+
Solo
Ullr
Ullr
Its Frylock
Ullr
Level 160
God Stats
17W - 18L
1,580 SR
Queue Stats
962W - 850L
1,609 Elo+
Solo
Zhong Kui
Zhong Kui
SturdyLyric28
Zhong Kui
Level 121
God Stats
2W - 2L
1,559 SR
Queue Stats
100W - 126L
1,294 Elo+
Solo
Maui
Maui
TheTrueCatMan
Maui
Level 160
God Stats
6W - 9L
1,145 SR
Queue Stats
115W - 90L
1,476 Elo+
Solo
Thor
Thor
Tutac
Thor
Level 127
God Stats
1W - 2L
1,526 SR
Queue Stats
143W - 132L
1,585 Elo+
Solo
Team Averages
Level 137
1,463 SR
1,497 Elo+

VS

Team Averages
Level 126
1,454 SR
1,505 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Rishivalens
Cernunnos
Level 61
God Stats
1W - 2L
1,175 SR
Queue Stats
100W - 125L
1,365 Elo+
Solo
Maui
Maui
SirCantankerous
Maui
Level 160
God Stats
11W - 9L
1,147 SR
Queue Stats
537W - 489L
1,533 Elo+
Solo
Anubis
Anubis
Van Devok
Anubis
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
161W - 178L
1,424 Elo+
Solo
Camazotz
Camazotz
WHJ Donny
Camazotz
Level 128
God Stats
13W - 2L
1,949 SR
Queue Stats
335W - 316L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,739
374
0
640
137
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 2 / 0
4,887
489
2,969
6,686
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
SturdyLyric28
Zhong Kui
7
0 / 3 / 1
4,264
426
2,361
4,548
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 0
4,582
458
2,561
9,469
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Thor
Tutac
Thor
5
0 / 1 / 0
3,755
376
222
4,662
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
2 / 0 / 2
5,749
575
2,527
4,876
2,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Rishivalens
Cernunnos
9
1 / 2 / 1
5,584
558
2,821
5,843
2,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 3
5,813
581
1,979
5,798
3,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
Van Devok
Anubis
10
2 / 0 / 0
5,617
562
1,583
2,715
1,332
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Camazotz
WHJ Donny
Camazotz
12
5 / 0 / 0
7,293
729
6,572
8,139
3,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
11
11
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
2
3
L
0
0
0
0
L
1
2
0
0.5
W
Cernunnos
Rishivalens
Cernunnos
1
2
1
0.75
W
1
0
3
2.5
L
Zhong Kui
SturdyLyric28
Zhong Kui
0
3
1
0.17
L
0
5
0
0
L
Thor
Tutac
Thor
0
1
0
0
W
Anubis
Van Devok
Anubis
2
0
0
2
W
Camazotz
WHJ Donny
Camazotz
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,113
Damage
15,482
26,005
Taken
27,371
13,018
Mitigated
13,265
6,746
Healing
13,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,527
1,477
0
1,728
4,876
2,342
236
523
4,353
0
32,161
L
0
0
0
0
640
137
0
0
640
0
340
L
2,969
1,400
0
2,500
6,686
2,183
0
961
5,725
0
24,010
W
Cernunnos
Rishivalens
Cernunnos
2,821
1,375
0
1,322
5,843
2,063
2,410
0
5,843
0
33,294
W
1,979
353
1,579
1,973
5,798
3,776
272
1,354
4,444
15,504
4,178
L
Zhong Kui
SturdyLyric28
Zhong Kui
2,361
53
0
764
4,548
2,681
0
2,332
2,216
18,878
0
L
2,561
1,055
0
1,538
9,469
6,762
0
0
8,764
22,130
4,726
L
Thor
Tutac
Thor
222
138
0
1,944
4,662
1,255
0
32
4,630
0
14,324
W
Anubis
Van Devok
Anubis
1,583
0
0
1,063
2,715
1,332
1,341
484
2,231
37,379
0
W
Camazotz
WHJ Donny
Camazotz
6,572
1,915
0
6,191
8,139
3,752
51
1,992
6,147
0
50,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,227
Gold Earned
30,056
153
Minions Killed
318
0
Camps Cleared
0
751,305
Distance Traveled
939,820
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,749
575
64
6
0
237,030
2
L
Loki
3,739
374
0
0
0
160,667
0
L
Ullr
4,887
489
43
4
0
171,773
1
W
Cernunnos
5,584
558
55
6
0
166,301
0
W
Maui
5,813
581
37
4
0
186,859
1
L
Zhong Kui
4,264
426
29
3
0
153,348
2
L
Maui
4,582
458
48
5
0
159,634
4
L
Thor
3,755
376
33
3
0
105,883
0
W
Anubis
5,617
562
66
7
0
149,826
1
W
Camazotz
7,293
729
96
10
0
199,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role