Player Matchup

Kali
Kali
Kreuzing22
Kali
Level 88
God Stats
1W - 1L
1,312 SR
Queue Stats
8W - 6L
1,576 Elo+
Party 2
Chang'e
Chang'e
RabidKoala69222
Chang'e
Level 60
God Stats
10W - 10L
1,649 SR
Queue Stats
245W - 209L
1,629 Elo+
Party 2
Horus
Horus
ReVoDub
Horus
Level 104
God Stats
8W - 1L
1,784 SR
Queue Stats
306W - 282L
1,576 Elo+
Party 2
Sun Wukong
Sun Wukong
Tkreuz
Sun Wukong
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TobyxJuniorx
Danzaburou
Level 68
God Stats
35W - 14L
1,430 SR
Queue Stats
98W - 82L
1,522 Elo+
Party 2
Team Averages
Level 78
1,535 SR
1,561 Elo+

VS

Team Averages
Level 67
1,638 SR
1,574 Elo+
Hera
Hera
FallingDragon43
Hera
Level 126
God Stats
0W - 2L
1,715 SR
Queue Stats
65W - 54L
1,604 Elo+
Party 3
Achilles
Achilles
SWS_McNoodle
Achilles
Level 30
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 14L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SWS_TinyTim
Tsukuyomi
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
WetFishWilly21
Ymir
Level 30
God Stats
0W - 1L
1,682 SR
Queue Stats
19W - 16L
1,680 Elo+
Party 3
Ullr
Ullr
gordito99
Ullr
Level 129
God Stats
0W - 1L
1,792 SR
Queue Stats
79W - 76L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,941
496
5,753
11,488
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 1 / 5
8,151
509
8,945
12,716
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
ReVoDub
Horus
13
2 / 0 / 7
8,562
535
6,857
9,891
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Tkreuz
Sun Wukong
13
2 / 2 / 2
7,544
472
5,245
9,347
4,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TobyxJuniorx
Danzaburou
14
5 / 1 / 4
8,403
525
10,421
8,805
3,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,328
458
8,528
9,775
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SWS_McNoodle
Achilles
11
1 / 4 / 1
7,209
451
7,722
13,957
9,985
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tsukuyomi
SWS_TinyTim
Tsukuyomi
10
0 / 4 / 0
6,479
405
2,864
10,963
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 0
6,617
414
1,414
11,061
9,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ullr
14
2 / 2 / 0
8,156
510
5,266
10,389
4,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
15
Kills
3
4
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
3
0
4
5
W
3
1
5
5.5
W
Horus
ReVoDub
Horus
2
0
7
5.5
L
Achilles
SWS_McNoodle
Achilles
1
4
1
0.38
L
Tsukuyomi
SWS_TinyTim
Tsukuyomi
0
4
0
0
W
Sun Wukong
Tkreuz
Sun Wukong
2
2
2
1.5
W
Danzaburou
TobyxJuniorx
Danzaburou
5
1
4
7
L
0
1
0
0
L
Ullr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,221
Damage
25,794
52,247
Taken
56,145
27,543
Mitigated
31,357
21,716
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,528
2,633
0
1,302
9,775
3,595
0
2,923
6,852
65,754
0
W
5,753
2,525
0
3,311
11,488
4,941
0
770
10,718
0
49,925
W
8,945
820
2,399
4,695
12,716
5,441
12
4,190
8,526
73,670
0
W
Horus
ReVoDub
Horus
6,857
2,410
1,065
4,134
9,891
8,454
54
3,554
6,337
262
27,792
L
Achilles
SWS_McNoodle
Achilles
7,722
1,074
0
2,591
13,957
9,985
420
1,810
12,147
0
40,150
L
Tsukuyomi
SWS_TinyTim
Tsukuyomi
2,864
54
0
3,522
10,963
4,221
0
2,050
8,913
0
36,489
W
Sun Wukong
Tkreuz
Sun Wukong
5,245
1,287
0
2,340
9,347
4,724
1,615
0
9,347
0
42,287
W
Danzaburou
TobyxJuniorx
Danzaburou
10,421
5,465
0
3,772
8,805
3,983
296
1,428
7,377
0
73,097
L
1,414
557
0
1,694
11,061
9,367
420
2,093
8,968
14,934
0
L
Ullr
5,266
1,492
0
1,250
10,389
4,189
0
331
10,058
0
67,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,601
Gold Earned
35,789
383
Minions Killed
383
0
Camps Cleared
0
1,589,858
Distance Traveled
1,460,017
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,328
458
115
7
0
273,270
4
W
Kali
7,941
496
74
5
0
336,456
2
W
Chang'e
8,151
509
119
7
0
291,995
5
W
Horus
8,562
535
26
2
0
344,123
1
L
Achilles
7,209
451
61
4
0
296,856
5
L
Tsukuyomi
6,479
405
72
5
0
337,135
0
W
Sun Wukong
7,544
472
63
4
0
325,700
1
W
Danzaburou
8,403
525
101
6
0
291,584
2
L
Ymir
6,617
414
19
1
0
285,292
1
L
Ullr
8,156
510
116
7
0
267,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role