Player Matchup

Sol
Sol
Dyoniusius
Sol
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 75L
1,379 Elo+
Solo
Poseidon
Poseidon
LordJeffTeKiller
Poseidon
Level 68
God Stats
3W - 1L
1,491 SR
Queue Stats
181W - 224L
1,389 Elo+
Solo
Ganesha
Ganesha
Tasceo
Ganesha
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 77L
1,301 Elo+
Solo
Discordia
Discordia
allshotout
Discordia
Level 125
God Stats
4W - 5L
1,303 SR
Queue Stats
296W - 317L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
喜欢吃香菜的TaoT
Sun Wukong
Level 79
God Stats
1W - 0L
1,119 SR
Queue Stats
171W - 190L
1,318 Elo+
Solo
Team Averages
Level 73
1,383 SR
1,358 Elo+

VS

Team Averages
Level 63
1,570 SR
1,435 Elo+
Ishtar
Ishtar
BigBadAlbino210
Ishtar
Level 31
God Stats
3W - 1L
1,822 SR
Queue Stats
76W - 98L
1,353 Elo+
Party 2
Awilix
Awilix
DallySalad
Awilix
Level 119
God Stats
1W - 2L
1,731 SR
Queue Stats
85W - 89L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
MT Hotchey
Cthulhu
Level 65
God Stats
1W - 4L
1,297 SR
Queue Stats
319W - 367L
1,336 Elo+
Party 2
Jing Wei
Jing Wei
a2ndtk421
Jing Wei
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Raijin
Raijin
aClever3eauty
Raijin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 15
11,625
727
18,926
16,329
10,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 8 / 14
12,829
802
18,705
15,243
8,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Tasceo
Ganesha
20
1 / 4 / 21
12,179
761
12,927
23,300
35,220
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
allshotout
Discordia
19
7 / 3 / 15
12,634
790
27,270
12,364
8,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

20
9 / 4 / 14
12,756
797
12,858
25,466
28,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 13
10,375
648
10,706
13,684
6,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Awilix
DallySalad
Awilix
19
14 / 5 / 6
12,661
791
20,525
18,896
9,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
MT Hotchey
Cthulhu
20
5 / 4 / 16
12,883
805
19,474
37,565
40,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
a2ndtk421
Jing Wei
16
2 / 5 / 8
9,938
621
15,476
14,324
6,445
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 9 / 7
9,545
597
8,342
16,828
6,937
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
73
27
Kills
23
23
Deaths
27
79
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
4
13
1.88
L
Awilix
DallySalad
Awilix
14
5
6
3.4
W
3
4
15
2.63
W
7
8
14
1.75
L
Cthulhu
MT Hotchey
Cthulhu
5
4
16
3.25
W
Ganesha
Tasceo
Ganesha
1
4
21
2.88
L
Jing Wei
a2ndtk421
Jing Wei
2
5
8
1.2
L
1
9
7
0.5
W
Discordia
allshotout
Discordia
7
3
15
4.83
W
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,686
Damage
74,523
92,702
Taken
101,297
91,333
Mitigated
70,480
28,458
Healing
38,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,706
6,071
1,138
2,227
13,684
6,615
1,659
11,552
2,132
0
25,074
L
Awilix
DallySalad
Awilix
20,525
9,399
6,990
5,951
18,896
9,612
462
13,159
5,737
0
34,241
W
18,926
6,003
1,308
4,760
16,329
10,037
4,274
4,865
11,464
38,153
0
W
18,705
2,686
1,618
865
15,243
8,452
260
3,892
11,351
50,711
0
L
Cthulhu
MT Hotchey
Cthulhu
19,474
946
2,908
16,752
37,565
40,871
444
28,155
9,410
38,498
0
W
Ganesha
Tasceo
Ganesha
12,927
602
1,644
2,949
23,300
35,220
472
6,949
16,351
17,969
0
L
Jing Wei
a2ndtk421
Jing Wei
15,476
9,288
635
1,255
14,324
6,445
1,245
10,785
3,539
0
28,515
L
8,342
1,315
234
655
16,828
6,937
494
14,177
2,651
16,518
0
W
Discordia
allshotout
Discordia
27,270
1,941
798
1,883
12,364
8,814
1,254
3,699
8,665
48,022
0
W
12,858
2,441
4,896
7,737
25,466
28,810
979
8,411
17,055
0
27,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,023
Gold Earned
55,402
170
Minions Killed
144
0
Camps Cleared
0
1,470,881
Distance Traveled
1,431,329
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,375
648
33
2
0
272,714
0
L
Awilix
12,661
791
24
2
0
311,470
1
W
Sol
11,625
727
50
3
0
286,036
0
W
Poseidon
12,829
802
56
4
0
280,670
1
L
Cthulhu
12,883
805
48
3
0
303,247
0
W
Ganesha
12,179
761
0
0
0
308,378
0
L
Jing Wei
9,938
621
21
1
0
283,179
0
L
Raijin
9,545
597
18
1
0
260,719
0
W
Discordia
12,634
790
31
2
0
268,619
1
W
Sun Wukong
12,756
797
33
2
0
327,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role