Player Matchup

Ymir
Ymir
BMJD3
Ymir
Level 103
God Stats
0W - 3L
1,430 SR
Queue Stats
49W - 40L
1,530 Elo+
Party 1
Jing Wei
Jing Wei
PraisePalutena
Jing Wei
Level 53
God Stats
0W - 2L
1,323 SR
Queue Stats
12W - 15L
1,446 Elo+
Party 1
Guan Yu
Guan Yu
Rbell808
Guan Yu
Level 148
God Stats
7W - 4L
1,798 SR
Queue Stats
132W - 117L
1,572 Elo+
Party 4
Nu Wa
Nu Wa
Ricetin
Nu Wa
Level 49
God Stats
89W - 90L
1,578 SR
Queue Stats
90W - 93L
1,532 Elo+
Party 4
Merlin
Merlin
jordash11
Merlin
Level 65
God Stats
4W - 3L
1,632 SR
Queue Stats
25W - 24L
1,551 Elo+
Party 1
Team Averages
Level 84
1,552 SR
1,526 Elo+

VS

Team Averages
Level 102
1,512 SR
1,539 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
DirtyBandit1948
Chernobog
Level 114
God Stats
2W - 2L
1,426 SR
Queue Stats
192W - 207L
1,526 Elo+
Party 2
Cliodhna
Cliodhna
Eоwyn
Cliodhna
Level 160
God Stats
17W - 11L
1,635 SR
Queue Stats
279W - 123L
1,682 Elo+
Party 3
Xing Tian
Xing Tian
SquishySquidNRS
Xing Tian
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 186L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BMJD3
Ymir
12
0 / 4 / 0
6,374
637
6,359
14,510
10,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
13
0 / 5 / 0
6,439
644
4,103
9,533
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Rbell808
Guan Yu
12
0 / 3 / 0
6,401
640
8,247
10,816
5,536
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
Ricetin
Nu Wa
11
0 / 5 / 0
6,302
630
6,520
10,475
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
jordash11
Merlin
12
0 / 4 / 0
6,529
653
7,907
7,723
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 0 / 4
9,216
922
12,291
9,844
4,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
 
Hades
14
2 / 0 / 13
7,801
780
10,072
10,586
6,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
DirtyBandit1948
Chernobog
15
5 / 0 / 4
8,160
816
8,945
8,202
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Eоwyn
Cliodhna
15
6 / 0 / 8
8,194
819
11,413
6,271
3,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
SquishySquidNRS
Xing Tian
14
1 / 0 / 9
7,977
798
4,169
10,225
11,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
59
0
Kills
21
21
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
4
9
W
Hades
 
Hades
2
0
13
8.5
L
Ymir
BMJD3
Ymir
0
4
0
0
W
Chernobog
DirtyBandit1948
Chernobog
5
0
4
7
W
Cliodhna
Eоwyn
Cliodhna
6
0
8
10
L
Jing Wei
0
5
0
0
L
Guan Yu
Rbell808
Guan Yu
0
3
0
0
L
Nu Wa
Ricetin
Nu Wa
0
5
0
0
W
Xing Tian
SquishySquidNRS
Xing Tian
1
0
9
5.5
L
Merlin
jordash11
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,136
Damage
46,890
53,057
Taken
45,128
27,557
Mitigated
28,940
7,977
Healing
20,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,291
7,398
0
7,466
9,844
4,151
2,897
4,068
5,702
60,172
0
W
Hades
 
Hades
10,072
1,597
566
6,764
10,586
6,552
0
5,146
5,158
34,295
0
L
Ymir
BMJD3
Ymir
6,359
673
199
1,114
14,510
10,264
0
7,098
7,160
8,923
0
W
Chernobog
DirtyBandit1948
Chernobog
8,945
5,403
0
2,553
8,202
3,641
526
2,263
5,787
0
36,368
W
Cliodhna
Eоwyn
Cliodhna
11,413
678
0
2,294
6,271
3,232
0
3,703
2,384
0
28,954
L
Jing Wei
4,103
3,673
0
729
9,533
4,146
0
5,270
4,173
0
21,060
L
Guan Yu
Rbell808
Guan Yu
8,247
1,007
1,535
2,657
10,816
5,536
0
4,925
5,614
0
19,456
L
Nu Wa
Ricetin
Nu Wa
6,520
1,902
0
1,586
10,475
4,172
0
5,356
4,987
16,433
0
W
Xing Tian
SquishySquidNRS
Xing Tian
4,169
381
0
1,103
10,225
11,364
116
4,804
5,311
9,280
0
L
Merlin
jordash11
Merlin
7,907
326
0
157
7,723
3,439
0
3,883
3,720
23,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,045
Gold Earned
41,348
138
Minions Killed
273
0
Camps Cleared
0
960,184
Distance Traveled
1,055,618
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,216
922
113
11
0
177,469
1
W
Hades
7,801
780
58
6
0
208,900
2
L
Ymir
6,374
637
5
1
0
199,743
3
W
Chernobog
8,160
816
56
6
0
204,798
3
W
Cliodhna
8,194
819
40
4
0
244,538
4
L
Jing Wei
6,439
644
42
4
0
185,623
1
L
Guan Yu
6,401
640
27
3
0
223,960
4
L
Nu Wa
6,302
630
23
2
0
155,304
0
W
Xing Tian
7,977
798
6
1
0
219,913
4
L
Merlin
6,529
653
41
4
0
195,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role