Player Matchup

Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
Discord VCs
Maui
Level 134
God Stats
2W - 8L
1,309 SR
Queue Stats
37W - 38L
1,539 Elo+
Party 2
Guan Yu
Guan Yu
Fearful HD
Guan Yu
Level 157
God Stats
3W - 9L
1,491 SR
Queue Stats
587W - 608L
1,485 Elo+
Party 3
Hun Batz
Hun Batz
Sparkman35
Hun Batz
Level 160
God Stats
0W - 1L
1,889 SR
Queue Stats
85W - 89L
1,446 Elo+
Party 2
Jing Wei
Jing Wei
SpukPun3
Jing Wei
Level 148
God Stats
2W - 3L
1,509 SR
Queue Stats
42W - 43L
1,533 Elo+
Party 2
Team Averages
Level 143
1,540 SR
1,501 Elo+

VS

Team Averages
Level 101
1,659 SR
1,498 Elo+
Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Buff Shiesty
Anhur
Level 89
God Stats
2W - 1L
1,525 SR
Queue Stats
350W - 328L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
DUSCLOPZ
Ne Zha
Level 122
God Stats
11W - 9L
1,780 SR
Queue Stats
399W - 381L
1,464 Elo+
Solo
Kukulkan
Kukulkan
MeImsy
Kukulkan
Level 92
God Stats
2W - 0L
1,814 SR
Queue Stats
88W - 77L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
x Jafet
Sun Wukong
Level 155
God Stats
7W - 2L
1,677 SR
Queue Stats
336W - 331L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 3 / 1
4,862
486
1,730
6,667
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 0
5,458
546
3,051
7,085
5,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Fearful HD
Guan Yu
10
0 / 1 / 0
5,703
570
2,785
7,394
6,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Sparkman35
Hun Batz
8
1 / 2 / 1
4,856
486
2,192
7,009
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
SpukPun3
Jing Wei
10
0 / 1 / 0
5,452
545
2,242
4,472
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 5
5,623
562
2,768
5,880
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 0 / 0
5,715
572
825
5,310
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ne Zha
DUSCLOPZ
Ne Zha
9
2 / 1 / 4
5,678
568
4,016
7,106
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
MeImsy
Kukulkan
11
4 / 1 / 2
6,472
647
6,749
2,708
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
x Jafet
Sun Wukong
11
1 / 0 / 0
6,408
641
3,738
5,480
2,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
8
8
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
1
0.17
W
Ymir
 
Ymir
1
0
5
3.5
W
0
0
0
0
W
Ne Zha
DUSCLOPZ
Ne Zha
2
1
4
4
L
1
1
0
1
L
Guan Yu
Fearful HD
Guan Yu
0
1
0
0
W
Kukulkan
MeImsy
Kukulkan
4
1
2
5
L
Hun Batz
Sparkman35
Hun Batz
1
2
1
0.75
L
Jing Wei
SpukPun3
Jing Wei
0
1
0
0
W
Sun Wukong
x Jafet
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,000
Damage
18,096
32,627
Taken
26,484
17,827
Mitigated
11,556
11,346
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,730
129
0
1,750
6,667
2,303
0
2,867
3,800
28,001
0
W
Ymir
 
Ymir
2,768
960
0
2,401
5,880
3,341
0
1,425
4,455
11,258
0
W
825
563
0
2,172
5,310
1,679
0
355
4,955
0
44,078
W
Ne Zha
DUSCLOPZ
Ne Zha
4,016
982
0
1,410
7,106
2,586
164
1,271
5,835
0
36,776
L
3,051
505
40
2,252
7,085
5,166
0
3,896
3,189
12,263
2,694
L
Guan Yu
Fearful HD
Guan Yu
2,785
596
0
2,494
7,394
6,653
0
57
6,631
0
37,662
W
Kukulkan
MeImsy
Kukulkan
6,749
338
0
300
2,708
1,117
0
902
1,806
46,878
0
L
Hun Batz
Sparkman35
Hun Batz
2,192
154
0
2,094
7,009
2,408
0
2,154
4,855
0
20,535
L
Jing Wei
SpukPun3
Jing Wei
2,242
1,133
0
2,716
4,472
1,297
0
543
3,929
0
41,917
W
Sun Wukong
x Jafet
Sun Wukong
3,738
723
0
3,688
5,480
2,833
0
0
4,908
0
46,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,331
Gold Earned
29,896
277
Minions Killed
324
0
Camps Cleared
0
929,602
Distance Traveled
956,446
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,862
486
56
6
0
165,839
3
W
Ymir
5,623
562
16
2
0
193,868
1
W
Anhur
5,715
572
83
8
0
151,894
1
W
Ne Zha
5,678
568
61
6
0
230,915
3
L
Maui
5,458
546
25
3
0
191,362
1
L
Guan Yu
5,703
570
84
8
0
220,115
2
W
Kukulkan
6,472
647
74
7
0
190,585
3
L
Hun Batz
4,856
486
40
4
0
156,196
0
L
Jing Wei
5,452
545
72
7
0
196,090
5
W
Sun Wukong
6,408
641
90
9
0
189,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role