Player Matchup

Thanatos
Thanatos
Churrymr
Thanatos
Level 99
God Stats
4W - 7L
1,492 SR
Queue Stats
36W - 40L
1,461 Elo+
Party 2
Chronos
Chronos
HugoLmao
Chronos
Level 147
God Stats
1W - 4L
1,608 SR
Queue Stats
114W - 78L
1,560 Elo+
Party 2
Maui
Maui
LarryCaberga25C
Maui
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 13L
1,500 Elo+
Party 2
Mulan
Mulan
TheFubu_69
Mulan
Level 158
God Stats
2W - 3L
1,579 SR
Queue Stats
117W - 102L
1,585 Elo+
Party 2
Hera
Hera
leonardoC25
Hera
Level 160
God Stats
1W - 2L
1,712 SR
Queue Stats
145W - 129L
1,541 Elo+
Party 2
Team Averages
Level 115
1,578 SR
1,530 Elo+

VS

Team Averages
Level 66
1,487 SR
1,547 Elo+
Danzaburou
Danzaburou
De_uncallampazo
Danzaburou
Level 23
God Stats
1W - 1L
1,177 SR
Queue Stats
7W - 4L
1,522 Elo+
Party 3
Maui
Maui
DrChaos_22
Maui
Level 105
God Stats
21W - 16L
1,619 SR
Queue Stats
554W - 516L
1,606 Elo+
Party 1
Sylvanus
Sylvanus
El_Chaacson
Sylvanus
Level 65
God Stats
9W - 3L
1,609 SR
Queue Stats
125W - 116L
1,565 Elo+
Party 3
Raijin
Raijin
Itss-Crash
Raijin
Level 27
God Stats
1W - 1L
1,358 SR
Queue Stats
14W - 10L
1,487 Elo+
Party 1
Pele
Pele
Lingering_Will07
Pele
Level 109
God Stats
17W - 12L
1,670 SR
Queue Stats
369W - 356L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Churrymr
Thanatos
10
1 / 4 / 0
6,181
475
4,508
10,952
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
HugoLmao
Chronos
12
4 / 3 / 1
7,063
543
7,843
9,384
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 5 / 1
6,516
501
6,321
9,651
5,186
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
9
1 / 4 / 4
5,999
461
10,021
12,935
7,273
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 0
6,524
502
3,466
6,070
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
De_uncallampazo
Danzaburou
11
1 / 3 / 2
6,141
472
5,365
9,829
3,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 4
7,398
569
5,213
11,986
6,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
El_Chaacson
Sylvanus
11
1 / 1 / 4
7,027
541
5,505
11,889
7,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Itss-Crash
Raijin
13
7 / 1 / 1
8,155
627
4,276
6,777
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
10 / 0 / 4
7,811
601
9,525
9,998
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
20
20
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Churrymr
Thanatos
1
4
0
0.25
W
Danzaburou
De_uncallampazo
Danzaburou
1
3
2
0.67
W
1
1
4
3
W
Sylvanus
El_Chaacson
Sylvanus
1
1
4
3
L
Chronos
HugoLmao
Chronos
4
3
1
1.5
W
Raijin
Itss-Crash
Raijin
7
1
1
7.5
L
0
5
1
0.1
W
10
0
4
12
L
Mulan
1
4
4
0.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,159
Damage
29,884
48,992
Taken
50,479
22,183
Mitigated
24,534
14,279
Healing
20,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Churrymr
Thanatos
4,508
501
0
8,442
10,952
4,645
0
2,129
8,823
0
38,678
W
Danzaburou
De_uncallampazo
Danzaburou
5,365
2,389
0
1,799
9,829
3,839
0
3,118
6,711
0
41,772
W
5,213
2,424
0
6,953
11,986
6,646
126
5,979
5,613
50,621
0
W
Sylvanus
El_Chaacson
Sylvanus
5,505
1,858
3,755
5,356
11,889
7,507
0
3,585
8,304
24,098
4,363
L
Chronos
HugoLmao
Chronos
7,843
2,832
0
2,331
9,384
2,943
0
2,338
7,046
49,187
0
W
Raijin
Itss-Crash
Raijin
4,276
630
0
1,500
6,777
2,756
0
2,805
3,930
48,583
0
L
6,321
2,416
0
1,000
9,651
5,186
0
5,017
4,634
37,353
0
W
9,525
2,415
0
780
9,998
3,786
0
1,707
8,291
0
49,391
L
Mulan
10,021
1,745
0
1,928
12,935
7,273
0
2,208
10,727
0
34,484
L
3,466
964
0
578
6,070
2,136
57
2,380
3,690
57,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,283
Gold Earned
36,532
380
Minions Killed
380
0
Camps Cleared
0
1,272,699
Distance Traveled
1,261,874
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,181
475
62
5
0
294,281
4
W
Danzaburou
6,141
472
65
5
0
224,839
2
W
Maui
7,398
569
105
8
0
230,655
5
W
Sylvanus
7,027
541
43
3
0
227,005
1
L
Chronos
7,063
543
91
7
0
245,863
1
W
Raijin
8,155
627
93
7
0
241,726
0
L
Maui
6,516
501
77
6
0
225,538
3
W
Pele
7,811
601
74
6
0
337,649
1
L
Mulan
5,999
461
53
4
0
255,040
2
L
Hera
6,524
502
97
7
0
251,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role