Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Garithen
Danzaburou
Level 119
God Stats
6W - 3L
1,565 SR
Queue Stats
162W - 152L
1,467 Elo+
Party 2
Poseidon
Poseidon
ItalianEnforcer
Poseidon
Level 126
God Stats
3W - 1L
1,517 SR
Queue Stats
150W - 124L
1,615 Elo+
Party 2
Ares
Ares
nikanat0r101
Ares
Level 125
God Stats
2W - 1L
1,271 SR
Queue Stats
20W - 18L
1,387 Elo+
Party 3
Sol
Sol
smurf_imanoob
Sol
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 61L
1,465 Elo+
Party 3
Team Averages
Level 127
1,471 SR
1,487 Elo+

VS

Team Averages
Level 147
1,640 SR
1,525 Elo+
Apollo
Apollo
Drewdraws14
Apollo
Level 159
God Stats
1W - 2L
1,330 SR
Queue Stats
104W - 75L
1,654 Elo+
Party 1
Anubis
Anubis
ImmaculateQueso
Anubis
Level 156
God Stats
2W - 3L
1,673 SR
Queue Stats
156W - 117L
1,542 Elo+
Party 1
He Bo
He Bo
bigmacjess
He Bo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,413 Elo+
Party 1
Ares
Ares
clutchgonzalez
Ares
Level 159
God Stats
5W - 3L
1,886 SR
Queue Stats
246W - 201L
1,530 Elo+
Party 1
Cabrakan
Cabrakan
therealstellaaa
Cabrakan
Level 137
God Stats
3W - 1L
1,814 SR
Queue Stats
236W - 180L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
3 / 1 / 3
6,671
1,112
3,341
10,610
7,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
Garithen
Danzaburou
10
0 / 1 / 4
5,229
872
4,847
4,356
1,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
10
0 / 2 / 4
5,370
895
4,954
3,349
1,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 3
5,484
914
3,242
5,629
4,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 2
5,611
935
3,822
4,217
1,687
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
2 / 1 / 3
5,712
952
4,249
5,639
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
2 / 1 / 3
5,512
919
4,714
3,997
2,705
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
11
1 / 2 / 3
5,692
949
3,975
3,161
2,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 1 / 6
6,227
1,038
5,377
7,992
6,480
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
7
1 / 2 / 4
5,072
845
1,242
5,213
5,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
6
Kills
7
7
Deaths
7
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
1
3
4.5
L
Apollo
2
1
3
3.5
W
Danzaburou
Garithen
Danzaburou
0
1
4
2
L
2
1
3
3.5
W
Poseidon
0
2
4
1
L
He Bo
1
2
3
1.25
L
1
1
6
4
W
1
1
3
2.5
W
2
2
2
1.5
L
Cabrakan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,206
Damage
19,557
28,161
Taken
26,002
16,781
Mitigated
19,820
10,974
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,341
218
0
3,629
10,610
7,357
0
4,398
6,212
6,321
0
L
Apollo
4,249
1,659
145
2,874
5,639
3,106
44
3,845
1,794
0
12,510
W
Danzaburou
Garithen
Danzaburou
4,847
2,010
963
1,582
4,356
1,670
0
3,512
844
0
8,925
L
4,714
291
0
1,480
3,997
2,705
31
3,150
847
11,155
0
W
Poseidon
4,954
300
0
406
3,349
1,177
565
2,109
1,240
14,557
0
L
He Bo
3,975
200
301
288
3,161
2,085
0
2,650
511
9,802
0
L
5,377
30
134
2,326
7,992
6,480
0
4,106
3,886
8,072
0
W
3,242
68
331
581
5,629
4,890
0
2,585
3,044
4,197
0
W
3,822
1,079
2,060
1,422
4,217
1,687
665
2,704
1,513
10,217
0
L
Cabrakan
1,242
135
809
1,599
5,213
5,444
0
1,608
3,605
1,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,365
Gold Earned
28,215
50
Minions Killed
57
0
Camps Cleared
0
618,401
Distance Traveled
564,901
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,671
1,112
4
1
0
129,383
0
L
Apollo
5,712
952
27
5
0
97,167
0
W
Danzaburou
5,229
872
12
2
0
140,702
0
L
Anubis
5,512
919
16
3
0
122,106
0
W
Poseidon
5,370
895
14
2
0
108,884
1
L
He Bo
5,692
949
13
2
0
128,418
1
L
Ares
6,227
1,038
1
0
0
136,067
0
W
Ares
5,484
914
3
1
0
120,385
0
W
Sol
5,611
935
17
3
0
119,047
0
L
Cabrakan
5,072
845
0
0
0
81,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role