Player Matchup

Cupid
Cupid
ConDonDiego
Cupid
Level 99
God Stats
1W - 9L
1,406 SR
Queue Stats
49W - 52L
1,556 Elo+
Party 1
Ne Zha
Ne Zha
Dakoar
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 51L
1,361 Elo+
Party 1
Osiris
Osiris
MataPrrasPro
Osiris
Level 67
God Stats
1W - 3L
1,283 SR
Queue Stats
31W - 34L
1,513 Elo+
Party 1
Merlin
Merlin
Scarrey
Merlin
Level 108
God Stats
1W - 2L
1,492 SR
Queue Stats
92W - 113L
1,419 Elo+
Party 1
Maui
Maui
Zerkel99
Maui
Level 143
God Stats
1W - 1L
1,332 SR
Queue Stats
138W - 152L
1,556 Elo+
Party 1
Team Averages
Level 101
1,402 SR
1,481 Elo+

VS

Team Averages
Level 106
1,591 SR
1,529 Elo+
Tiamat
Tiamat
EL-SHINZE
Tiamat
Level 147
God Stats
12W - 3L
1,588 SR
Queue Stats
170W - 146L
1,566 Elo+
Party 2
Neith
Neith
ErisÒwÓ
Neith
Level 144
God Stats
3W - 2L
1,702 SR
Queue Stats
143W - 138L
1,542 Elo+
Solo
Thor
Thor
KiernanF
Thor
Level 58
God Stats
21W - 18L
1,443 SR
Queue Stats
262W - 305L
1,458 Elo+
Solo
Athena
Athena
TheBlackP
Athena
Level 125
God Stats
6W - 6L
1,600 SR
Queue Stats
98W - 107L
1,501 Elo+
Party 2
Chiron
Chiron
santirizza10
Chiron
Level 58
God Stats
3W - 3L
1,623 SR
Queue Stats
189W - 153L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,080
462
5,441
7,980
2,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Dakoar
Ne Zha
8
0 / 4 / 0
4,778
434
647
9,631
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
10
0 / 3 / 0
5,296
481
1,680
8,260
7,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Scarrey
Merlin
10
0 / 2 / 0
5,505
500
2,558
4,835
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
7
0 / 3 / 0
4,656
423
2,436
8,464
5,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EL-SHINZE
Tiamat
11
0 / 0 / 5
6,419
584
4,019
5,995
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ErisÒwÓ
Neith
13
2 / 0 / 3
7,471
679
6,760
5,030
1,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thor
11
7 / 0 / 1
6,706
610
4,258
7,391
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
TheBlackP
Athena
9
1 / 0 / 6
6,194
563
2,431
6,572
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
11
5 / 0 / 1
6,953
632
6,526
7,333
2,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
15
15
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ne Zha
Dakoar
Ne Zha
0
4
0
0
W
Tiamat
EL-SHINZE
Tiamat
0
0
5
2.5
W
Neith
ErisÒwÓ
Neith
2
0
3
3.5
W
Thor
7
0
1
7.5
L
Osiris
0
3
0
0
L
Merlin
Scarrey
Merlin
0
2
0
0
W
Athena
TheBlackP
Athena
1
0
6
4
L
Maui
0
3
0
0
W
Chiron
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,762
Damage
23,994
39,170
Taken
32,321
20,312
Mitigated
15,142
7,596
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,441
3,704
55
2,288
7,980
2,389
0
718
7,262
0
34,303
L
Ne Zha
Dakoar
Ne Zha
647
258
0
1,062
9,631
3,086
0
1,349
8,282
0
30,221
W
Tiamat
EL-SHINZE
Tiamat
4,019
625
0
1,988
5,995
3,458
0
1,500
4,495
44,144
0
W
Neith
ErisÒwÓ
Neith
6,760
2,870
0
1,543
5,030
1,900
1,022
29
5,001
0
57,671
W
Thor
4,258
1,253
0
1,195
7,391
2,894
0
1,491
5,900
0
42,787
L
Osiris
1,680
303
0
2,086
8,260
7,135
0
0
8,260
0
31,317
L
Merlin
Scarrey
Merlin
2,558
296
0
625
4,835
1,753
0
2,186
2,649
35,072
0
W
Athena
TheBlackP
Athena
2,431
839
0
1,659
6,572
4,387
151
779
5,793
13,617
0
L
Maui
2,436
504
0
1,480
8,464
5,949
0
2,197
6,267
11,081
2,945
W
Chiron
6,526
3,199
343
2,463
7,333
2,503
945
295
7,038
0
45,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,315
Gold Earned
33,743
286
Minions Killed
362
0
Camps Cleared
0
951,460
Distance Traveled
1,054,787
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,080
462
70
6
0
204,515
0
L
Ne Zha
4,778
434
58
5
0
183,419
1
W
Tiamat
6,419
584
85
8
0
220,681
1
W
Neith
7,471
679
108
10
0
173,758
3
W
Thor
6,706
610
71
6
0
234,413
1
L
Osiris
5,296
481
58
5
0
167,576
1
L
Merlin
5,505
500
80
7
0
193,810
5
W
Athena
6,194
563
21
2
0
225,683
3
L
Maui
4,656
423
20
2
0
202,140
2
W
Chiron
6,953
632
77
7
0
200,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role