Player Matchup

Maui
Maui
Dead_Boy_Blues
Maui
Level 108
God Stats
1W - 1L
1,238 SR
Queue Stats
20W - 21L
1,501 Elo+
Party 4
Zhong Kui
Zhong Kui
PhoenixShepherd
Zhong Kui
Level 127
God Stats
1W - 0L
1,619 SR
Queue Stats
35W - 33L
1,506 Elo+
Party 4
Tsukuyomi
Tsukuyomi
TeekDaddy
Tsukuyomi
Level 146
God Stats
7W - 7L
1,513 SR
Queue Stats
193W - 194L
1,517 Elo+
Solo
Loki
Loki
Ulti_YT_chicken
Loki
Level 107
God Stats
31W - 19L
1,615 SR
Queue Stats
62W - 49L
1,607 Elo+
Party 1
Hachiman
Hachiman
crowdhater
Hachiman
Level 88
God Stats
2W - 2L
1,417 SR
Queue Stats
45W - 46L
1,521 Elo+
Party 1
Team Averages
Level 115
1,480 SR
1,530 Elo+

VS

Team Averages
Level 89
1,589 SR
1,486 Elo+
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
PogTarts
Nox
Level 60
God Stats
1W - 1L
1,889 SR
Queue Stats
76W - 89L
1,506 Elo+
Party 2
Maui
Maui
SsjhendoX
Maui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 85L
1,552 Elo+
Party 3
Ymir
Ymir
dyloins
Ymir
Level 7
God Stats
2W - 6L
1,541 SR
Queue Stats
4W - 12L
1,299 Elo+
Party 2
Medusa
Medusa
mexidan07
Medusa
Level 143
God Stats
21W - 17L
1,517 SR
Queue Stats
227W - 194L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 10
8,597
782
6,237
13,301
10,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
PhoenixShepherd
Zhong Kui
16
4 / 1 / 6
8,823
802
12,844
8,701
6,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TeekDaddy
Tsukuyomi
16
5 / 0 / 6
8,976
816
11,553
8,636
4,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
5 / 1 / 7
9,167
833
14,026
7,352
3,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
crowdhater
Hachiman
16
3 / 1 / 11
8,866
806
9,708
4,832
2,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 4 / 0
8,324
757
8,972
16,090
16,252
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 2
7,485
680
5,835
8,932
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
14
0 / 3 / 3
8,176
743
5,646
15,649
14,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
dyloins
Ymir
12
0 / 5 / 1
7,447
677
5,567
16,020
16,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
mexidan07
Medusa
14
0 / 1 / 4
7,587
690
4,273
7,590
3,765
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
17
Kills
4
4
Deaths
17
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
4
0
1
W
0
1
10
5
W
Zhong Kui
PhoenixShepherd
Zhong Kui
4
1
6
7
L
0
4
2
0.25
L
Maui
0
3
3
0.5
W
Tsukuyomi
TeekDaddy
Tsukuyomi
5
0
6
8
W
5
1
7
8.5
W
Hachiman
crowdhater
Hachiman
3
1
11
8.5
L
Ymir
dyloins
Ymir
0
5
1
0.1
L
Medusa
mexidan07
Medusa
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,368
Damage
30,293
42,822
Taken
64,281
26,962
Mitigated
55,276
10,894
Healing
3,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,972
2,784
0
1,138
16,090
16,252
0
5,099
10,991
0
23,537
W
6,237
904
0
3,687
13,301
10,734
140
5,141
7,902
27,330
0
W
Zhong Kui
PhoenixShepherd
Zhong Kui
12,844
894
0
3,763
8,701
6,709
588
3,647
4,998
32,980
0
L
5,835
346
0
0
8,932
4,652
0
2,600
6,332
19,398
0
L
Maui
5,646
2,053
0
1,886
15,649
14,511
0
4,282
11,367
21,220
0
W
Tsukuyomi
TeekDaddy
Tsukuyomi
11,553
2,048
0
2,669
8,636
4,017
432
2,882
5,730
0
35,719
W
14,026
4,835
0
199
7,352
3,367
871
2,846
4,437
0
37,771
W
Hachiman
crowdhater
Hachiman
9,708
5,080
0
576
4,832
2,135
1,054
2,085
2,707
0
24,628
L
Ymir
dyloins
Ymir
5,567
1,960
0
630
16,020
16,096
0
5,909
10,111
13,340
0
L
Medusa
mexidan07
Medusa
4,273
1,269
0
250
7,590
3,765
0
1,191
6,399
0
28,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,429
Gold Earned
39,019
238
Minions Killed
164
0
Camps Cleared
0
1,217,305
Distance Traveled
1,132,013
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,324
757
19
2
0
238,197
0
W
Maui
8,597
782
39
4
0
223,090
2
W
Zhong Kui
8,823
802
52
5
0
221,136
1
L
Nox
7,485
680
38
3
0
222,771
13
L
Maui
8,176
743
37
3
0
225,333
1
W
Tsukuyomi
8,976
816
47
4
0
279,282
1
W
Loki
9,167
833
55
5
0
262,010
1
W
Hachiman
8,866
806
45
4
0
231,787
2
L
Ymir
7,447
677
19
2
0
208,854
0
L
Medusa
7,587
690
51
5
0
236,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role