Player Matchup

Nemesis
Nemesis
HotDivorcedDad
Nemesis
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 101L
1,430 Elo+
Party 2
Ymir
Ymir
LongJohnsons616
Ymir
Level 16
God Stats
3W - 9L
1,226 SR
Queue Stats
3W - 12L
1,139 Elo+
Party 2
Nu Wa
Nu Wa
Oooey
Nu Wa
Level 27
God Stats
1W - 5L
1,079 SR
Queue Stats
28W - 32L
1,338 Elo+
Party 2
Achilles
Achilles
Shtogie
Achilles
Level 118
God Stats
3W - 4L
1,476 SR
Queue Stats
534W - 588L
1,301 Elo+
Solo
Medusa
Medusa
Vitaminboyz420
Medusa
Level 48
God Stats
4W - 13L
1,170 SR
Queue Stats
89W - 101L
1,336 Elo+
Party 2
Team Averages
Level 59
1,290 SR
1,309 Elo+

VS

Team Averages
Level 64
1,471 SR
1,378 Elo+
Rama
Rama
FreshlyBakedBuns
Rama
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 76L
1,365 Elo+
Party 1
Hades
Hades
Maicon_Lopes
Hades
Level 87
God Stats
119W - 95L
1,524 SR
Queue Stats
272W - 253L
1,387 Elo+
Solo
Anubis
Anubis
SHORTBUS JANITR
Anubis
Level 46
God Stats
1W - 4L
1,326 SR
Queue Stats
54W - 78L
1,391 Elo+
Party 1
Shiva
Shiva
SHORTBUS RIDE4
Shiva
Level 58
God Stats
24W - 22L
1,534 SR
Queue Stats
85W - 126L
1,366 Elo+
Party 1
Poseidon
Poseidon
kingkillerquin
Poseidon
Level 83
God Stats
66W - 68L
1,471 SR
Queue Stats
101W - 111L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 1
9,487
527
14,082
15,245
5,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 4 / 2
7,575
421
3,628
17,791
8,021
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
Oooey
Nu Wa
13
2 / 7 / 1
8,313
462
9,247
14,029
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Shtogie
Achilles
16
1 / 2 / 3
9,215
512
8,559
20,507
18,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 2 / 2
8,172
454
11,827
13,750
5,362
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
7,850
436
8,286
11,213
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 5
8,926
496
13,329
16,433
8,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 1 / 3
10,386
577
16,400
16,834
9,936
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 2 / 2
9,009
501
9,337
13,536
13,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
17
5 / 2 / 2
10,136
563
8,981
11,589
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
9
Kills
16
16
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
3
1
1
3.5
L
1
4
2
0.5
W
2
3
5
1.5
L
Nu Wa
Oooey
Nu Wa
2
7
1
0.36
W
5
1
3
6.5
W
1
2
2
1
L
Achilles
Shtogie
Achilles
1
2
3
1.25
L
2
2
2
1.5
W
Poseidon
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,343
Damage
56,333
81,322
Taken
69,605
41,589
Mitigated
40,757
19,886
Healing
26,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,286
7,543
0
5,326
11,213
4,382
2,001
2,912
8,301
0
34,169
L
14,082
8,064
0
1,699
15,245
5,937
755
7,412
7,833
0
83,384
L
3,628
776
0
1,260
17,791
8,021
132
8,623
9,168
25,621
0
W
13,329
1,314
167
7,828
16,433
8,271
1,467
3,358
13,075
67,241
2,056
L
Nu Wa
Oooey
Nu Wa
9,247
1,171
0
1,100
14,029
4,121
761
11,161
2,868
44,570
0
W
16,400
778
0
11,261
16,834
9,936
1,474
4,191
12,643
96,442
0
W
9,337
1,426
165
1,834
13,536
13,885
287
1,398
12,138
0
59,316
L
Achilles
Shtogie
Achilles
8,559
1,902
0
8,250
20,507
18,148
390
4,604
15,903
0
67,346
L
11,827
6,937
822
6,755
13,750
5,362
466
6,821
6,929
0
63,606
W
Poseidon
8,981
1,096
0
180
11,589
4,283
631
1,016
10,573
95,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,762
Gold Earned
46,307
414
Minions Killed
538
0
Camps Cleared
0
1,749,069
Distance Traveled
1,632,598
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,850
436
56
3
0
272,435
0
L
Nemesis
9,487
527
111
6
0
467,095
0
L
Ymir
7,575
421
41
2
0
318,754
4
W
Hades
8,926
496
102
6
0
313,550
7
L
Nu Wa
8,313
462
71
4
0
304,465
1
W
Anubis
10,386
577
145
8
0
301,911
10
W
Shiva
9,009
501
90
5
0
367,215
3
L
Achilles
9,215
512
109
6
0
328,566
2
L
Medusa
8,172
454
82
5
0
330,189
3
W
Poseidon
10,136
563
145
8
0
377,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role