Player Matchup

Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Aamon6
Baba Yaga
Level 102
God Stats
1W - 2L
1,477 SR
Queue Stats
145W - 147L
1,412 Elo+
Solo
Amaterasu
Amaterasu
DadMountain
Amaterasu
Level 109
God Stats
1W - 3L
1,646 SR
Queue Stats
40W - 35L
1,510 Elo+
Party 2
Yemoja
Yemoja
TwiztidNipz
Yemoja
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 90L
1,503 Elo+
Party 2
The Morrigan
The Morrigan
knight1201
The Morrigan
Level 104
God Stats
0W - 5L
1,500 SR
Queue Stats
178W - 160L
1,470 Elo+
Solo
Team Averages
Level 120
1,525 SR
1,479 Elo+

VS

Team Averages
Level 100
1,607 SR
1,468 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dabsburgh
Ah Muzen Cab
Level 89
God Stats
22W - 4L
1,727 SR
Queue Stats
378W - 382L
1,458 Elo+
Party 1
Ymir
Ymir
Dr0pThAtCookie
Ymir
Level 56
God Stats
5W - 2L
1,528 SR
Queue Stats
147W - 152L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
L333A
Aphrodite
Level 138
God Stats
2W - 0L
1,867 SR
Queue Stats
78W - 63L
1,576 Elo+
Solo
Medusa
Medusa
OMGFEMALE
Medusa
Level 149
God Stats
6W - 5L
1,346 SR
Queue Stats
562W - 565L
1,427 Elo+
Party 3
Vamana
Vamana
Tarinoke
Vamana
Level 66
God Stats
3W - 1L
1,569 SR
Queue Stats
368W - 398L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
1 / 8 / 8
11,374
599
20,389
36,872
42,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Aamon6
Baba Yaga
20
3 / 5 / 7
11,946
629
35,828
25,933
15,498
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
DadMountain
Amaterasu
17
1 / 7 / 6
10,149
534
21,661
31,849
33,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
19
2 / 2 / 8
12,351
650
7,974
18,014
26,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

The Morrigan
knight1201
The Morrigan
20
7 / 6 / 5
12,725
670
30,606
11,386
6,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dabsburgh
Ah Muzen Cab
20
12 / 5 / 14
14,051
740
39,162
26,032
12,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
2 / 3 / 23
11,568
609
9,406
22,779
23,533
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
L333A
Aphrodite
20
1 / 1 / 26
12,722
670
15,317
28,563
28,385
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
OMGFEMALE
Medusa
20
10 / 3 / 14
13,506
711
34,947
29,254
13,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Tarinoke
Vamana
20
3 / 2 / 22
13,610
716
16,861
35,971
34,601
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
127
14
Kills
28
28
Deaths
14
34
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
8
8
0.63
L
Baba Yaga
Aamon6
Baba Yaga
3
5
7
1.3
W
Ah Muzen Cab
Dabsburgh
Ah Muzen Cab
12
5
14
3.8
L
Amaterasu
DadMountain
Amaterasu
1
7
6
0.57
W
2
3
23
4.5
W
Aphrodite
L333A
Aphrodite
1
1
26
14
W
Medusa
OMGFEMALE
Medusa
10
3
14
5.67
W
Vamana
Tarinoke
Vamana
3
2
22
7
L
Yemoja
2
2
8
3
L
The Morrigan
knight1201
The Morrigan
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,458
Damage
115,693
124,054
Taken
142,599
124,887
Mitigated
112,915
57,780
Healing
91,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
20,389
252
1,052
4,338
36,872
42,914
0
6,045
30,827
31,931
0
L
Baba Yaga
Aamon6
Baba Yaga
35,828
3,413
1,224
8,437
25,933
15,498
776
5,860
20,073
70,537
0
W
Ah Muzen Cab
Dabsburgh
Ah Muzen Cab
39,162
16,850
2,014
9,124
26,032
12,705
2,890
17,245
8,642
0
86,406
L
Amaterasu
DadMountain
Amaterasu
21,661
8,408
1,521
7,869
31,849
33,958
195
8,166
23,683
0
29,085
W
9,406
780
5,253
4,989
22,779
23,533
332
15,617
6,940
20,634
0
W
Aphrodite
L333A
Aphrodite
15,317
2,319
22,005
19,495
28,563
28,385
939
12,775
15,297
50,048
0
W
Medusa
OMGFEMALE
Medusa
34,947
15,665
3,882
5,124
29,254
13,691
3,511
20,866
8,248
0
71,686
W
Vamana
Tarinoke
Vamana
16,861
7,781
5,553
14,023
35,971
34,601
2,262
18,509
16,756
3,106
33,505
L
Yemoja
7,974
2,392
22,138
5,741
18,014
26,276
310
4,433
13,581
13,078
0
L
The Morrigan
knight1201
The Morrigan
30,606
6,702
2,847
2,613
11,386
6,241
189
1,923
9,350
44,969
12,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,545
Gold Earned
65,457
225
Minions Killed
243
0
Camps Cleared
0
1,682,673
Distance Traveled
1,874,499
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,374
599
39
2
0
325,227
0
L
Baba Yaga
11,946
629
99
5
0
349,544
1
W
Ah Muzen Cab
14,051
740
68
4
0
345,241
0
L
Amaterasu
10,149
534
10
1
0
336,659
0
W
Ymir
11,568
609
5
0
0
367,327
0
W
Aphrodite
12,722
670
66
3
0
380,500
4
W
Medusa
13,506
711
69
4
0
389,780
4
W
Vamana
13,610
716
35
2
0
391,651
0
L
Yemoja
12,351
650
18
1
0
329,598
2
L
The Morrigan
12,725
670
59
3
0
341,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role