Player Matchup

Cupid
Cupid
 
Cupid
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
BlackTepech
Baba Yaga
Level 115
God Stats
2W - 2L
1,772 SR
Queue Stats
239W - 271L
1,476 Elo+
Solo
Maui
Maui
Guoxi
Maui
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 104L
1,479 Elo+
Solo
Ravana
Ravana
I7uckinSuck
Ravana
Level 146
God Stats
10W - 10L
1,528 SR
Queue Stats
120W - 127L
1,503 Elo+
Solo
Izanami
Izanami
TheGoldenOne08
Izanami
Level 44
God Stats
1W - 1L
1,782 SR
Queue Stats
61W - 69L
1,562 Elo+
Solo
Team Averages
Level 111
1,616 SR
1,504 Elo+

VS

Team Averages
Level 83
1,537 SR
1,608 Elo+
Scylla
Scylla
BigKoopa
Scylla
Level 94
God Stats
25W - 12L
1,691 SR
Queue Stats
64W - 53L
1,630 Elo+
Party 1
Pele
Pele
FedAgent
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,774 Elo+
Party 1
Bacchus
Bacchus
TcorntheLazy
Bacchus
Level 42
God Stats
2W - 2L
1,412 SR
Queue Stats
67W - 53L
1,581 Elo+
Solo
Neith
Neith
Xmar4210
Neith
Level 126
God Stats
8W - 6L
1,411 SR
Queue Stats
384W - 397L
1,541 Elo+
Party 2
Cliodhna
Cliodhna
uwuLadyJelavix
Cliodhna
Level 123
God Stats
5W - 2L
1,669 SR
Queue Stats
124W - 126L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 2 / 0
5,866
489
3,321
6,615
2,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
BlackTepech
Baba Yaga
11
1 / 0 / 0
6,343
529
3,011
6,928
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Maui
Guoxi
Maui
9
0 / 1 / 1
5,677
473
1,676
10,564
8,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
10
0 / 2 / 1
5,756
480
4,687
6,098
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 0
5,932
494
5,218
10,257
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigKoopa
Scylla
12
0 / 0 / 0
6,915
576
5,371
4,662
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
14
5 / 0 / 4
8,499
708
12,646
12,860
7,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
TcorntheLazy
Bacchus
10
2 / 1 / 1
6,730
561
4,600
8,814
7,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Xmar4210
Neith
13
2 / 0 / 0
7,386
616
4,292
6,120
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
12
2 / 0 / 1
7,206
601
2,066
5,998
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
11
11
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
W
Scylla
BigKoopa
Scylla
0
0
0
0
L
Baba Yaga
BlackTepech
Baba Yaga
1
0
0
1
W
Pele
5
0
4
7
L
Maui
Guoxi
Maui
0
1
1
0.5
L
Ravana
0
2
1
0.25
W
Bacchus
TcorntheLazy
Bacchus
2
1
1
2.5
L
0
6
0
0
W
Neith
Xmar4210
Neith
2
0
0
2
W
Cliodhna
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,913
Damage
28,975
40,462
Taken
38,454
19,437
Mitigated
21,999
10,705
Healing
17,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,321
1,562
174
2,223
6,615
2,292
0
709
5,906
0
40,369
W
Scylla
BigKoopa
Scylla
5,371
1,013
0
476
4,662
1,778
351
2,393
2,269
53,733
0
L
Baba Yaga
BlackTepech
Baba Yaga
3,011
126
0
1,359
6,928
2,990
0
4,194
2,734
50,218
0
W
Pele
12,646
4,140
0
6,694
12,860
7,639
30
805
12,055
0
71,340
L
Maui
Guoxi
Maui
1,676
333
0
2,838
10,564
8,253
0
3,649
6,915
22,888
0
L
Ravana
4,687
1,310
0
2,999
6,098
2,580
0
914
5,184
0
38,283
W
Bacchus
TcorntheLazy
Bacchus
4,600
700
1,377
2,704
8,814
7,641
0
1,388
7,175
21,299
3,099
L
5,218
3,637
0
1,112
10,257
3,322
0
315
9,942
0
45,875
W
Neith
Xmar4210
Neith
4,292
1,694
0
1,719
6,120
2,915
1,590
0
6,120
0
63,428
W
Cliodhna
2,066
218
0
4,280
5,998
2,026
0
101
5,897
0
47,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
36,736
351
Minions Killed
443
0
Camps Cleared
0
1,173,429
Distance Traveled
1,295,968
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,866
489
72
6
0
220,299
2
W
Scylla
6,915
576
93
8
0
241,266
2
L
Baba Yaga
6,343
529
99
8
0
242,067
0
W
Pele
8,499
708
114
10
0
257,098
4
L
Maui
5,677
473
19
2
0
226,184
4
L
Ravana
5,756
480
76
6
0
270,886
3
W
Bacchus
6,730
561
38
3
0
257,981
4
L
Izanami
5,932
494
85
7
0
213,993
3
W
Neith
7,386
616
111
9
0
234,940
3
W
Cliodhna
7,206
601
87
7
0
304,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role