Player Matchup

Sun Wukong
Sun Wukong
DUNE41
Sun Wukong
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 70L
1,546 Elo+
Party 2
Shiva
Shiva
JakubJermus
Shiva
Level 138
God Stats
6W - 2L
1,582 SR
Queue Stats
238W - 206L
1,567 Elo+
Party 2
Ah Puch
Ah Puch
Skreatz
Ah Puch
Level 143
God Stats
13W - 12L
1,510 SR
Queue Stats
561W - 498L
1,582 Elo+
Party 2
Heimdallr
Heimdallr
Skreebz
Heimdallr
Level 125
God Stats
7W - 6L
1,545 SR
Queue Stats
353W - 309L
1,596 Elo+
Party 2
Chronos
Chronos
liftedgeg
Chronos
Level 148
God Stats
3W - 3L
1,637 SR
Queue Stats
463W - 360L
1,616 Elo+
Party 2
Team Averages
Level 114
1,555 SR
1,582 Elo+

VS

Team Averages
Level 71
1,560 SR
1,472 Elo+
Mulan
Mulan
Bouchy35
Mulan
Level 27
God Stats
3W - 2L
1,781 SR
Queue Stats
42W - 30L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
Chubs45
Baron Samedi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 46L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
Pan Dulce Op
Cthulhu
Level 123
God Stats
2W - 0L
1,757 SR
Queue Stats
66W - 72L
1,462 Elo+
Party 1
Ganesha
Ganesha
ViscidMantella7
Ganesha
Level 68
God Stats
1W - 1L
1,263 SR
Queue Stats
44W - 40L
1,474 Elo+
Party 1
Fafnir
Fafnir
syndicatefusion
Fafnir
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DUNE41
Sun Wukong
19
0 / 9 / 14
12,837
513
5,972
28,002
19,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 9 / 12
13,856
554
19,209
41,132
58,387
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Ah Puch
Skreatz
Ah Puch
20
12 / 6 / 10
16,574
663
50,013
26,866
14,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Skreebz
Heimdallr
20
7 / 5 / 18
16,032
641
33,288
23,561
13,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
liftedgeg
Chronos
20
2 / 5 / 24
14,975
599
28,708
38,487
19,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bouchy35
Mulan
20
8 / 6 / 15
15,656
626
20,019
32,360
39,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Chubs45
Baron Samedi
20
6 / 5 / 20
16,666
667
31,327
27,306
23,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Pan Dulce Op
Cthulhu
20
12 / 5 / 19
16,667
667
43,578
40,783
53,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 9 / 30
13,630
545
14,924
35,880
50,675
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 5 / 19
14,800
592
11,155
27,017
47,214
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
135
28
Kills
32
34
Deaths
30
78
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Mulan
Bouchy35
Mulan
8
6
15
2.58
W
Baron Samedi
Chubs45
Baron Samedi
6
5
20
3.2
L
Sun Wukong
DUNE41
Sun Wukong
0
9
14
0.78
L
7
9
12
1.44
W
Cthulhu
Pan Dulce Op
Cthulhu
12
5
19
4.3
L
Ah Puch
Skreatz
Ah Puch
12
6
10
2.83
L
Heimdallr
Skreebz
Heimdallr
7
5
18
3.2
W
0
9
30
1.67
L
Chronos
liftedgeg
Chronos
2
5
24
2.8
W
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,190
Damage
121,003
158,048
Taken
163,346
124,979
Mitigated
213,422
59,389
Healing
63,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Bouchy35
Mulan
20,019
1,291
2,345
5,612
32,360
39,037
2,111
14,507
14,895
0
36,530
W
Baron Samedi
Chubs45
Baron Samedi
31,327
1,568
12,664
9,512
27,306
23,330
2,614
16,736
10,049
92,181
0
L
Sun Wukong
DUNE41
Sun Wukong
5,972
1,387
1,582
2,137
28,002
19,204
67
18,985
9,017
0
22,812
L
19,209
2,322
7,767
8,410
41,132
58,387
418
23,249
17,883
0
28,472
W
Cthulhu
Pan Dulce Op
Cthulhu
43,578
1,766
4,769
8,655
40,783
53,166
2,032
19,622
20,792
78,632
0
L
Ah Puch
Skreatz
Ah Puch
50,013
1,586
2,508
9,297
26,866
14,406
631
19,796
7,070
85,225
0
L
Heimdallr
Skreebz
Heimdallr
33,288
14,820
3,947
5,323
23,561
13,309
4,064
15,361
8,200
0
72,761
W
14,924
1,501
8,897
4,716
35,880
50,675
617
15,131
20,263
28,081
0
L
Chronos
liftedgeg
Chronos
28,708
10,662
4,589
13,829
38,487
19,673
3,493
23,593
14,894
51,879
0
W
11,155
5,347
2,144
3,968
27,017
47,214
1,048
12,725
13,996
19,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,274
Gold Earned
77,419
258
Minions Killed
299
0
Camps Cleared
0
2,087,116
Distance Traveled
2,367,356
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,656
626
28
1
0
522,534
0
W
Baron Samedi
16,666
667
145
6
0
448,254
0
L
Sun Wukong
12,837
513
37
1
0
416,939
1
L
Shiva
13,856
554
17
1
0
414,578
0
W
Cthulhu
16,667
667
87
3
0
516,967
0
L
Ah Puch
16,574
663
84
3
0
426,701
0
L
Heimdallr
16,032
641
77
3
0
388,332
2
W
Ganesha
13,630
545
7
0
0
401,421
0
L
Chronos
14,975
599
43
2
0
440,566
0
W
Fafnir
14,800
592
32
1
0
478,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role