Player Matchup

Hercules
Hercules
AceFrost54
Hercules
Level 109
God Stats
2W - 0L
1,770 SR
Queue Stats
7W - 12L
1,383 Elo+
Party 2
Lancelot
Lancelot
ChaoTiC213
Lancelot
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,360 Elo+
Party 2
Scylla
Scylla
Solid-Shadow2
Scylla
Level 140
God Stats
3W - 0L
1,838 SR
Queue Stats
7W - 12L
1,383 Elo+
Party 2
Team Averages
Level 106
1,703 SR
1,375 Elo+

VS

Team Averages
Level 104
1,615 SR
1,390 Elo+
Hades
Hades
Crosstueto26
Hades
Level 49
God Stats
4W - 2L
1,451 SR
Queue Stats
25W - 40L
1,354 Elo+
Solo
Danzaburou
Danzaburou
realgooddude35
Danzaburou
Level 140
God Stats
8W - 14L
1,685 SR
Queue Stats
79W - 105L
1,426 Elo+
Party 1
Sun Wukong
Sun Wukong
twilightpanda24
Sun Wukong
Level 124
God Stats
11W - 6L
1,707 SR
Queue Stats
96W - 126L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AceFrost54
Hercules
17
1 / 1 / 11
12,711
748
14,978
19,053
23,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
ChaoTiC213
Lancelot
18
11 / 2 / 4
13,125
772
18,457
20,073
21,843
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
3 / 3 / 8
11,347
667
15,082
8,881
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
9,897
582
9,224
16,632
9,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
realgooddude35
Danzaburou
15
3 / 7 / 3
11,242
661
15,153
20,108
9,650
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
twilightpanda24
Sun Wukong
14
1 / 2 / 3
10,776
634
12,443
20,863
24,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
6
6
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
AceFrost54
Hercules
1
1
11
6.5
W
Lancelot
ChaoTiC213
Lancelot
11
2
4
6.5
L
2
6
1
0.42
W
3
3
8
2.33
L
Danzaburou
realgooddude35
Danzaburou
3
7
3
0.64
L
Sun Wukong
twilightpanda24
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,517
Damage
36,820
48,007
Taken
57,603
49,452
Mitigated
43,784
10,983
Healing
15,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AceFrost54
Hercules
14,978
5,366
0
5,851
19,053
23,713
1,252
3,369
15,684
167
48,199
W
Lancelot
ChaoTiC213
Lancelot
18,457
3,948
337
2,090
20,073
21,843
627
5,344
14,729
216
44,836
L
9,224
582
905
5,686
16,632
9,458
0
5,593
11,039
30,920
0
W
15,082
1,454
0
2,705
8,881
3,896
468
1,551
7,330
50,650
0
L
Danzaburou
realgooddude35
Danzaburou
15,153
8,418
0
3,602
20,108
9,650
345
3,600
16,444
0
43,157
L
Sun Wukong
twilightpanda24
Sun Wukong
12,443
2,455
0
5,106
20,863
24,676
0
6,961
13,902
293
31,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,183
Gold Earned
31,915
193
Minions Killed
157
6
Camps Cleared
6
944,755
Distance Traveled
764,196
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,711
748
59
3
2
322,522
0
W
Lancelot
13,125
772
58
3
0
350,269
0
L
Hades
9,897
582
48
3
1
212,684
3
W
Scylla
11,347
667
76
4
4
271,964
5
L
Danzaburou
11,242
661
81
5
1
243,883
1
L
Sun Wukong
10,776
634
28
2
4
307,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role