Player Matchup

Hera
Hera
BOOMSAUSE007
Hera
Level 121
God Stats
0W - 2L
1,597 SR
Queue Stats
30W - 46L
1,385 Elo+
Party 1
Freya
Freya
LXAPartyBoi69
Freya
Level 88
God Stats
2W - 2L
1,609 SR
Queue Stats
38W - 46L
1,419 Elo+
Party 3
Ganesha
Ganesha
MillerDaddy17
Ganesha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,451 Elo+
Party 3
Erlang Shen
Erlang Shen
Mini Herbie825
Erlang Shen
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,416 Elo+
Party 1
Sylvanus
Sylvanus
RUMBLESAUSE007
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,404 Elo+
Party 1
Team Averages
Level 65
1,541 SR
1,415 Elo+

VS

Team Averages
Level 125
1,448 SR
1,446 Elo+
Hun Batz
Hun Batz
DaviZao_N
Hun Batz
Level 86
God Stats
2W - 3L
1,093 SR
Queue Stats
296W - 299L
1,420 Elo+
Party 2
Rama
Rama
Kanae_Noona
Rama
Level 107
God Stats
5W - 4L
1,559 SR
Queue Stats
440W - 444L
1,434 Elo+
Party 2
Artemis
Artemis
NikoG1C23
Artemis
Level 125
God Stats
5W - 2L
1,653 SR
Queue Stats
203W - 199L
1,440 Elo+
Solo
Sylvanus
Sylvanus
Ratbat84
Sylvanus
Level 148
God Stats
2W - 1L
1,468 SR
Queue Stats
154W - 175L
1,480 Elo+
Solo
Hera
Hera
noglovenolove
Hera
Level 158
God Stats
11W - 6L
1,466 SR
Queue Stats
439W - 448L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 6
11,923
745
24,793
13,772
6,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 5 / 6
12,030
752
22,651
22,256
11,528
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
18
0 / 4 / 11
10,865
679
13,172
21,939
25,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
Mini Herbie825
Erlang Shen
17
1 / 4 / 7
9,932
621
9,431
25,387
14,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
16
1 / 6 / 5
10,292
643
8,195
25,559
24,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DaviZao_N
Hun Batz
17
2 / 3 / 13
10,683
668
17,858
19,587
12,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 2 / 13
11,672
730
16,243
14,782
7,029
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
NikoG1C23
Artemis
20
12 / 4 / 6
13,157
822
28,749
20,181
10,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Ratbat84
Sylvanus
19
2 / 2 / 17
11,158
697
8,887
24,628
30,498
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
2 / 4 / 16
10,998
687
20,100
13,022
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
88
15
Kills
23
23
Deaths
15
35
Assists
65
Player
Kills
Deaths
Assists
KDA
L
6
4
6
2.25
W
Hun Batz
DaviZao_N
Hun Batz
2
3
13
2.83
W
5
2
13
5.75
L
7
5
6
2
L
Ganesha
0
4
11
1.38
L
Erlang Shen
Mini Herbie825
Erlang Shen
1
4
7
1.13
W
Artemis
NikoG1C23
Artemis
12
4
6
3.75
L
Sylvanus
1
6
5
0.58
W
Sylvanus
Ratbat84
Sylvanus
2
2
17
5.25
W
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,242
Damage
91,837
108,913
Taken
92,200
82,568
Mitigated
65,900
42,679
Healing
53,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,793
4,390
809
3,549
13,772
6,461
713
4,746
8,585
48,933
0
W
Hun Batz
DaviZao_N
Hun Batz
17,858
2,201
1,478
6,805
19,587
12,831
554
14,669
4,918
0
28,298
W
16,243
13,761
1,459
1,904
14,782
7,029
1,824
10,991
3,791
0
37,185
L
22,651
6,234
698
10,980
22,256
11,528
487
5,514
16,273
47,263
0
L
Ganesha
13,172
385
144
6,482
21,939
25,493
374
4,899
16,326
26,665
0
L
Erlang Shen
Mini Herbie825
Erlang Shen
9,431
2,050
2,152
7,681
25,387
14,454
512
7,061
17,802
0
20,132
W
Artemis
NikoG1C23
Artemis
28,749
17,506
981
6,084
20,181
10,052
3,634
14,950
5,231
0
67,375
L
Sylvanus
8,195
881
3,716
6,468
25,559
24,632
76
5,553
19,360
13,148
0
W
Sylvanus
Ratbat84
Sylvanus
8,887
2,207
17,951
13,988
24,628
30,498
635
17,086
7,542
18,581
0
W
20,100
4,437
2,142
759
13,022
5,490
694
11,115
1,907
36,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,042
Gold Earned
57,668
170
Minions Killed
198
0
Camps Cleared
0
1,479,754
Distance Traveled
1,402,774
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,923
745
64
4
0
298,827
0
W
Hun Batz
10,683
668
16
1
0
331,963
0
W
Rama
11,672
730
49
3
0
269,304
0
L
Freya
12,030
752
49
3
0
275,646
2
L
Ganesha
10,865
679
0
0
0
321,066
0
L
Erlang Shen
9,932
621
41
3
0
325,223
0
W
Artemis
13,157
822
65
4
0
249,218
0
L
Sylvanus
10,292
643
16
1
0
258,992
0
W
Sylvanus
11,158
697
25
2
0
258,254
3
W
Hera
10,998
687
43
3
0
294,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role