Player Matchup

Raijin
Raijin
Jaykro
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 25L
1,686 Elo+
Party 2
Danzaburou
Danzaburou
Shupa2000
Danzaburou
Level 20
God Stats
23W - 5L
1,710 SR
Queue Stats
54W - 19L
1,647 Elo+
Party 2
Bacchus
Bacchus
stealthdat
Bacchus
Level 41
God Stats
11W - 2L
1,715 SR
Queue Stats
96W - 34L
1,699 Elo+
Party 2
Team Averages
Level 57
1,642 SR
1,677 Elo+

VS

Team Averages
Level 81
1,513 SR
1,554 Elo+
Ymir
Ymir
ARCEDBLUU
Ymir
Level 149
God Stats
1W - 3L
1,539 SR
Queue Stats
111W - 127L
1,505 Elo+
Solo
Nox
Nox
ExtraLemonPls-
Nox
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,565 Elo+
Party 1
Nemesis
Nemesis
ExtraLimePls-
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jaykro
Raijin
14
12 / 1 / 6
9,569
957
15,759
8,372
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Shupa2000
Danzaburou
14
6 / 1 / 12
8,731
873
9,315
5,380
2,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
stealthdat
Bacchus
12
0 / 0 / 18
8,351
835
7,159
8,893
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 5 / 0
7,039
704
4,881
14,431
11,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 7 / 1
7,336
734
7,280
10,023
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
12
0 / 6 / 1
6,705
671
3,809
12,811
5,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
18
Kills
2
2
Deaths
18
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
0
0.2
L
1
7
1
0.21
L
Nemesis
0
6
1
0.08
W
Raijin
Jaykro
Raijin
12
1
6
15
W
Danzaburou
Shupa2000
Danzaburou
6
1
12
12
W
Bacchus
stealthdat
Bacchus
0
0
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,233
Damage
15,970
22,645
Taken
37,265
15,530
Mitigated
21,353
4,939
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,881
1,481
0
2,418
14,431
11,802
0
7,666
6,765
13,743
0
L
7,280
679
0
730
10,023
3,762
196
7,081
2,942
21,983
0
L
Nemesis
3,809
875
0
1,873
12,811
5,789
0
8,552
4,259
0
16,430
W
Raijin
Jaykro
Raijin
15,759
2,768
0
951
8,372
3,871
570
4,448
3,470
35,252
0
W
Danzaburou
Shupa2000
Danzaburou
9,315
4,295
0
1,528
5,380
2,419
1,278
3,461
1,603
0
33,941
W
Bacchus
stealthdat
Bacchus
7,159
1,589
0
2,460
8,893
9,240
144
3,867
4,588
8,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,651
Gold Earned
21,080
104
Minions Killed
97
4
Camps Cleared
6
579,416
Distance Traveled
529,699
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,039
704
20
2
1
167,372
3
L
Nox
7,336
734
47
5
2
170,825
3
L
Nemesis
6,705
671
30
3
3
191,502
4
W
Raijin
9,569
957
46
5
2
180,476
0
W
Danzaburou
8,731
873
53
5
1
186,967
2
W
Bacchus
8,351
835
5
1
1
211,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role