Player Matchup

Anubis
Anubis
JagerJuice27
Anubis
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 3L
1,788 Elo+
Party 2
Hercules
Hercules
badussy00
Hercules
Level 8
God Stats
9W - 2L
1,500 SR
Queue Stats
17W - 11L
1,247 Elo+
Party 2
Atlas
Atlas
shaman201
Atlas
Level 35
God Stats
2W - 0L
1,741 SR
Queue Stats
6W - 6L
1,499 Elo+
Party 2
Team Averages
Level 50
1,580 SR
1,512 Elo+

VS

Team Averages
Level 92
1,592 SR
1,411 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Lil_lowkeyaj
Maui
Level 103
God Stats
1W - 1L
1,777 SR
Queue Stats
164W - 224L
1,389 Elo+
Party 1
Achilles
Achilles
NathStar2832
Achilles
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 33L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 1 / 6
11,754
784
23,094
14,617
10,480
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
badussy00
Hercules
15
5 / 0 / 10
10,545
703
12,077
20,980
14,444
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
shaman201
Atlas
14
1 / 2 / 12
10,813
721
9,667
16,880
16,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 6 / 1
9,469
631
17,834
19,213
8,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 3 / 2
8,710
581
5,705
16,350
18,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
NathStar2832
Achilles
13
2 / 6 / 0
8,845
590
10,574
19,011
17,384
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
15
Kills
3
3
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
1
0.25
W
Anubis
9
1
6
12
L
0
3
2
0.33
L
Achilles
NathStar2832
Achilles
2
6
0
0.33
W
Hercules
badussy00
Hercules
5
0
10
10
W
Atlas
shaman201
Atlas
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,838
Damage
34,113
52,477
Taken
54,574
41,847
Mitigated
44,237
25,394
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,834
5,008
0
6,460
19,213
8,413
0
12,316
6,897
51,927
4,763
W
Anubis
23,094
2,619
720
9,616
14,617
10,480
1,869
8,089
6,528
76,345
0
L
5,705
1,968
0
1,533
16,350
18,440
0
9,036
7,314
15,914
0
L
Achilles
NathStar2832
Achilles
10,574
2,634
0
2,187
19,011
17,384
0
11,521
7,490
0
21,167
W
Hercules
badussy00
Hercules
12,077
4,678
660
10,702
20,980
14,444
295
9,177
11,803
0
26,635
W
Atlas
shaman201
Atlas
9,667
4,628
0
3,696
16,880
16,923
84
5,314
10,566
20,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,112
Gold Earned
27,024
165
Minions Killed
124
5
Camps Cleared
5
769,178
Distance Traveled
689,079
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,469
631
89
6
3
225,856
1
W
Anubis
11,754
784
121
8
3
246,439
2
L
Maui
8,710
581
18
1
1
243,254
2
L
Achilles
8,845
590
17
1
1
219,969
0
W
Hercules
10,545
703
29
2
2
278,809
1
W
Atlas
10,813
721
15
1
0
243,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role