Player Matchup

Fenrir
Fenrir
Gold III
Asogì
Fenrir
Gold III
Level 160
God Stats
6W - 2L
1,877 SR
Queue Stats
267W - 255L
1,399 MMR
Solo
Ymir
Ymir
Silver IV
DerEchteMoneyboy
Ymir
Silver IV
Level 126
God Stats
5W - 11L
1,426 SR
Queue Stats
14W - 23L
1,392 MMR
Solo
Hades
Hades
Bronze II
OGGravediggr
Hades
Bronze II
Level 49
God Stats
0W - 2L
1,493 SR
Queue Stats
6W - 23L
871 MMR
Party 1
Hera
Hera
Gold V
TheDewster
Hera
Gold V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 91L
1,397 MMR
Solo
Charybdis
Charybdis
Bronze IV
lBRIZZ
Charybdis
Bronze IV
Level 86
God Stats
0W - 1L
1,583 SR
Queue Stats
3W - 13L
1,135 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,576 SR
1,239 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,586 SR
1,232 MMR
Tyr
Tyr
Silver III
Alexosmite9
Tyr
Silver III
Level 158
God Stats
1W - 1L
1,534 SR
Queue Stats
31W - 37L
1,405 MMR
Solo
Shiva
Shiva
Bronze III
ArmpitMan
Shiva
Bronze III
Level 31
God Stats
7W - 2L
1,346 SR
Queue Stats
101W - 82L
1,400 MMR
Solo
Izanami
Izanami
Gold III
CordialTundra
Izanami
Gold III
Level 155
God Stats
4W - 3L
1,559 SR
Queue Stats
597W - 584L
1,419 MMR
Solo
Agni
Agni
Silver II
Fillpk
Agni
Silver II
Level 157
God Stats
15W - 11L
1,681 SR
Queue Stats
231W - 244L
974 MMR
Solo
Arachne
Arachne
Silver II
LAHGBOY
Arachne
Silver II
Level 66
God Stats
4W - 2L
1,809 SR
Queue Stats
67W - 78L
962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asogì
Fenrir
12
1 / 2 / 4
7,854
462
8,354
16,529
6,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 6 / 2
6,526
384
2,342
17,296
11,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
0 / 4 / 0
8,055
474
8,585
15,054
9,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 0
8,906
524
6,928
11,215
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
lBRIZZ
Charybdis
12
0 / 3 / 1
7,431
437
4,721
11,680
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CliodhnaKaliAh Muzen CabLancelot

VS

Bans
AtlasMorgan Le FayThorXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 2
10,398
612
8,483
18,141
16,252
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
ArmpitMan
Shiva
14
4 / 1 / 7
9,473
557
13,818
14,459
10,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
16
2 / 1 / 5
10,369
610
12,071
10,866
4,703
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
Fillpk
Agni
15
1 / 3 / 4
9,607
565
8,446
8,733
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
LAHGBOY
Arachne
17
8 / 1 / 3
10,361
609
8,054
19,633
8,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
17
17
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Shiva
ArmpitMan
Shiva
4
1
7
7.5
L
Fenrir
Asogì
Fenrir
1
2
4
1.5
W
Izanami
2
1
5
4.5
L
1
6
2
0.33
W
Agni
Fillpk
Agni
1
3
4
1
W
Arachne
LAHGBOY
Arachne
8
1
3
9.5
L
0
4
0
0
L
3
2
0
1.5
L
Charybdis
lBRIZZ
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,930
Damage
50,872
71,774
Taken
71,832
35,815
Mitigated
43,496
19,030
Healing
30,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,483
1,732
0
7,693
18,141
16,252
0
8,529
9,612
0
83,602
W
Shiva
ArmpitMan
Shiva
13,818
2,378
2,506
4,956
14,459
10,682
0
5,852
8,607
898
49,515
L
Fenrir
Asogì
Fenrir
8,354
2,750
0
2,664
16,529
6,675
0
1,819
14,710
0
58,192
W
Izanami
12,071
7,129
0
5,938
10,866
4,703
240
1,380
9,486
40
119,548
L
2,342
467
0
2,090
17,296
11,622
0
3,028
14,268
16,732
0
W
Agni
Fillpk
Agni
8,446
112
188
2,460
8,733
3,528
0
3,116
5,617
81,515
0
W
Arachne
LAHGBOY
Arachne
8,054
4,650
0
6,356
19,633
8,331
0
3,522
16,111
0
97,182
L
8,585
1,479
62
6,991
15,054
9,769
0
785
14,269
58,512
0
L
6,928
2,165
0
3,390
11,215
4,545
0
4,612
6,603
75,465
0
L
Charybdis
lBRIZZ
Charybdis
4,721
1,691
0
3,833
11,680
3,204
0
40
11,640
0
52,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,772
Gold Earned
50,208
462
Minions Killed
653
0
Camps Cleared
0
1,610,879
Distance Traveled
1,735,696
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,398
612
153
9
0
332,536
6
W
Shiva
9,473
557
55
3
0
358,072
5
L
Fenrir
7,854
462
92
5
0
374,399
1
W
Izanami
10,369
610
179
11
0
304,530
3
L
Ymir
6,526
384
17
1
0
321,597
3
W
Agni
9,607
565
146
9
0
345,151
4
W
Arachne
10,361
609
120
7
0
395,407
3
L
Hades
8,055
474
122
7
0
276,057
2
L
Hera
8,906
524
130
8
0
330,275
6
L
Charybdis
7,431
437
101
6
0
308,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role