Player Matchup

Ymir
Ymir
Gold II
DualGalaxy3414
Ymir
Gold II
Level 109
God Stats
3W - 4L
1,578 SR
Queue Stats
199W - 200L
1,716 MMR
Solo
Odin
Odin
Platinum IV
I6hz
Odin
Platinum IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,702 MMR
Solo
Khepri
Khepri
Platinum V
IMxxAMERICAN
Khepri
Platinum V
Level 138
God Stats
46W - 36L
1,627 SR
Queue Stats
374W - 354L
1,680 MMR
Solo
Medusa
Medusa
Gold I
LETALTAVOMx
Medusa
Gold I
Level 123
God Stats
2W - 7L
1,407 SR
Queue Stats
246W - 245L
1,757 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
TrulyTesty
Zhong Kui
Gold II
Level 144
God Stats
0W - 1L
1,915 SR
Queue Stats
41W - 39L
1,801 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,605 SR
1,731 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,533 SR
1,676 MMR
Guan Yu
Guan Yu
Platinum III
 
Guan Yu
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Elnefardo
Baron Samedi
Gold II
Level 127
God Stats
16W - 15L
1,575 SR
Queue Stats
407W - 411L
1,626 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Ryano630
Ne Zha
Platinum III
Level 118
God Stats
9W - 6L
1,684 SR
Queue Stats
80W - 69L
1,808 MMR
Solo
Chernobog
Chernobog
Platinum II
Testsubject1993
Chernobog
Platinum II
Level 157
God Stats
1W - 3L
1,326 SR
Queue Stats
211W - 201L
1,725 MMR
Solo
Athena
Athena
Gold I
killermill123
Athena
Gold I
Level 129
God Stats
10W - 2L
1,578 SR
Queue Stats
81W - 70L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,871
444
11,569
22,089
10,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
I6hz
Odin
17
3 / 2 / 2
10,426
521
11,654
22,735
16,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Khepri
12
0 / 4 / 2
7,311
366
3,203
15,667
14,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
17
0 / 3 / 3
10,099
505
10,203
18,089
8,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
TrulyTesty
Zhong Kui
16
2 / 5 / 1
9,750
488
20,021
19,956
15,805
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HadesKaliThorCabrakan

VS

Bans
SusanoLancelotLokiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
5 / 3 / 6
12,325
616
14,048
24,538
26,687
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Elnefardo
Baron Samedi
18
4 / 0 / 11
11,431
572
16,902
18,669
10,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Ryano630
Ne Zha
16
2 / 2 / 8
10,862
543
12,899
21,251
10,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Testsubject1993
Chernobog
20
8 / 1 / 8
12,849
642
22,090
17,898
9,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 13
10,748
537
10,204
25,508
31,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
6
Kills
20
20
Deaths
6
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
3
6
2.67
L
1
6
2
0.33
W
Baron Samedi
Elnefardo
Baron Samedi
4
0
11
9.5
L
Odin
I6hz
Odin
3
2
2
2
L
Khepri
0
4
2
0.25
L
Medusa
0
3
3
0.5
W
Ne Zha
Ryano630
Ne Zha
2
2
8
3
W
Chernobog
Testsubject1993
Chernobog
8
1
8
12
L
Zhong Kui
TrulyTesty
Zhong Kui
2
5
1
0.5
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,650
Damage
76,143
98,536
Taken
107,864
65,733
Mitigated
88,657
20,675
Healing
45,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
14,048
2,563
1,211
10,205
24,538
26,687
1,671
5,987
18,551
10,062
77,074
L
11,569
759
0
5,527
22,089
10,864
0
4,613
17,476
79,771
0
W
Baron Samedi
Elnefardo
Baron Samedi
16,902
2,283
3,898
9,758
18,669
10,418
2,577
10,221
8,448
94,228
0
L
Odin
I6hz
Odin
11,654
3,020
0
2,890
22,735
16,561
0
4,888
17,847
0
79,209
L
Khepri
3,203
165
270
1,261
15,667
14,455
0
5,952
9,715
20,812
0
L
Medusa
10,203
3,687
0
4,665
18,089
8,048
1,314
4,504
13,585
0
102,370
W
Ne Zha
Ryano630
Ne Zha
12,899
3,088
0
6,028
21,251
10,187
2,267
7,577
13,674
0
103,547
W
Chernobog
Testsubject1993
Chernobog
22,090
11,734
0
6,996
17,898
9,408
6,460
4,767
13,131
0
126,018
L
Zhong Kui
TrulyTesty
Zhong Kui
20,021
1,876
0
6,062
19,956
15,805
0
8,787
11,169
77,041
0
W
10,204
3,111
0
7,361
25,508
31,957
607
10,842
14,666
31,322
1,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,457
Gold Earned
58,215
540
Minions Killed
677
0
Camps Cleared
0
1,731,203
Distance Traveled
2,013,791
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,325
616
168
8
0
407,208
1
L
Ymir
8,871
444
115
6
0
345,110
0
W
Baron Samedi
11,431
572
147
7
0
350,564
2
L
Odin
10,426
521
120
6
0
368,681
1
L
Khepri
7,311
366
33
2
0
324,943
7
L
Medusa
10,099
505
160
8
0
344,685
7
W
Ne Zha
10,862
543
137
7
0
432,018
3
W
Chernobog
12,849
642
173
9
0
403,166
10
L
Zhong Kui
9,750
488
112
6
0
347,784
3
W
Athena
10,748
537
52
3
0
420,835
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role