Player Matchup

Maui
Maui
BerserkerBoxer
Maui
Level 142
God Stats
35W - 8L
2,083 SR
Queue Stats
264W - 185L
1,826 Elo+
Party 2
The Morrigan
The Morrigan
Dread5455
The Morrigan
Level 124
God Stats
8W - 4L
1,773 SR
Queue Stats
251W - 171L
1,814 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Seraph437
Ah Muzen Cab
Level 84
God Stats
7W - 1L
1,850 SR
Queue Stats
186W - 138L
1,779 Elo+
Party 2
Heimdallr
Heimdallr
Trustypoo
Heimdallr
Level 127
God Stats
15W - 11L
1,774 SR
Queue Stats
305W - 219L
1,812 Elo+
Party 2
Ares
Ares
striker4546
Ares
Level 49
God Stats
16W - 7L
2,005 SR
Queue Stats
172W - 78L
1,822 Elo+
Party 2
Team Averages
Level 105
1,897 SR
1,810 Elo+

VS

Team Averages
Level 104
1,588 SR
1,618 Elo+
Freya
Freya
 
Freya
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
CodeA7xJuan
Scylla
Level 149
God Stats
1W - 1L
1,759 SR
Queue Stats
206W - 218L
1,564 Elo+
Solo
Maui
Maui
DownyBrownies69
Maui
Level 29
God Stats
8W - 11L
1,500 SR
Queue Stats
49W - 58L
1,495 Elo+
Party 3
Thor
Thor
Fedrai
Thor
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,870 Elo+
Party 1
Shiva
Shiva
beholdensteak
Shiva
Level 160
God Stats
21W - 14L
1,683 SR
Queue Stats
50W - 30L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
7,453
532
2,346
8,232
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Dread5455
The Morrigan
14
2 / 1 / 3
7,779
556
8,193
8,064
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Seraph437
Ah Muzen Cab
12
1 / 0 / 5
7,029
502
4,287
3,949
1,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
Trustypoo
Heimdallr
15
8 / 1 / 2
8,804
629
13,141
6,862
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 0 / 8
7,877
563
8,616
8,146
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
0 / 5 / 0
5,687
406
3,674
9,187
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
10
0 / 3 / 0
6,364
455
4,007
7,081
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 4 / 0
5,747
411
2,030
14,515
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
Fedrai
Thor
10
1 / 2 / 1
6,174
441
2,062
9,963
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 0
7,540
539
7,334
14,112
7,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
16
Kills
3
3
Deaths
16
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
5
0
0
W
1
1
8
5
L
Scylla
0
3
0
0
L
0
4
0
0
W
The Morrigan
Dread5455
The Morrigan
2
1
3
3.5
L
Thor
Fedrai
Thor
1
2
1
0.75
W
Ah Muzen Cab
Seraph437
Ah Muzen Cab
1
0
5
3.5
W
Heimdallr
Trustypoo
Heimdallr
8
1
2
9
L
2
2
0
1
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,583
Damage
19,107
35,253
Taken
54,858
23,940
Mitigated
23,233
11,818
Healing
15,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,674
1,137
0
2,749
9,187
2,235
0
925
8,262
29,808
0
W
2,346
642
0
2,894
8,232
5,088
108
959
7,193
44,030
16,290
L
Scylla
4,007
597
0
745
7,081
2,147
0
2,082
4,999
40,878
0
L
2,030
375
0
4,190
14,515
7,865
0
4,953
9,562
19,271
0
W
The Morrigan
Dread5455
The Morrigan
8,193
2,225
0
3,395
8,064
6,014
156
853
7,149
49,000
7,294
L
Thor
Fedrai
Thor
2,062
557
0
4,482
9,963
3,518
0
2,188
7,775
0
32,365
W
Ah Muzen Cab
Seraph437
Ah Muzen Cab
4,287
1,541
0
1,206
3,949
1,662
449
1,421
2,372
0
49,862
W
Heimdallr
Trustypoo
Heimdallr
13,141
5,078
0
1,490
6,862
3,576
0
2,190
4,432
0
81,418
L
7,334
1,813
0
3,382
14,112
7,468
0
5,741
8,371
0
62,500
W
8,616
730
0
2,833
8,146
7,600
0
3,378
4,396
20,571
3,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,942
Gold Earned
31,512
440
Minions Killed
386
0
Camps Cleared
0
1,383,837
Distance Traveled
1,370,464
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,687
406
61
4
0
271,373
1
W
Maui
7,453
532
108
8
0
297,191
5
L
Scylla
6,364
455
102
7
0
276,122
3
L
Maui
5,747
411
27
2
0
229,692
3
W
The Morrigan
7,779
556
90
6
0
251,149
1
L
Thor
6,174
441
71
5
0
280,858
2
W
Ah Muzen Cab
7,029
502
85
6
0
273,881
4
W
Heimdallr
8,804
629
130
9
0
287,095
4
L
Shiva
7,540
539
125
9
0
312,419
2
W
Ares
7,877
563
27
2
0
274,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role