Player Matchup

Erlang Shen
Erlang Shen
FindMyWilly
Erlang Shen
Level 140
God Stats
8W - 8L
1,520 SR
Queue Stats
73W - 76L
1,504 Elo+
Solo
Hera
Hera
HanaZakura3284
Hera
Level 153
God Stats
45W - 38L
1,593 SR
Queue Stats
398W - 389L
1,521 Elo+
Solo
Xbalanque
Xbalanque
RubixRambo
Xbalanque
Level 61
God Stats
0W - 2L
1,321 SR
Queue Stats
27W - 30L
1,414 Elo+
Party 1
Kali
Kali
TheGoodMojo
Kali
Level 104
God Stats
0W - 2L
1,217 SR
Queue Stats
90W - 76L
1,483 Elo+
Party 1
Maui
Maui
YodieGn
Maui
Level 116
God Stats
2W - 4L
1,514 SR
Queue Stats
63W - 73L
1,504 Elo+
Solo
Team Averages
Level 115
1,433 SR
1,485 Elo+

VS

Team Averages
Level 117
1,673 SR
1,493 Elo+
Kukulkan
Kukulkan
AnthonyIalacci
Kukulkan
Level 149
God Stats
33W - 23L
1,642 SR
Queue Stats
617W - 609L
1,477 Elo+
Solo
Cliodhna
Cliodhna
Hexworth
Cliodhna
Level 86
God Stats
6W - 3L
1,523 SR
Queue Stats
39W - 42L
1,469 Elo+
Party 3
Cupid
Cupid
JAMAROOK666
Cupid
Level 128
God Stats
2W - 0L
1,734 SR
Queue Stats
243W - 276L
1,511 Elo+
Party 2
Jormungandr
Jormungandr
SmokeyHarp27
Jormungandr
Level 149
God Stats
39W - 41L
1,529 SR
Queue Stats
278W - 322L
1,508 Elo+
Party 2
Guan Yu
Guan Yu
spoog676
Guan Yu
Level 75
God Stats
7W - 2L
1,940 SR
Queue Stats
29W - 28L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FindMyWilly
Erlang Shen
12
0 / 1 / 0
6,839
489
3,859
13,386
8,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 5 / 1
7,324
523
5,858
9,325
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
RubixRambo
Xbalanque
11
3 / 3 / 1
6,884
492
9,042
10,823
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 2
6,271
448
5,815
13,007
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Maui
YodieGn
Maui
10
2 / 3 / 2
6,831
488
4,412
13,525
12,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
4 / 1 / 0
9,243
660
4,279
6,888
3,213
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Hexworth
Cliodhna
11
3 / 3 / 4
7,594
542
7,599
10,981
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 0 / 5
8,221
587
9,201
8,268
3,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SmokeyHarp27
Jormungandr
15
0 / 0 / 1
9,291
664
8,066
8,426
5,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
spoog676
Guan Yu
12
4 / 4 / 3
7,919
566
9,094
19,055
11,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
14
14
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
1
0
4
L
Erlang Shen
FindMyWilly
Erlang Shen
0
1
0
0
L
2
5
1
0.5
W
Cliodhna
Hexworth
Cliodhna
3
3
4
1.67
W
3
0
5
5.5
L
Xbalanque
RubixRambo
Xbalanque
3
3
1
1.17
W
Jormungandr
SmokeyHarp27
Jormungandr
0
0
1
0.5
L
1
2
2
1
L
Maui
YodieGn
Maui
2
3
2
1
W
Guan Yu
spoog676
Guan Yu
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,986
Damage
38,239
60,066
Taken
53,618
32,757
Mitigated
28,223
14,778
Healing
20,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
4,279
1,134
0
1,664
6,888
3,213
96
4,326
2,562
79,546
0
L
Erlang Shen
FindMyWilly
Erlang Shen
3,859
1,423
0
7,090
13,386
8,651
0
6,805
6,581
0
53,550
L
5,858
1,156
0
1,732
9,325
3,432
80
3,122
6,203
56,496
0
W
Cliodhna
Hexworth
Cliodhna
7,599
1,468
0
1,438
10,981
3,934
225
1,564
9,417
0
42,789
W
9,201
4,983
925
3,959
8,268
3,287
834
1,772
6,496
0
61,598
L
Xbalanque
RubixRambo
Xbalanque
9,042
3,995
0
2,525
10,823
2,693
0
0
10,823
0
48,052
W
Jormungandr
SmokeyHarp27
Jormungandr
8,066
4,405
0
3,126
8,426
5,987
0
0
8,426
88,190
0
L
5,815
3,421
0
1,866
13,007
5,235
0
2,418
10,589
0
39,195
L
Maui
YodieGn
Maui
4,412
1,817
0
1,565
13,525
12,746
0
0
13,525
23,316
0
W
Guan Yu
spoog676
Guan Yu
9,094
813
1,325
7,721
19,055
11,802
0
2,608
16,447
0
32,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,149
Gold Earned
42,268
370
Minions Killed
527
0
Camps Cleared
0
1,372,285
Distance Traveled
1,409,369
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,243
660
142
10
0
290,438
4
L
Erlang Shen
6,839
489
86
6
0
286,601
0
L
Hera
7,324
523
102
7
0
260,896
3
W
Cliodhna
7,594
542
64
5
0
328,657
3
W
Cupid
8,221
587
112
8
0
252,325
0
L
Xbalanque
6,884
492
86
6
0
244,209
1
W
Jormungandr
9,291
664
176
13
0
234,706
3
L
Kali
6,271
448
67
5
0
311,061
0
L
Maui
6,831
488
29
2
0
269,518
0
W
Guan Yu
7,919
566
33
2
0
303,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role