Player Matchup

Ra
Ra
CaptainxKirkx18
Ra
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 23L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
DarkSilence50
Sun Wukong
Level 73
God Stats
2W - 2L
1,341 SR
Queue Stats
65W - 54L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
MrCrazySam
Ne Zha
Level 128
God Stats
2W - 0L
1,860 SR
Queue Stats
44W - 25L
1,470 Elo+
Party 1
Team Averages
Level 69
1,567 SR
1,494 Elo+

VS

Team Averages
Level 34
1,474 SR
1,464 Elo+
Cernunnos
Cernunnos
Flexcel
Cernunnos
Level 13
God Stats
10W - 7L
1,612 SR
Queue Stats
10W - 8L
1,517 Elo+
Party 2
Maui
Maui
Kirk Danger
Maui
Level 43
God Stats
1W - 2L
1,285 SR
Queue Stats
19W - 21L
1,461 Elo+
Party 2
Mulan
Mulan
Soumangkone
Mulan
Level 45
God Stats
3W - 3L
1,525 SR
Queue Stats
19W - 25L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 7
13,251
631
14,007
18,087
8,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
DarkSilence50
Sun Wukong
20
11 / 2 / 2
15,940
759
23,522
27,202
35,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
MrCrazySam
Ne Zha
18
2 / 7 / 9
13,617
648
25,151
25,950
18,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Flexcel
Cernunnos
19
7 / 6 / 7
14,488
690
25,530
22,925
13,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 2 / 7
14,936
711
15,892
28,323
37,753
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 6 / 10
13,914
663
16,307
25,394
15,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
14
Kills
17
17
Deaths
14
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
8
7
0.56
W
Sun Wukong
DarkSilence50
Sun Wukong
11
2
2
6
L
Cernunnos
Flexcel
Cernunnos
7
6
7
1.75
L
5
2
7
4.25
W
Ne Zha
MrCrazySam
Ne Zha
2
7
9
0.93
L
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,680
Damage
57,729
71,239
Taken
76,642
62,518
Mitigated
66,760
17,609
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,007
2,655
2,155
1,390
18,087
8,385
43
5,954
12,133
45,610
0
W
Sun Wukong
DarkSilence50
Sun Wukong
23,522
5,390
1,127
8,508
27,202
35,617
973
4,893
22,309
0
60,049
L
Cernunnos
Flexcel
Cernunnos
25,530
10,193
0
1,047
22,925
13,034
1,993
3,062
19,863
0
84,245
L
15,892
4,342
0
8,546
28,323
37,753
0
7,060
21,263
35,470
0
W
Ne Zha
MrCrazySam
Ne Zha
25,151
9,132
0
4,429
25,950
18,516
2,160
5,718
20,232
0
71,155
L
16,307
5,125
0
4,821
25,394
15,973
1,037
5,252
20,142
128
55,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,808
Gold Earned
43,338
216
Minions Killed
207
9
Camps Cleared
6
1,125,237
Distance Traveled
1,077,727
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,251
631
72
3
3
359,119
0
W
Sun Wukong
15,940
759
77
4
2
406,453
3
L
Cernunnos
14,488
690
118
6
1
322,011
2
L
Maui
14,936
711
29
1
0
376,981
0
W
Ne Zha
13,617
648
67
3
4
359,665
0
L
Mulan
13,914
663
60
3
5
378,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role