Player Matchup

Sol
Sol
Platinum I
 
Sol
Platinum I
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum I
 
Achilles
Platinum I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Diamond II
Recrom
Hades
Diamond II
Level 160
God Stats
84W - 54L
1,677 SR
Queue Stats
298W - 284L
2,252 MMR
Solo
Danzaburou
Danzaburou
Masters
TdslRambo
Danzaburou
Masters
Level 160
God Stats
1W - 0L
1,432 SR
Queue Stats
184W - 148L
2,233 MMR
Solo
Ra
Ra
Diamond III
zChiip
Ra
Diamond III
Level 152
God Stats
5W - 2L
1,702 SR
Queue Stats
156W - 134L
2,590 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,562 SR
2,015 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,519 SR
1,990 MMR
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
AaKerr
Gilgamesh
Diamond V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 164L
2,173 MMR
Solo
Xbalanque
Xbalanque
Platinum V
BestiaHardcore
Xbalanque
Platinum V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 73L
1,892 MMR
Solo
Cerberus
Cerberus
Platinum V
MurLockDoido
Cerberus
Platinum V
Level 78
God Stats
0W - 5L
1,202 SR
Queue Stats
152W - 159L
1,818 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Saôry
Morgan Le Fay
Masters
Level 160
God Stats
6W - 4L
1,894 SR
Queue Stats
39W - 35L
2,568 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 3 / 12
13,197
574
16,502
28,630
14,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
 
Achilles
18
6 / 3 / 10
12,917
562
15,873
26,423
35,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
Recrom
Hades
20
6 / 3 / 9
14,469
629
21,513
24,162
14,632
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
TdslRambo
Danzaburou
20
9 / 4 / 7
14,958
650
29,218
23,273
10,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ra
20
2 / 4 / 9
13,824
601
15,713
21,845
11,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MulanAphroditeGebRatatoskr

VS

Bans
LancelotLokiBaba YagaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
6 / 6 / 3
11,703
509
20,781
32,336
15,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
AaKerr
Gilgamesh
18
2 / 3 / 5
11,480
499
12,052
20,801
21,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
BestiaHardcore
Xbalanque
18
3 / 8 / 5
11,750
511
16,685
21,309
9,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
MurLockDoido
Cerberus
15
2 / 5 / 11
10,996
478
9,526
28,861
37,750
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Saôry
Morgan Le Fay
16
4 / 6 / 3
10,456
455
21,949
21,796
10,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
28
Kills
17
17
Deaths
28
47
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
12
3.67
W
Achilles
 
Achilles
6
3
10
3.67
L
Ao Kuang
 
Ao Kuang
6
6
3
1.25
L
Gilgamesh
AaKerr
Gilgamesh
2
3
5
1.5
L
Xbalanque
BestiaHardcore
Xbalanque
3
8
5
0.69
L
Cerberus
MurLockDoido
Cerberus
2
5
11
1.5
W
Hades
Recrom
Hades
6
3
9
3.5
L
Morgan Le Fay
Saôry
Morgan Le Fay
4
6
3
0.92
W
Danzaburou
TdslRambo
Danzaburou
9
4
7
3.13
W
Ra
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,819
Damage
80,993
124,333
Taken
125,103
86,744
Mitigated
94,184
60,119
Healing
34,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,502
5,974
0
13,072
28,630
14,375
992
9,215
19,415
109,087
13,797
W
Achilles
 
Achilles
15,873
2,417
0
8,587
26,423
35,646
0
12,542
13,881
123
39,877
L
Ao Kuang
 
Ao Kuang
20,781
4,417
0
13,181
32,336
15,731
0
14,754
17,582
94,407
0
L
Gilgamesh
AaKerr
Gilgamesh
12,052
3,049
0
5,965
20,801
21,443
273
9,551
11,250
0
88,408
L
Xbalanque
BestiaHardcore
Xbalanque
16,685
8,653
0
4,787
21,309
9,222
3,204
7,082
14,227
0
112,015
L
Cerberus
MurLockDoido
Cerberus
9,526
564
0
6,951
28,861
37,750
0
10,306
18,555
35,636
1,422
W
Hades
Recrom
Hades
21,513
4,052
795
14,590
24,162
14,632
1,576
8,544
15,618
139,874
0
L
Morgan Le Fay
Saôry
Morgan Le Fay
21,949
1,804
0
4,065
21,796
10,038
0
10,631
11,165
86,146
0
W
Danzaburou
TdslRambo
Danzaburou
29,218
14,263
0
9,111
23,273
10,655
5,379
10,356
12,917
0
133,246
W
Ra
15,713
1,012
5,288
8,676
21,845
11,436
1,126
13,301
8,544
147,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,365
Gold Earned
56,385
772
Minions Killed
668
0
Camps Cleared
0
2,253,909
Distance Traveled
2,110,603
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,197
574
127
6
0
465,934
0
W
Achilles
12,917
562
31
1
0
455,846
6
L
Ao Kuang
11,703
509
141
6
0
408,540
1
L
Gilgamesh
11,480
499
149
6
0
457,464
4
L
Xbalanque
11,750
511
175
8
0
350,943
0
L
Cerberus
10,996
478
83
4
0
452,684
10
W
Hades
14,469
629
210
9
0
413,793
6
L
Morgan Le Fay
10,456
455
120
5
0
440,972
4
W
Danzaburou
14,958
650
177
8
0
431,341
7
W
Ra
13,824
601
227
10
0
486,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role