Player Matchup

Charybdis
Charybdis
FORSEP
Charybdis
Level 126
God Stats
3W - 1L
1,528 SR
Queue Stats
152W - 190L
1,409 Elo+
Party 1
Thanatos
Thanatos
HumanOdin8
Thanatos
Level 76
God Stats
24W - 14L
1,480 SR
Queue Stats
96W - 102L
1,458 Elo+
Solo
Janus
Janus
VigilantSole
Janus
Level 128
God Stats
1W - 2L
1,600 SR
Queue Stats
114W - 120L
1,447 Elo+
Party 1
Shiva
Shiva
ZeusCannon-_-
Shiva
Level 122
God Stats
6W - 4L
1,500 SR
Queue Stats
71W - 78L
1,422 Elo+
Party 3
Maui
Maui
carnage___72
Maui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 207L
1,411 Elo+
Party 3
Team Averages
Level 104
1,521 SR
1,429 Elo+

VS

Team Averages
Level 94
1,478 SR
1,458 Elo+
Maui
Maui
BubbaFett15
Maui
Level 89
God Stats
21W - 18L
1,381 SR
Queue Stats
148W - 145L
1,459 Elo+
Party 2
Scylla
Scylla
Darthvader131
Scylla
Level 95
God Stats
6W - 9L
1,432 SR
Queue Stats
54W - 54L
1,451 Elo+
Party 2
Mulan
Mulan
MG20201984
Mulan
Level 69
God Stats
30W - 20L
1,612 SR
Queue Stats
220W - 195L
1,537 Elo+
Solo
Skadi
Skadi
NinjaEliteSniper
Skadi
Level 67
God Stats
4W - 4L
1,498 SR
Queue Stats
33W - 44L
1,377 Elo+
Party 2
Kali
Kali
xUpfishx
Kali
Level 148
God Stats
11W - 15L
1,466 SR
Queue Stats
272W - 296L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FORSEP
Charybdis
13
1 / 1 / 0
7,834
461
4,357
9,306
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
HumanOdin8
Thanatos
13
2 / 2 / 3
8,425
496
6,602
15,707
7,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 0 / 2
9,447
556
7,194
6,113
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 1 / 3
10,032
590
16,461
17,416
14,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 1 / 2
7,720
454
3,017
10,046
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
7,204
424
5,126
11,493
9,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 1
7,590
446
5,643
4,417
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
15
2 / 7 / 0
8,916
524
11,214
18,691
12,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 0 / 2
7,428
437
6,906
7,226
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
12
0 / 4 / 2
7,019
413
4,210
15,837
6,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
5
5
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
1
1
1
1.5
W
Charybdis
FORSEP
Charybdis
1
1
0
1
W
Thanatos
HumanOdin8
Thanatos
2
2
3
1.75
L
Mulan
2
7
0
0.29
L
2
0
2
3
W
5
0
2
6
W
5
1
3
6.5
W
0
1
2
1
L
Kali
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,631
Damage
33,099
58,588
Taken
57,664
37,533
Mitigated
32,067
33,553
Healing
21,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,126
1,509
0
3,363
11,493
9,168
0
1,688
9,739
22,995
2,328
L
5,643
193
0
1,250
4,417
1,619
0
2,289
1,946
53,576
0
W
Charybdis
FORSEP
Charybdis
4,357
2,313
0
4,755
9,306
3,822
736
1,744
7,562
0
66,293
W
Thanatos
HumanOdin8
Thanatos
6,602
828
0
17,552
15,707
7,160
140
2,611
13,096
0
75,109
L
Mulan
11,214
1,520
0
6,906
18,691
12,626
0
717
17,970
0
70,194
L
6,906
2,560
0
2,253
7,226
2,413
0
2,167
5,011
0
54,673
W
7,194
451
0
1,066
6,113
2,792
0
2,286
3,827
65,939
0
W
16,461
3,984
88
7,736
17,416
14,578
444
869
16,547
100
84,409
W
3,017
527
0
2,356
10,046
9,181
54
2,870
7,176
22,474
2,700
L
Kali
4,210
1,588
0
7,346
15,837
6,241
0
2,373
13,320
0
50,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,458
Gold Earned
38,157
529
Minions Killed
459
0
Camps Cleared
0
1,631,277
Distance Traveled
1,600,951
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,204
424
32
2
0
335,058
7
L
Scylla
7,590
446
102
6
0
331,162
4
W
Charybdis
7,834
461
113
7
0
272,203
0
W
Thanatos
8,425
496
111
7
0
381,204
2
L
Mulan
8,916
524
143
8
0
294,524
7
L
Skadi
7,428
437
97
6
0
310,346
5
W
Janus
9,447
556
132
8
0
348,224
4
W
Shiva
10,032
590
146
9
0
314,197
0
W
Maui
7,720
454
27
2
0
315,449
2
L
Kali
7,019
413
85
5
0
329,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role