Player Matchup

Medusa
Medusa
Edgardo357_
Medusa
Level 49
God Stats
2W - 2L
1,729 SR
Queue Stats
158W - 180L
1,473 Elo+
Solo
Poseidon
Poseidon
MatteBlackFTP
Poseidon
Level 94
God Stats
1W - 0L
1,504 SR
Queue Stats
13W - 8L
1,548 Elo+
Solo
Maui
Maui
carfoozle
Maui
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 59L
1,534 Elo+
Solo
Team Averages
Level 97
1,578 SR
1,518 Elo+

VS

Team Averages
Level 130
1,371 SR
1,473 Elo+
Hel
Hel
ID1994-AriON
Hel
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
163W - 174L
1,476 Elo+
Solo
Maui
Maui
KougatWings8027
Maui
Level 136
God Stats
3W - 12L
1,202 SR
Queue Stats
1,147W - 1,313L
1,449 Elo+
Solo
Cupid
Cupid
Spartans Dagger
Cupid
Level 95
God Stats
5W - 4L
1,411 SR
Queue Stats
20W - 20L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
8 / 1 / 6
9,290
845
14,041
8,962
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
MatteBlackFTP
Poseidon
13
7 / 2 / 6
9,004
819
9,498
9,607
4,281
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Maui
12
1 / 1 / 11
8,612
783
7,134
9,893
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,207
655
6,768
11,038
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 6 / 2
7,427
675
5,157
11,528
6,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 7 / 2
7,875
716
6,828
12,683
5,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
16
Kills
4
4
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
1
6
11
L
1
3
2
0.67
L
1
6
2
0.33
W
Poseidon
MatteBlackFTP
Poseidon
7
2
6
5
L
2
7
2
0.43
W
Maui
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,673
Damage
18,753
28,462
Taken
35,249
20,039
Mitigated
16,786
6,544
Healing
8,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,041
7,125
0
1,136
8,962
4,255
646
4,269
4,693
0
32,175
L
6,768
158
2,478
4,399
11,038
4,432
0
4,448
6,590
22,332
0
L
5,157
541
0
0
11,528
6,963
0
6,572
4,956
16,111
0
W
Poseidon
MatteBlackFTP
Poseidon
9,498
1,880
0
3,782
9,607
4,281
246
4,636
4,971
33,073
0
L
6,828
2,566
339
1,307
12,683
5,391
0
6,227
6,456
0
18,919
W
Maui
7,134
1,897
0
1,626
9,893
11,503
13
3,436
6,457
13,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
22,509
112
Minions Killed
90
6
Camps Cleared
4
626,642
Distance Traveled
592,073
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,290
845
41
4
1
205,698
1
L
Hel
7,207
655
35
3
2
220,941
3
L
Maui
7,427
675
19
2
0
193,891
1
W
Poseidon
9,004
819
57
5
3
198,813
4
L
Cupid
7,875
716
36
3
2
177,241
4
W
Maui
8,612
783
14
1
2
222,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role