Player Matchup

Kukulkan
Kukulkan
A L P H A wc
Kukulkan
Level 80
God Stats
3W - 3L
1,197 SR
Queue Stats
96W - 77L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
Phantom Wolf935
Sun Wukong
Level 107
God Stats
30W - 22L
1,476 SR
Queue Stats
110W - 93L
1,473 Elo+
Party 1
Fenrir
Fenrir
RaidenRitan1504
Fenrir
Level 15
God Stats
16W - 5L
1,756 SR
Queue Stats
56W - 32L
1,495 Elo+
Party 1
Team Averages
Level 67
1,476 SR
1,466 Elo+

VS

Team Averages
Level 88
1,361 SR
1,381 Elo+
Maui
Maui
JustArees
Maui
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
Tay_Tay_687
Baron Samedi
Level 116
God Stats
5W - 18L
1,213 SR
Queue Stats
137W - 218L
1,300 Elo+
Solo
Awilix
Awilix
TellumArrow
Awilix
Level 118
God Stats
5W - 11L
1,371 SR
Queue Stats
215W - 331L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A L P H A wc
Kukulkan
13
4 / 0 / 5
7,533
753
10,401
2,156
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Phantom Wolf935
Sun Wukong
12
4 / 0 / 4
7,168
717
8,612
9,871
5,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 8
7,503
750
3,522
5,413
5,135
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 3 / 0
6,418
642
2,313
11,329
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
Tay_Tay_687
Baron Samedi
10
0 / 2 / 0
5,842
584
4,112
7,687
3,477
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
10
0 / 4 / 0
5,883
588
7,312
10,168
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
A L P H A wc
Kukulkan
4
0
5
6.5
L
Maui
0
3
0
0
W
Sun Wukong
Phantom Wolf935
Sun Wukong
4
0
4
6
W
1
0
8
5
L
Baron Samedi
Tay_Tay_687
Baron Samedi
0
2
0
0
L
Awilix
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,535
Damage
13,737
17,440
Taken
29,184
11,791
Mitigated
16,152
4,721
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
A L P H A wc
Kukulkan
10,401
573
0
0
2,156
972
123
758
1,398
31,568
0
L
Maui
2,313
579
0
747
11,329
8,550
0
4,762
6,217
11,202
0
W
Sun Wukong
Phantom Wolf935
Sun Wukong
8,612
1,462
0
3,280
9,871
5,684
0
3,581
6,290
0
24,644
W
3,522
822
0
1,441
5,413
5,135
69
2,388
3,025
0
6,464
L
Baron Samedi
Tay_Tay_687
Baron Samedi
4,112
854
1,313
1,425
7,687
3,477
0
3,181
4,232
20,169
0
L
Awilix
7,312
2,083
649
1,153
10,168
4,125
0
2,179
7,851
0
19,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,204
Gold Earned
18,143
99
Minions Killed
89
5
Camps Cleared
3
608,898
Distance Traveled
513,265
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,533
753
56
6
3
206,801
2
L
Maui
6,418
642
30
3
0
178,482
1
W
Sun Wukong
7,168
717
32
3
2
199,636
5
W
Fenrir
7,503
750
11
1
0
202,461
0
L
Baron Samedi
5,842
584
34
3
3
159,205
4
L
Awilix
5,883
588
25
3
0
175,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role