Player Matchup

Zhong Kui
Zhong Kui
Oppish-
Zhong Kui
Level 107
God Stats
107W - 43L
1,677 SR
Queue Stats
371W - 222L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
Starkaroni
Gilgamesh
Level 127
God Stats
9W - 11L
1,424 SR
Queue Stats
381W - 264L
1,536 Elo+
Party 1
Maui
Maui
That1Brony
Maui
Level 121
God Stats
7W - 9L
1,779 SR
Queue Stats
635W - 408L
1,519 Elo+
Party 1
Team Averages
Level 118
1,627 SR
1,549 Elo+

VS

Team Averages
Level 112
1,529 SR
1,512 Elo+
Maui
Maui
 
Maui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Crimsonagni
Skadi
Level 108
God Stats
5W - 9L
1,607 SR
Queue Stats
75W - 99L
1,549 Elo+
Solo
Anubis
Anubis
JunkBongo364474
Anubis
Level 106
God Stats
7W - 5L
1,479 SR
Queue Stats
29W - 29L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Oppish-
Zhong Kui
14
6 / 0 / 6
8,472
847
13,023
7,748
5,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Starkaroni
Gilgamesh
13
6 / 3 / 6
8,596
860
10,729
7,982
2,689
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 11
7,979
798
2,878
11,477
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
2 / 4 / 3
7,464
746
4,737
13,563
14,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 4 / 2
7,182
718
11,802
9,493
3,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 4 / 2
6,696
670
4,338
8,944
5,452
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
12
Kills
6
6
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
4
3
0.88
L
3
4
2
1
L
1
4
2
0.5
W
Zhong Kui
Oppish-
Zhong Kui
6
0
6
9
W
Gilgamesh
Starkaroni
Gilgamesh
6
3
6
3
W
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,630
Damage
20,877
27,207
Taken
32,000
17,457
Mitigated
24,107
7,176
Healing
7,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,737
1,110
504
3,153
13,563
14,690
0
5,417
8,146
9,678
0
L
11,802
5,565
0
320
9,493
3,965
0
4,747
4,746
0
28,323
L
4,338
350
96
3,293
8,944
5,452
0
4,416
4,528
23,062
0
W
Zhong Kui
Oppish-
Zhong Kui
13,023
3,544
0
3,352
7,748
5,989
804
1,919
5,829
27,269
3,732
W
Gilgamesh
Starkaroni
Gilgamesh
10,729
4,970
0
1,288
7,982
2,689
171
2,768
5,214
0
24,326
W
2,878
728
0
2,536
11,477
8,779
70
4,812
6,665
16,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,047
Gold Earned
21,342
112
Minions Killed
96
3
Camps Cleared
5
576,432
Distance Traveled
499,799
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,464
746
17
2
1
182,186
4
L
Skadi
7,182
718
37
4
3
164,352
1
L
Anubis
6,696
670
42
4
1
153,261
3
W
Zhong Kui
8,472
847
63
6
0
178,646
1
W
Gilgamesh
8,596
860
27
3
3
207,715
3
W
Maui
7,979
798
22
2
0
190,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role