Player Matchup

Morgan Le Fay
Morgan Le Fay
BryanV
Morgan Le Fay
Level 156
God Stats
7W - 8L
1,539 SR
Queue Stats
190W - 197L
1,540 Elo+
Party 1
Maui
Maui
Gliscorguy25
Maui
Level 142
God Stats
0W - 2L
1,316 SR
Queue Stats
67W - 64L
1,556 Elo+
Party 3
Medusa
Medusa
HipHopHobo
Medusa
Level 126
God Stats
1W - 2L
1,295 SR
Queue Stats
89W - 83L
1,569 Elo+
Party 3
Da Ji
Da Ji
Lamarosol
Da Ji
Level 159
God Stats
8W - 5L
1,852 SR
Queue Stats
250W - 235L
1,663 Elo+
Party 1
Hercules
Hercules
maoJmc
Hercules
Level 156
God Stats
2W - 2L
1,527 SR
Queue Stats
198W - 200L
1,529 Elo+
Party 1
Team Averages
Level 148
1,506 SR
1,571 Elo+

VS

Team Averages
Level 107
1,589 SR
1,593 Elo+
Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AlmightyPorker
Maui
Level 129
God Stats
4W - 5L
1,723 SR
Queue Stats
433W - 422L
1,555 Elo+
Solo
Hou Yi
Hou Yi
RandomTobi
Hou Yi
Level 120
God Stats
7W - 8L
1,624 SR
Queue Stats
44W - 33L
1,644 Elo+
Party 2
King Arthur
King Arthur
SirNatesman
King Arthur
Level 81
God Stats
5W - 7L
1,551 SR
Queue Stats
168W - 156L
1,642 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YoungDxggaDxck
Morgan Le Fay
Level 82
God Stats
1W - 0L
1,546 SR
Queue Stats
55W - 41L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BryanV
Morgan Le Fay
16
4 / 1 / 2
9,438
555
9,539
9,435
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 4
7,980
469
4,256
12,551
11,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
HipHopHobo
Medusa
12
0 / 4 / 1
7,374
434
4,747
10,842
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Lamarosol
Da Ji
14
3 / 4 / 2
8,500
500
7,236
14,378
7,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
maoJmc
Hercules
14
3 / 0 / 1
8,841
520
9,907
18,313
18,800
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 2 / 2
8,465
498
2,826
12,022
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 9
8,041
473
7,587
13,067
13,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
RandomTobi
Hou Yi
14
5 / 2 / 1
8,332
490
11,294
9,635
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
SirNatesman
King Arthur
14
2 / 3 / 0
8,471
498
12,256
15,251
16,483
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
YoungDxggaDxck
Morgan Le Fay
14
2 / 4 / 2
8,503
500
6,790
10,462
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
11
Kills
12
12
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
2
2
1.5
W
1
0
9
5.5
L
Morgan Le Fay
BryanV
Morgan Le Fay
4
1
2
5
L
1
3
4
1
L
Medusa
HipHopHobo
Medusa
0
4
1
0.13
L
Da Ji
Lamarosol
Da Ji
3
4
2
1
W
Hou Yi
RandomTobi
Hou Yi
5
2
1
2.75
W
King Arthur
SirNatesman
King Arthur
2
3
0
0.67
W
Morgan Le Fay
YoungDxggaDxck
Morgan Le Fay
2
4
2
0.75
L
Hercules
maoJmc
Hercules
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,685
Damage
40,753
65,519
Taken
60,437
46,594
Mitigated
43,953
15,923
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,826
1,476
0
557
12,022
4,951
0
2,037
9,985
0
73,687
W
7,587
1,555
288
1,337
13,067
13,159
0
4,523
8,544
30,602
2,612
L
Morgan Le Fay
BryanV
Morgan Le Fay
9,539
954
0
1,802
9,435
4,693
0
5,612
3,423
74,800
0
L
4,256
895
0
2,105
12,551
11,809
0
2,816
9,683
25,228
0
L
Medusa
HipHopHobo
Medusa
4,747
2,283
0
3,509
10,842
4,272
1,068
2,002
8,794
0
57,787
L
Da Ji
Lamarosol
Da Ji
7,236
1,162
0
750
14,378
7,020
924
1,143
13,200
0
64,216
W
Hou Yi
RandomTobi
Hou Yi
11,294
6,790
0
4,464
9,635
4,498
435
1,963
7,672
0
63,748
W
King Arthur
SirNatesman
King Arthur
12,256
2,023
0
3,631
15,251
16,483
0
237
15,014
0
68,556
W
Morgan Le Fay
YoungDxggaDxck
Morgan Le Fay
6,790
1,061
0
1,657
10,462
4,862
0
5,130
5,332
65,502
0
L
Hercules
maoJmc
Hercules
9,907
3,609
0
7,757
18,313
18,800
0
909
17,404
95
64,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,133
Gold Earned
41,812
483
Minions Killed
486
0
Camps Cleared
0
1,597,223
Distance Traveled
1,719,371
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,465
498
126
7
0
401,411
1
W
Maui
8,041
473
26
2
0
341,511
6
L
Morgan Le Fay
9,438
555
127
7
0
360,459
7
L
Maui
7,980
469
34
2
0
325,148
0
L
Medusa
7,374
434
104
6
0
281,834
6
L
Da Ji
8,500
500
110
6
0
310,933
2
W
Hou Yi
8,332
490
102
6
0
305,111
4
W
King Arthur
8,471
498
110
6
0
344,669
2
W
Morgan Le Fay
8,503
500
122
7
0
326,669
3
L
Hercules
8,841
520
108
6
0
318,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role