Player Matchup

Merlin
Merlin
RodOfYabooty
Merlin
Level 123
God Stats
5W - 3L
1,613 SR
Queue Stats
25W - 19L
1,507 Elo+
Party 1
Hel
Hel
flyvyn
Hel
Level 109
God Stats
5W - 0L
1,503 SR
Queue Stats
26W - 23L
1,417 Elo+
Party 1
Thoth
Thoth
sab205
Thoth
Level 105
God Stats
5W - 2L
1,483 SR
Queue Stats
15W - 9L
1,524 Elo+
Party 1
Team Averages
Level 112
1,533 SR
1,482 Elo+

VS

Team Averages
Level 89
1,497 SR
1,479 Elo+
Ishtar
Ishtar
Napalm13
Ishtar
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,561 Elo+
Party 2
Chang'e
Chang'e
Titanswrath1103
Chang'e
Level 109
God Stats
3W - 8L
1,284 SR
Queue Stats
237W - 349L
1,314 Elo+
Solo
Geb
Geb
s2h_67
Geb
Level 90
God Stats
6W - 5L
1,706 SR
Queue Stats
27W - 29L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
5 / 0 / 5
7,699
770
11,754
5,151
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
flyvyn
Hel
12
2 / 0 / 9
7,179
718
6,663
7,685
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
sab205
Thoth
12
4 / 0 / 6
7,350
735
7,966
7,218
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Napalm13
Ishtar
9
0 / 5 / 0
5,799
580
6,042
9,631
4,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 6 / 0
5,907
591
5,881
13,707
5,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
s2h_67
Geb
10
0 / 0 / 0
6,411
641
2,490
10,532
11,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Napalm13
Ishtar
0
5
0
0
W
Merlin
5
0
5
7.5
L
0
6
0
0
W
Hel
flyvyn
Hel
2
0
9
6.5
L
Geb
s2h_67
Geb
0
0
0
0
W
Thoth
sab205
Thoth
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,383
Damage
14,413
20,054
Taken
33,870
8,603
Mitigated
21,656
12,811
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Napalm13
Ishtar
6,042
3,532
0
418
9,631
4,163
0
7,078
1,901
0
18,440
W
Merlin
11,754
647
0
578
5,151
2,342
100
2,809
2,342
34,214
0
L
5,881
755
1,244
2,394
13,707
5,811
0
11,206
1,711
20,540
0
W
Hel
flyvyn
Hel
6,663
392
6,940
5,293
7,685
3,404
0
3,085
4,600
18,048
0
L
Geb
s2h_67
Geb
2,490
288
465
2,484
10,532
11,682
0
6,436
3,411
11,332
0
W
Thoth
sab205
Thoth
7,966
287
0
0
7,218
2,857
176
3,022
4,196
21,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,228
Gold Earned
18,117
129
Minions Killed
85
7
Camps Cleared
1
608,176
Distance Traveled
514,164
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,799
580
32
3
0
165,734
4
W
Merlin
7,699
770
64
6
3
199,688
2
L
Chang'e
5,907
591
41
4
1
140,542
0
W
Hel
7,179
718
25
3
2
209,358
0
L
Geb
6,411
641
12
1
0
207,888
0
W
Thoth
7,350
735
40
4
2
199,130
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role