Player Matchup

Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Aguerro14
Horus
Level 28
God Stats
7W - 5L
1,610 SR
Queue Stats
15W - 13L
1,517 Elo+
Party 1
Thor
Thor
PlugManYoda
Thor
Level 126
God Stats
4W - 1L
1,684 SR
Queue Stats
129W - 143L
1,465 Elo+
Party 1
Team Averages
Level 94
1,598 SR
1,494 Elo+

VS

Team Averages
Level 59
1,478 SR
1,234 Elo+
Nox
Nox
Copycat_10_
Nox
Level 38
God Stats
0W - 4L
1,500 SR
Queue Stats
74W - 96L
1,377 Elo+
Solo
Kukulkan
Kukulkan
MrDoomsday586
Kukulkan
Level 107
God Stats
9W - 8L
1,434 SR
Queue Stats
54W - 99L
1,281 Elo+
Solo
Lancelot
Lancelot
Sadistic_Goblin-
Lancelot
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,045 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
7 / 1 / 6
10,377
798
16,193
11,876
6,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Aguerro14
Horus
14
2 / 3 / 12
10,170
782
9,043
18,570
22,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
6 / 1 / 6
9,545
734
11,014
12,006
6,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
8,704
670
5,822
10,935
5,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
MrDoomsday586
Kukulkan
12
0 / 5 / 5
8,343
642
10,224
10,023
4,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 4
7,734
595
9,352
20,996
16,610
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
4
5
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
6
10
W
Horus
Aguerro14
Horus
2
3
12
2.67
L
4
4
0
1
L
Kukulkan
MrDoomsday586
Kukulkan
0
5
5
0.5
W
6
1
6
9
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,250
Damage
25,398
42,452
Taken
41,954
35,475
Mitigated
26,056
20,752
Healing
202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,193
1,480
5,230
5,707
11,876
6,861
1,188
4,546
7,330
62,785
0
W
Horus
Aguerro14
Horus
9,043
4,221
3,097
5,976
18,570
22,370
210
7,597
10,973
0
13,349
L
5,822
528
0
0
10,935
5,304
0
3,606
7,329
22,606
0
L
Kukulkan
MrDoomsday586
Kukulkan
10,224
141
0
0
10,023
4,142
0
5,707
4,316
35,085
0
W
11,014
1,036
0
742
12,006
6,244
334
4,198
7,808
0
22,811
L
9,352
1,586
0
202
20,996
16,610
0
7,552
13,444
0
19,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,092
Gold Earned
24,781
151
Minions Killed
120
7
Camps Cleared
4
731,681
Distance Traveled
674,644
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,377
798
114
9
4
247,119
1
W
Horus
10,170
782
11
1
0
251,534
0
L
Nox
8,704
670
30
2
1
219,021
3
L
Kukulkan
8,343
642
61
5
3
220,336
2
W
Thor
9,545
734
26
2
3
233,028
2
L
Lancelot
7,734
595
29
2
0
235,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role