Player Matchup

Maui
Maui
ChargersFan1299
Maui
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 72L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DaWeebKings
Morgan Le Fay
Level 128
God Stats
2W - 4L
1,475 SR
Queue Stats
121W - 152L
1,374 Elo+
Party 1
Bakasura
Bakasura
RileyReidFanClub
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 76L
1,566 Elo+
Party 2
Sol
Sol
SevenSeven8778
Sol
Level 122
God Stats
0W - 4L
1,572 SR
Queue Stats
487W - 476L
1,518 Elo+
Party 2
Nemesis
Nemesis
UnsungDog
Nemesis
Level 29
God Stats
1W - 2L
1,538 SR
Queue Stats
139W - 124L
1,606 Elo+
Party 2
Team Averages
Level 86
1,517 SR
1,490 Elo+

VS

Team Averages
Level 83
1,576 SR
1,527 Elo+
Ymir
Ymir
Bunstavo
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Pele
Pele
LookinLikeASnack
Pele
Level 143
God Stats
3W - 0L
1,773 SR
Queue Stats
40W - 36L
1,595 Elo+
Party 3
Chernobog
Chernobog
PeachPie0
Chernobog
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 95L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
Rivter23
Baron Samedi
Level 96
God Stats
1W - 2L
1,643 SR
Queue Stats
74W - 50L
1,514 Elo+
Party 3
Sobek
Sobek
firefrog14
Sobek
Level 122
God Stats
2W - 0L
1,463 SR
Queue Stats
28W - 22L
1,687 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,503
750
2,919
12,225
11,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
DaWeebKings
Morgan Le Fay
14
1 / 3 / 1
7,431
743
8,118
7,769
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 7 / 2
6,736
674
2,068
12,118
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 2
7,928
793
6,983
7,793
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
UnsungDog
Nemesis
13
1 / 2 / 3
7,202
720
5,723
9,309
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 1 / 5
8,114
811
3,837
8,827
6,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
13 / 1 / 2
9,879
988
16,023
9,521
4,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
PeachPie0
Chernobog
13
0 / 1 / 5
7,410
741
2,449
3,713
1,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Rivter23
Baron Samedi
15
3 / 1 / 7
8,317
832
11,121
7,453
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
15
1 / 0 / 11
8,772
877
7,526
15,037
17,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
4
Kills
18
18
Deaths
4
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
5
3.5
L
1
2
2
1
L
Morgan Le Fay
DaWeebKings
Morgan Le Fay
1
3
1
0.5
W
13
1
2
14
W
Chernobog
PeachPie0
Chernobog
0
1
5
2.5
L
0
7
2
0.14
W
Baron Samedi
Rivter23
Baron Samedi
3
1
7
6.5
L
1
4
2
0.5
L
Nemesis
UnsungDog
Nemesis
1
2
3
1.25
W
Sobek
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,811
Damage
40,956
49,214
Taken
44,551
29,891
Mitigated
34,040
5,572
Healing
18,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,837
1,159
0
1,029
8,827
6,600
389
5,493
3,334
12,750
0
L
2,919
773
0
1,310
12,225
11,431
0
7,693
4,532
6,328
0
L
Morgan Le Fay
DaWeebKings
Morgan Le Fay
8,118
226
0
1,209
7,769
4,127
0
5,059
2,710
25,194
0
W
16,023
4,253
0
3,923
9,521
4,516
167
2,075
7,145
0
42,805
W
Chernobog
PeachPie0
Chernobog
2,449
1,063
0
201
3,713
1,512
2,549
1,607
2,106
0
17,720
L
2,068
1,201
0
723
12,118
6,202
708
2,427
9,691
0
8,959
W
Baron Samedi
Rivter23
Baron Samedi
11,121
1,445
2,106
2,921
7,453
4,334
384
4,383
3,070
34,472
0
L
6,983
3,213
0
1,496
7,793
2,946
624
1,589
6,204
35,903
0
L
Nemesis
UnsungDog
Nemesis
5,723
1,732
0
834
9,309
5,185
0
5,716
3,593
0
15,425
W
Sobek
7,526
378
0
7,896
15,037
17,078
64
4,462
10,522
18,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,800
Gold Earned
42,492
156
Minions Killed
190
0
Camps Cleared
0
1,101,843
Distance Traveled
1,137,368
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,114
811
19
2
0
209,378
0
L
Maui
7,503
750
9
1
0
202,817
2
L
Morgan Le Fay
7,431
743
36
4
0
201,599
1
W
Pele
9,879
988
64
6
0
254,468
2
W
Chernobog
7,410
741
32
3
0
218,969
0
L
Bakasura
6,736
674
18
2
0
243,431
0
W
Baron Samedi
8,317
832
51
5
0
204,155
1
L
Sol
7,928
793
66
7
0
212,069
3
L
Nemesis
7,202
720
27
3
0
241,927
1
W
Sobek
8,772
877
24
2
0
250,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role