Player Matchup

Sun Wukong
Sun Wukong
Dxpes
Sun Wukong
Level 89
God Stats
1W - 2L
1,304 SR
Queue Stats
30W - 43L
1,255 Elo+
Party 1
Maui
Maui
KnotNick
Maui
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 20L
1,312 Elo+
Party 1
Loki
Loki
TINTIN23022302
Loki
Level 84
God Stats
1W - 0L
1,155 SR
Queue Stats
33W - 56L
1,266 Elo+
Party 1
Cernunnos
Cernunnos
ViZcaCha1
Cernunnos
Level 98
God Stats
29W - 34L
1,567 SR
Queue Stats
132W - 145L
1,347 Elo+
Solo
Baron Samedi
Baron Samedi
rdavis149132
Baron Samedi
Level 20
God Stats
7W - 5L
1,350 SR
Queue Stats
7W - 10L
1,317 Elo+
Party 1
Team Averages
Level 63
1,375 SR
1,299 Elo+

VS

Team Averages
Level 65
1,397 SR
1,429 Elo+
Sol
Sol
Halodog00
Sol
Level 87
God Stats
3W - 4L
1,527 SR
Queue Stats
192W - 224L
1,443 Elo+
Party 2
Maui
Maui
Romayshon56
Maui
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
106W - 104L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
Smashedjam
Sun Wukong
Level 42
God Stats
0W - 2L
1,291 SR
Queue Stats
70W - 97L
1,398 Elo+
Party 2
Thanatos
Thanatos
WendigoNorth
Thanatos
Level 88
God Stats
0W - 3L
1,146 SR
Queue Stats
165W - 185L
1,349 Elo+
Solo
Jing Wei
Jing Wei
WormFinnaTurn
Jing Wei
Level 62
God Stats
6W - 4L
1,519 SR
Queue Stats
142W - 177L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dxpes
Sun Wukong
12
1 / 0 / 1
7,166
597
6,272
7,671
4,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
8
1 / 0 / 5
5,293
441
2,876
6,835
3,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 2 / 4
6,228
519
3,601
10,418
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
ViZcaCha1
Cernunnos
11
3 / 0 / 3
6,790
566
6,978
4,866
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
rdavis149132
Baron Samedi
10
2 / 1 / 2
5,743
479
5,784
6,536
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,255
521
5,987
7,126
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 1
5,643
470
3,540
7,205
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Smashedjam
Sun Wukong
10
0 / 0 / 0
5,530
461
3,294
7,922
4,074
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
WendigoNorth
Thanatos
9
0 / 2 / 1
5,469
456
2,861
10,618
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
WormFinnaTurn
Jing Wei
10
0 / 4 / 1
5,814
485
3,024
7,792
2,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
3
3
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dxpes
Sun Wukong
1
0
1
1.5
L
2
2
0
1
W
Maui
1
0
5
3.5
L
1
1
1
1.5
L
Sun Wukong
Smashedjam
Sun Wukong
0
0
0
0
W
2
2
4
2
W
Cernunnos
ViZcaCha1
Cernunnos
3
0
3
4.5
L
Thanatos
WendigoNorth
Thanatos
0
2
1
0.25
L
Jing Wei
WormFinnaTurn
Jing Wei
0
4
1
0.13
W
Baron Samedi
rdavis149132
Baron Samedi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,511
Damage
18,706
36,326
Taken
40,663
16,618
Mitigated
18,991
14,836
Healing
17,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dxpes
Sun Wukong
6,272
2,167
0
2,875
7,671
4,160
319
563
7,108
0
51,226
L
5,987
1,822
0
3,030
7,126
3,101
932
2,650
4,476
38,546
5,491
W
Maui
2,876
913
303
1,956
6,835
3,848
107
2,128
4,707
10,828
0
L
3,540
1,098
0
2,235
7,205
5,000
0
3,111
4,094
15,622
0
L
Sun Wukong
Smashedjam
Sun Wukong
3,294
1,297
0
2,230
7,922
4,074
0
0
7,922
0
28,559
W
3,601
603
0
4,502
10,418
3,572
0
3,066
7,352
0
37,574
W
Cernunnos
ViZcaCha1
Cernunnos
6,978
3,564
0
1,192
4,866
1,714
294
1,082
3,784
0
41,743
L
Thanatos
WendigoNorth
Thanatos
2,861
848
0
8,484
10,618
4,080
0
1,417
9,201
0
29,131
L
Jing Wei
WormFinnaTurn
Jing Wei
3,024
2,035
0
1,288
7,792
2,736
0
1,482
6,310
0
39,456
W
Baron Samedi
rdavis149132
Baron Samedi
5,784
286
1,586
2,422
6,536
3,324
280
2,012
4,524
27,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
28,711
290
Minions Killed
274
0
Camps Cleared
0
1,228,983
Distance Traveled
1,112,214
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,166
597
96
8
0
225,063
0
L
Sol
6,255
521
84
7
0
225,522
4
W
Maui
5,293
441
16
1
0
253,442
0
L
Maui
5,643
470
28
2
0
250,925
3
L
Sun Wukong
5,530
461
38
3
0
198,942
1
W
Loki
6,228
519
68
6
0
263,670
1
W
Cernunnos
6,790
566
80
7
0
249,886
0
L
Thanatos
5,469
456
59
5
0
232,969
2
L
Jing Wei
5,814
485
65
5
0
203,856
0
W
Baron Samedi
5,743
479
30
3
0
236,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role