Player Matchup

Maui
Maui
ArcATech14
Maui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,430 Elo+
Solo
Charybdis
Charybdis
Bossforlfe666
Charybdis
Level 124
God Stats
8W - 11L
1,549 SR
Queue Stats
168W - 158L
1,402 Elo+
Solo
Thor
Thor
GLI84
Thor
Level 98
God Stats
21W - 36L
1,425 SR
Queue Stats
255W - 318L
1,402 Elo+
Solo
Nu Wa
Nu Wa
Lukiguty
Nu Wa
Level 78
God Stats
13W - 7L
1,462 SR
Queue Stats
138W - 161L
1,473 Elo+
Solo
Raijin
Raijin
Tlayohualli
Raijin
Level 107
God Stats
3W - 6L
1,473 SR
Queue Stats
211W - 255L
1,442 Elo+
Solo
Team Averages
Level 95
1,482 SR
1,430 Elo+

VS

Team Averages
Level 68
1,512 SR
1,473 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
emtrigg013
Neith
Level 116
God Stats
7W - 25L
1,313 SR
Queue Stats
164W - 201L
1,345 Elo+
Solo
Ne Zha
Ne Zha
slapbricks
Ne Zha
Level 50
God Stats
25W - 21L
1,599 SR
Queue Stats
232W - 242L
1,449 Elo+
Party 1
Atlas
Atlas
zZDarkxShadowZz
Atlas
Level 43
God Stats
5W - 2L
1,647 SR
Queue Stats
127W - 91L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,284
714
746
3,670
1,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Bossforlfe666
Charybdis
9
0 / 1 / 0
4,475
746
3,113
3,165
981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
GLI84
Thor
9
1 / 2 / 0
4,589
765
3,000
5,725
1,906
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Lukiguty
Nu Wa
10
0 / 0 / 0
4,882
814
2,730
1,780
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
10
0 / 2 / 1
4,778
796
4,518
3,934
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 0 / 3
5,248
875
3,438
1,005
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
 
Maui
10
1 / 1 / 6
4,931
822
2,272
5,548
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
10
0 / 0 / 3
4,759
793
2,423
2,995
1,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
slapbricks
Ne Zha
11
1 / 0 / 5
5,135
856
3,572
2,639
1,103
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 2
5,154
859
2,130
5,659
3,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
7
7
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
3
4.5
W
Maui
 
Maui
1
1
6
4
L
0
2
0
0
L
Charybdis
Bossforlfe666
Charybdis
0
1
0
0
L
Thor
GLI84
Thor
1
2
0
0.5
L
Nu Wa
Lukiguty
Nu Wa
0
0
0
0
L
Raijin
0
2
1
0.25
W
Neith
0
0
3
1.5
W
Ne Zha
slapbricks
Ne Zha
1
0
5
3.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,107
Damage
13,835
18,274
Taken
17,846
6,879
Mitigated
8,716
3,402
Healing
4,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,438
719
0
205
1,005
359
0
521
462
16,671
0
W
Maui
 
Maui
2,272
639
0
1,310
5,548
2,790
266
2,262
3,184
8,504
0
L
746
274
33
335
3,670
1,990
0
1,333
2,287
2,820
0
L
Charybdis
Bossforlfe666
Charybdis
3,113
965
0
1,112
3,165
981
0
1,007
2,066
0
10,041
L
Thor
GLI84
Thor
3,000
388
0
840
5,725
1,906
0
2,458
3,057
0
7,937
L
Nu Wa
Lukiguty
Nu Wa
2,730
864
0
582
1,780
559
88
409
1,321
16,612
0
L
Raijin
4,518
741
0
500
3,934
1,443
0
1,995
1,703
16,099
0
W
Neith
2,423
588
370
1,334
2,995
1,314
407
1,220
1,605
0
17,730
W
Ne Zha
slapbricks
Ne Zha
3,572
686
0
71
2,639
1,103
0
1,147
1,492
0
14,998
W
2,130
754
0
1,371
5,659
3,150
231
2,354
3,109
4,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,008
Gold Earned
25,227
98
Minions Killed
123
0
Camps Cleared
0
534,512
Distance Traveled
593,372
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,248
875
37
6
0
125,723
0
W
Maui
4,931
822
21
4
0
104,166
0
L
Maui
4,284
714
1
0
0
83,830
0
L
Charybdis
4,475
746
21
4
0
107,523
2
L
Thor
4,589
765
8
1
0
121,278
3
L
Nu Wa
4,882
814
31
5
0
107,168
1
L
Raijin
4,778
796
37
6
0
114,713
1
W
Neith
4,759
793
29
5
0
101,966
3
W
Ne Zha
5,135
856
31
5
0
137,919
2
W
Atlas
5,154
859
5
1
0
123,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role