Player Matchup

Vulcan
Vulcan
Buoy2x
Vulcan
Level 62
God Stats
8W - 13L
1,307 SR
Queue Stats
125W - 135L
1,433 Elo+
Party 2
Olorun
Olorun
FRANKENZTE1N
Olorun
Level 63
God Stats
4W - 2L
1,256 SR
Queue Stats
72W - 82L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
MaliciousMartian
Danzaburou
Level 139
God Stats
2W - 0L
1,711 SR
Queue Stats
24W - 25L
1,439 Elo+
Party 1
Awilix
Awilix
austinmarket
Awilix
Level 69
God Stats
46W - 41L
1,512 SR
Queue Stats
72W - 65L
1,479 Elo+
Party 1
Artio
Artio
xVBAndrikxD
Artio
Level 96
God Stats
5W - 8L
1,415 SR
Queue Stats
196W - 216L
1,468 Elo+
Solo
Team Averages
Level 86
1,440 SR
1,456 Elo+

VS

Team Averages
Level 105
1,606 SR
1,496 Elo+
Maui
Maui
MsKittiK4t
Maui
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 235L
1,539 Elo+
Solo
Cupid
Cupid
RubixRambo
Cupid
Level 61
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 30L
1,445 Elo+
Party 3
Nemesis
Nemesis
TheGoodMojo
Nemesis
Level 104
God Stats
5W - 2L
1,711 SR
Queue Stats
90W - 76L
1,507 Elo+
Party 3
Mulan
Mulan
ThrawnsScrottum
Mulan
Level 97
God Stats
4W - 2L
1,792 SR
Queue Stats
298W - 280L
1,497 Elo+
Solo
Anubis
Anubis
ValuableGhost
Anubis
Level 146
God Stats
9W - 9L
1,528 SR
Queue Stats
95W - 87L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Buoy2x
Vulcan
15
1 / 2 / 3
9,297
465
11,201
11,950
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Olorun
14
0 / 4 / 2
8,360
418
7,374
15,688
6,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
MaliciousMartian
Danzaburou
18
4 / 2 / 0
11,020
551
7,210
13,050
5,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
13
2 / 7 / 2
8,984
449
9,673
15,370
5,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 1 / 1
11,380
569
12,618
19,863
12,567
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 2
9,742
487
6,719
15,537
17,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
15
1 / 3 / 2
9,420
471
8,298
12,741
5,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
TheGoodMojo
Nemesis
16
5 / 1 / 5
9,520
476
10,520
14,035
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 1
7,766
388
8,458
10,713
5,075
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 3 / 4
10,320
516
16,910
17,935
10,889
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
15
16
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Buoy2x
Vulcan
1
2
3
1.25
W
Olorun
0
4
2
0.25
W
Danzaburou
MaliciousMartian
Danzaburou
4
2
0
2
L
3
0
2
4
L
Cupid
1
3
2
0.67
L
Nemesis
TheGoodMojo
Nemesis
5
1
5
7.5
L
1
1
1
1.5
L
5
3
4
2.33
W
Awilix
2
7
2
0.43
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,076
Damage
50,905
75,921
Taken
70,961
34,561
Mitigated
44,565
25,669
Healing
24,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Buoy2x
Vulcan
11,201
4,548
0
2,596
11,950
5,020
237
6,469
5,481
58,066
0
W
Olorun
7,374
4,244
505
4,598
15,688
6,003
0
9,356
6,332
55,613
0
W
Danzaburou
MaliciousMartian
Danzaburou
7,210
2,825
0
3,792
13,050
5,262
1,969
911
11,919
0
84,204
L
6,719
1,317
0
2,807
15,537
17,043
0
8,163
7,288
49,756
2,506
L
Cupid
8,298
3,587
495
4,354
12,741
5,170
130
1,435
11,282
0
80,188
L
Nemesis
TheGoodMojo
Nemesis
10,520
6,602
0
1,625
14,035
6,388
0
4,709
9,272
40
81,254
L
8,458
1,933
0
4,940
10,713
5,075
0
5,458
5,255
0
43,282
L
16,910
720
0
10,755
17,935
10,889
327
10,708
6,671
102,320
0
W
Awilix
9,673
3,630
0
168
15,370
5,709
0
3,722
11,648
0
56,643
W
12,618
2,592
106
13,904
19,863
12,567
1,881
2,968
16,895
101,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,041
Gold Earned
46,768
578
Minions Killed
589
0
Camps Cleared
0
1,926,689
Distance Traveled
1,612,081
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,297
465
100
5
0
402,392
6
W
Olorun
8,360
418
85
4
0
352,061
4
W
Danzaburou
11,020
551
139
7
0
394,724
9
L
Maui
9,742
487
73
4
0
365,067
1
L
Cupid
9,420
471
150
8
0
347,041
3
L
Nemesis
9,520
476
125
6
0
441,517
0
L
Mulan
7,766
388
89
4
0
167,837
2
L
Anubis
10,320
516
152
8
0
290,619
1
W
Awilix
8,984
449
73
4
0
409,660
2
W
Artio
11,380
569
181
9
0
367,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role