Player Matchup

Fafnir
Fafnir
Bowzors
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,427 Elo+
Party 3
Sol
Sol
Chocolate1White
Sol
Level 104
God Stats
9W - 15L
1,326 SR
Queue Stats
328W - 311L
1,467 Elo+
Party 3
Kali
Kali
Dovaqen
Kali
Level 127
God Stats
3W - 2L
1,509 SR
Queue Stats
324W - 354L
1,426 Elo+
Solo
Hou Yi
Hou Yi
Paralon100
Hou Yi
Level 43
God Stats
0W - 2L
1,253 SR
Queue Stats
72W - 97L
1,426 Elo+
Party 2
Horus
Horus
jenkins9029
Horus
Level 47
God Stats
1W - 3L
1,441 SR
Queue Stats
123W - 154L
1,411 Elo+
Party 2
Team Averages
Level 68
1,406 SR
1,431 Elo+

VS

Team Averages
Level 124
1,633 SR
1,480 Elo+
Merlin
Merlin
AstarothDV
Merlin
Level 149
God Stats
4W - 3L
1,632 SR
Queue Stats
166W - 183L
1,515 Elo+
Solo
Horus
Horus
Doe Boi SS
Horus
Level 125
God Stats
2W - 2L
1,763 SR
Queue Stats
226W - 248L
1,443 Elo+
Solo
Camazotz
Camazotz
Liggs691590
Camazotz
Level 154
God Stats
2W - 0L
1,714 SR
Queue Stats
248W - 259L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
WAHDUHEK
Sun Wukong
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 270L
1,426 Elo+
Party 1
Xbalanque
Xbalanque
xelite0ne
Xbalanque
Level 89
God Stats
7W - 4L
1,555 SR
Queue Stats
99W - 103L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bowzors
Fafnir
17
1 / 5 / 15
11,804
694
5,881
22,557
32,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 4 / 16
12,211
718
30,667
27,269
14,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
Dovaqen
Kali
20
7 / 5 / 13
12,519
736
15,024
19,698
12,916
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Paralon100
Hou Yi
20
10 / 5 / 11
13,031
767
29,623
21,077
13,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 6 / 15
11,492
676
8,346
27,935
41,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AstarothDV
Merlin
20
6 / 3 / 13
12,799
753
26,715
13,298
7,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
16
0 / 5 / 16
10,172
598
9,925
21,371
17,501
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
Liggs691590
Camazotz
19
5 / 7 / 14
12,110
712
12,259
31,088
15,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
WAHDUHEK
Sun Wukong
18
2 / 3 / 16
10,874
640
10,276
20,683
33,347
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
xelite0ne
Xbalanque
20
12 / 6 / 9
13,781
811
40,497
19,422
10,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
93
24
Kills
25
25
Deaths
24
70
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Merlin
AstarothDV
Merlin
6
3
13
4.17
L
Fafnir
Bowzors
Fafnir
1
5
15
1.7
L
3
4
16
2.75
W
Horus
0
5
16
1.6
L
Kali
Dovaqen
Kali
7
5
13
2.7
W
Camazotz
Liggs691590
Camazotz
5
7
14
1.71
L
Hou Yi
Paralon100
Hou Yi
10
5
11
3.1
W
Sun Wukong
WAHDUHEK
Sun Wukong
2
3
16
3.33
L
3
6
15
1.75
W
Xbalanque
xelite0ne
Xbalanque
12
6
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,541
Damage
99,672
118,536
Taken
105,862
115,175
Mitigated
84,851
48,163
Healing
46,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AstarothDV
Merlin
26,715
1,479
2,083
3,194
13,298
7,557
1,099
3,611
9,687
60,223
0
L
Fafnir
Bowzors
Fafnir
5,881
1,535
0
2,652
22,557
32,473
733
4,107
18,450
11,851
0
L
30,667
12,631
1,075
12,456
27,269
14,755
4,895
6,131
21,138
68,895
0
W
Horus
9,925
3,640
7,348
6,734
21,371
17,501
564
8,030
13,341
1,364
12,872
L
Kali
Dovaqen
Kali
15,024
6,587
3,432
5,720
19,698
12,916
1,134
6,194
13,504
175
23,204
W
Camazotz
Liggs691590
Camazotz
12,259
3,254
2,973
13,163
31,088
15,942
1,844
10,697
20,391
0
31,898
L
Hou Yi
Paralon100
Hou Yi
29,623
15,424
1,276
4,619
21,077
13,944
1,339
3,315
17,762
0
48,548
W
Sun Wukong
WAHDUHEK
Sun Wukong
10,276
1,617
1,212
4,695
20,683
33,347
269
6,437
14,246
0
15,483
L
8,346
3,795
8,215
8,718
27,935
41,087
382
8,029
19,906
0
11,412
W
Xbalanque
xelite0ne
Xbalanque
40,497
16,049
2,496
3,038
19,422
10,504
6,817
7,948
11,474
0
69,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,057
Gold Earned
59,736
154
Minions Killed
180
0
Camps Cleared
0
1,369,460
Distance Traveled
1,407,709
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,799
753
66
4
0
271,886
0
L
Fafnir
11,804
694
16
1
0
270,527
1
L
Sol
12,211
718
79
5
0
246,090
0
W
Horus
10,172
598
9
1
0
237,233
0
L
Kali
12,519
736
13
1
0
320,657
0
W
Camazotz
12,110
712
42
2
0
310,955
1
L
Hou Yi
13,031
767
38
2
0
267,069
1
W
Sun Wukong
10,874
640
9
1
0
323,164
0
L
Horus
11,492
676
8
0
0
265,117
4
W
Xbalanque
13,781
811
54
3
0
264,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role