Player Matchup

Maui
Maui
 
Maui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
DestyWesty
Bakasura
Level 127
God Stats
23W - 22L
1,542 SR
Queue Stats
252W - 236L
1,505 Elo+
Party 3
Ravana
Ravana
Mezpha
Ravana
Level 35
God Stats
7W - 1L
1,765 SR
Queue Stats
135W - 144L
1,432 Elo+
Solo
Nu Wa
Nu Wa
STraightdogin98
Nu Wa
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,577 Elo+
Party 2
Skadi
Skadi
siththegreat
Skadi
Level 119
God Stats
5W - 3L
1,536 SR
Queue Stats
122W - 133L
1,448 Elo+
Party 2
Team Averages
Level 109
1,569 SR
1,492 Elo+

VS

Team Averages
Level 110
1,603 SR
1,474 Elo+
Mercury
Mercury
CheddarBob976108
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
EnforcedJester6
Zhong Kui
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,394 Elo+
Solo
Janus
Janus
JoeRaeGuu
Janus
Level 160
God Stats
15W - 15L
1,535 SR
Queue Stats
560W - 594L
1,556 Elo+
Party 1
Anhur
Anhur
Ladyy Freya
Anhur
Level 91
God Stats
2W - 1L
1,934 SR
Queue Stats
516W - 488L
1,451 Elo+
Solo
Charybdis
Charybdis
countrycookin
Charybdis
Level 155
God Stats
16W - 16L
1,545 SR
Queue Stats
611W - 642L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
0 / 0 / 9
8,782
488
8,123
12,252
12,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
DestyWesty
Bakasura
17
2 / 1 / 4
9,634
535
3,781
14,664
7,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
Mezpha
Ravana
17
4 / 1 / 1
10,272
571
15,661
10,489
8,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
8 / 1 / 2
10,042
558
16,575
10,594
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 1 / 3
8,510
473
7,903
12,601
3,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
7,835
435
5,242
15,238
5,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
EnforcedJester6
Zhong Kui
14
1 / 4 / 0
8,429
468
5,283
17,233
12,180
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
JoeRaeGuu
Janus
14
1 / 4 / 1
8,156
453
8,329
10,983
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 2
7,379
410
5,094
15,659
12,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
countrycookin
Charybdis
16
2 / 1 / 0
9,043
502
9,677
12,525
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
4
4
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
9
4.5
L
0
3
0
0
W
Bakasura
DestyWesty
Bakasura
2
1
4
4
L
Zhong Kui
EnforcedJester6
Zhong Kui
1
4
0
0.25
L
Janus
JoeRaeGuu
Janus
1
4
1
0.38
L
0
3
2
0.33
W
Ravana
Mezpha
Ravana
4
1
1
4.5
W
8
1
2
9
L
Charybdis
countrycookin
Charybdis
2
1
0
2
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,043
Damage
33,625
60,600
Taken
71,638
36,434
Mitigated
38,683
20,943
Healing
19,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
8,123
1,120
676
4,688
12,252
12,215
174
2,857
9,395
39,866
0
L
5,242
2,542
0
420
15,238
5,798
0
5,701
9,029
0
78,163
W
Bakasura
DestyWesty
Bakasura
3,781
2,506
0
4,608
14,664
7,607
0
2,800
11,864
0
80,484
L
Zhong Kui
EnforcedJester6
Zhong Kui
5,283
1,138
0
7,108
17,233
12,180
360
978
14,886
51,220
0
L
Janus
JoeRaeGuu
Janus
8,329
170
0
250
10,983
4,014
0
8,215
2,209
79,041
0
L
5,094
1,446
2,107
2,534
15,659
12,067
12
6,891
7,986
0
28,909
W
Ravana
Mezpha
Ravana
15,661
5,063
0
5,210
10,489
8,091
990
4,471
6,018
0
80,328
W
16,575
2,972
120
1,923
10,594
4,686
752
3,484
7,110
79,014
0
L
Charybdis
countrycookin
Charybdis
9,677
4,332
0
6,940
12,525
4,624
167
1,941
10,540
0
90,323
W
7,903
2,555
317
3,401
12,601
3,835
278
0
12,601
0
77,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,240
Gold Earned
40,842
619
Minions Killed
569
0
Camps Cleared
0
1,841,075
Distance Traveled
1,628,662
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,782
488
47
3
0
352,343
7
L
Mercury
7,835
435
119
7
0
402,133
4
W
Bakasura
9,634
535
170
9
0
453,661
4
L
Zhong Kui
8,429
468
104
6
0
270,613
5
L
Janus
8,156
453
158
9
0
340,402
3
L
Anhur
7,379
410
36
2
0
335,848
6
W
Ravana
10,272
571
154
9
0
359,453
1
W
Nu Wa
10,042
558
130
7
0
346,095
3
L
Charybdis
9,043
502
152
8
0
279,666
4
W
Skadi
8,510
473
118
7
0
329,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role