Player Matchup

Janus
Janus
MYTURN69
Janus
Level 153
God Stats
5W - 6L
1,554 SR
Queue Stats
268W - 287L
1,408 Elo+
Solo
Atlas
Atlas
PlagueDoc-049
Atlas
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 97L
1,521 Elo+
Party 2
Zhong Kui
Zhong Kui
Roirwyn
Zhong Kui
Level 143
God Stats
4W - 6L
1,524 SR
Queue Stats
170W - 156L
1,538 Elo+
Solo
Thanatos
Thanatos
VAPKING
Thanatos
Level 107
God Stats
6W - 6L
1,557 SR
Queue Stats
295W - 288L
1,579 Elo+
Solo
Aphrodite
Aphrodite
thatgayguythere
Aphrodite
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 170L
1,530 Elo+
Party 2
Team Averages
Level 140
1,527 SR
1,515 Elo+

VS

Team Averages
Level 132
1,539 SR
1,510 Elo+
Vamana
Vamana
 
Vamana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
HeyHeyPapaJ
Kali
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
PrinceWillhelm
Ne Zha
Level 149
God Stats
11W - 7L
1,572 SR
Queue Stats
422W - 355L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheeCosmicQueen
Morgan Le Fay
Level 140
God Stats
10W - 8L
1,573 SR
Queue Stats
497W - 353L
1,555 Elo+
Party 1
Yemoja
Yemoja
Zaruve
Yemoja
Level 89
God Stats
5W - 1L
1,551 SR
Queue Stats
168W - 130L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MYTURN69
Janus
19
7 / 6 / 12
11,944
796
25,263
19,589
7,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 2 / 15
11,635
776
12,438
23,134
29,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Roirwyn
Zhong Kui
18
4 / 7 / 9
10,946
730
18,682
19,298
13,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
VAPKING
Thanatos
16
8 / 6 / 6
10,767
718
20,579
16,505
7,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
thatgayguythere
Aphrodite
16
1 / 5 / 15
10,026
668
11,354
22,177
11,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
5 / 6 / 13
11,545
770
20,211
31,977
36,292
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 6 / 15
10,559
704
12,326
20,080
9,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 5 / 13
11,911
794
18,182
18,071
8,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
TheeCosmicQueen
Morgan Le Fay
20
11 / 4 / 11
12,973
865
29,301
19,688
9,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Zaruve
Yemoja
16
1 / 3 / 10
10,618
708
7,343
18,317
19,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
87
23
Kills
25
26
Deaths
24
57
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
6
13
1.92
W
2
6
15
1.58
L
Janus
MYTURN69
Janus
7
6
12
2.17
L
3
2
15
5.25
W
6
5
13
2.5
L
Zhong Kui
Roirwyn
Zhong Kui
4
7
9
1.21
W
Morgan Le Fay
TheeCosmicQueen
Morgan Le Fay
11
4
11
4.13
L
Thanatos
VAPKING
Thanatos
8
6
6
1.83
W
Yemoja
Zaruve
Yemoja
1
3
10
2
L
Aphrodite
thatgayguythere
Aphrodite
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,316
Damage
87,363
100,703
Taken
108,133
70,506
Mitigated
83,576
55,233
Healing
51,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
20,211
8,285
2,268
12,037
31,977
36,292
578
12,433
19,544
0
37,476
W
12,326
6,334
628
5,078
20,080
9,216
2,012
13,190
6,890
0
20,334
L
Janus
MYTURN69
Janus
25,263
682
4,031
3,528
19,589
7,839
1,815
8,340
11,249
46,831
0
L
12,438
3,383
583
3,261
23,134
29,206
701
7,504
15,630
29,330
0
W
18,182
4,827
1,683
4,275
18,071
8,785
3,108
12,933
5,138
0
37,808
L
Zhong Kui
Roirwyn
Zhong Kui
18,682
1,459
1,344
4,811
19,298
13,802
1,258
8,307
10,991
30,953
0
W
Morgan Le Fay
TheeCosmicQueen
Morgan Le Fay
29,301
2,564
1,007
4,512
19,688
9,812
1,567
14,986
4,702
48,022
0
L
Thanatos
VAPKING
Thanatos
20,579
3,691
3,349
9,740
16,505
7,792
648
5,152
11,353
0
24,522
W
Yemoja
Zaruve
Yemoja
7,343
2,815
15,332
4,635
18,317
19,471
742
14,195
4,122
14,925
0
L
Aphrodite
thatgayguythere
Aphrodite
11,354
2,009
12,621
11,965
22,177
11,867
1,053
7,341
14,836
17,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,318
Gold Earned
57,606
148
Minions Killed
130
0
Camps Cleared
0
1,393,856
Distance Traveled
1,349,355
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,545
770
29
2
0
279,080
1
W
Kali
10,559
704
12
1
0
268,484
0
L
Janus
11,944
796
52
3
0
275,463
0
L
Atlas
11,635
776
23
2
0
305,349
3
W
Ne Zha
11,911
794
31
2
0
293,147
2
L
Zhong Kui
10,946
730
45
3
0
253,299
1
W
Morgan Le Fay
12,973
865
40
3
0
274,149
0
L
Thanatos
10,767
718
8
1
0
292,115
0
W
Yemoja
10,618
708
18
1
0
234,495
2
L
Aphrodite
10,026
668
20
1
0
267,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role