Player Matchup

Rama
Rama
DimeecSlays
Rama
Level 160
God Stats
4W - 5L
1,567 SR
Queue Stats
166W - 122L
1,743 Elo+
Party 1
Cthulhu
Cthulhu
Johnny69Sins
Cthulhu
Level 121
God Stats
1W - 1L
1,812 SR
Queue Stats
28W - 15L
1,711 Elo+
Party 1
Scylla
Scylla
Melissaj726
Scylla
Level 108
God Stats
14W - 8L
1,755 SR
Queue Stats
123W - 93L
1,732 Elo+
Solo
Ne Zha
Ne Zha
SasinSteven
Ne Zha
Level 159
God Stats
17W - 11L
1,714 SR
Queue Stats
334W - 214L
1,699 Elo+
Party 1
Mulan
Mulan
TheSkippy115
Mulan
Level 156
God Stats
16W - 6L
1,777 SR
Queue Stats
327W - 229L
1,692 Elo+
Party 1
Team Averages
Level 141
1,725 SR
1,715 Elo+

VS

Team Averages
Level 123
1,453 SR
1,615 Elo+
Maui
Maui
 
Maui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FasterYT
Anubis
Level 127
God Stats
4W - 18L
1,254 SR
Queue Stats
777W - 732L
1,683 Elo+
Solo
Charybdis
Charybdis
Mushrooms22
Charybdis
Level 118
God Stats
3W - 3L
1,357 SR
Queue Stats
298W - 272L
1,655 Elo+
Solo
Pele
Pele
łtadori
Pele
Level 57
God Stats
20W - 15L
1,653 SR
Queue Stats
27W - 19L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
4,894
816
3,515
2,469
942
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Johnny69Sins
Cthulhu
9
1 / 1 / 1
4,701
784
3,239
4,623
3,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
11
1 / 0 / 0
5,334
889
2,790
1,846
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
10
1 / 0 / 0
4,824
804
3,079
2,727
932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 0 / 1
4,976
829
3,014
5,097
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 0 / 0
4,980
830
1,423
5,729
3,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
 
Kukulkan
10
0 / 0 / 1
4,518
753
2,261
2,680
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anubis
FasterYT
Anubis
10
0 / 1 / 1
4,740
790
1,284
4,433
2,401
Charybdis
Mushrooms22
Charybdis
10
0 / 1 / 0
4,654
776
3,632
4,879
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
8
0 / 1 / 0
4,127
688
1,071
1,332
447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
1
1
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
0
0
1
L
Kukulkan
 
Kukulkan
0
0
1
0.5
W
0
0
2
1
L
Anubis
FasterYT
Anubis
0
1
1
0.5
W
Cthulhu
Johnny69Sins
Cthulhu
1
1
1
1.5
W
Scylla
1
0
0
1
L
Charybdis
Mushrooms22
Charybdis
0
1
0
0
W
Ne Zha
1
0
0
1
W
0
0
1
0.5
L
Pele
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,637
Damage
9,671
16,762
Taken
19,053
8,593
Mitigated
9,065
6,639
Healing
4,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,423
284
0
1,911
5,729
3,470
0
1,788
3,941
6,894
0
L
Kukulkan
 
Kukulkan
2,261
181
0
232
2,680
998
0
728
1,952
12,550
0
W
3,515
2,971
0
1,424
2,469
942
0
676
1,793
0
17,634
L
Anubis
FasterYT
Anubis
1,284
151
0
921
4,433
2,401
0
2,225
2,208
13,783
0
W
Cthulhu
Johnny69Sins
Cthulhu
3,239
225
410
546
4,623
3,273
0
1,217
3,406
8,006
0
W
Scylla
2,790
670
0
250
1,846
659
477
357
1,489
20,219
0
L
Charybdis
Mushrooms22
Charybdis
3,632
2,070
0
1,314
4,879
1,749
0
888
3,991
0
13,739
W
Ne Zha
3,079
688
0
932
2,727
932
0
632
2,095
0
16,585
W
3,014
120
0
3,077
5,097
2,787
0
2,086
3,011
0
10,026
L
Pele
1,071
388
0
0
1,332
447
0
400
932
0
2,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,729
Gold Earned
23,019
137
Minions Killed
107
0
Camps Cleared
0
647,402
Distance Traveled
529,438
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,980
830
22
4
0
128,117
1
L
Kukulkan
4,518
753
24
4
0
110,838
0
W
Rama
4,894
816
47
8
0
133,686
2
L
Anubis
4,740
790
35
6
0
119,219
3
W
Cthulhu
4,701
784
13
2
0
124,650
0
W
Scylla
5,334
889
39
7
0
107,102
0
L
Charybdis
4,654
776
23
4
0
122,077
2
W
Ne Zha
4,824
804
19
3
0
142,385
0
W
Mulan
4,976
829
19
3
0
139,579
2
L
Pele
4,127
688
3
1
0
49,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role