Player Matchup

Maui
Maui
Baby Prior
Maui
Level 159
God Stats
20W - 32L
1,639 SR
Queue Stats
593W - 536L
1,535 Elo+
Party 1
Thor
Thor
Bluewaffle1012
Thor
Level 129
God Stats
1W - 2L
1,644 SR
Queue Stats
47W - 68L
1,532 Elo+
Solo
Nox
Nox
crosspo1
Nox
Level 160
God Stats
4W - 2L
1,520 SR
Queue Stats
637W - 566L
1,535 Elo+
Party 1
Team Averages
Level 149
1,601 SR
1,534 Elo+

VS

Team Averages
Level 101
1,642 SR
1,537 Elo+
Poseidon
Poseidon
DatsWhatSheJeff-
Poseidon
Level 40
God Stats
4W - 2L
1,660 SR
Queue Stats
87W - 51L
1,535 Elo+
Solo
Maui
Maui
ProfessorxPig
Maui
Level 139
God Stats
1W - 3L
1,561 SR
Queue Stats
477W - 527L
1,606 Elo+
Solo
Kali
Kali
WalmartDirtbag
Kali
Level 125
God Stats
1W - 5L
1,706 SR
Queue Stats
57W - 87L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 11
8,943
745
4,733
7,881
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 0 / 7
9,019
752
10,458
7,911
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 1 / 3
8,684
724
6,901
5,960
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,680
640
5,796
9,560
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 1
7,841
653
3,437
9,143
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 1
6,750
563
7,332
8,921
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
1
1
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
W
6
0
7
9.5
L
1
7
0
0.14
L
0
1
1
0.5
L
0
5
1
0.1
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,092
Damage
16,565
21,752
Taken
27,624
13,694
Mitigated
12,172
6,754
Healing
4,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,733
1,701
0
3,325
7,881
7,240
0
3,175
4,706
10,214
0
W
10,458
2,880
476
2,092
7,911
3,439
0
2,905
5,006
0
33,546
L
5,796
797
0
410
9,560
2,536
0
4,256
5,304
26,246
0
L
3,437
869
254
3,078
9,143
6,268
0
4,457
4,686
13,160
0
L
7,332
3,001
0
625
8,921
3,368
0
3,401
5,520
0
20,707
W
6,901
1,238
0
861
5,960
3,015
0
3,655
2,305
28,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,646
Gold Earned
22,271
120
Minions Killed
94
7
Camps Cleared
4
650,354
Distance Traveled
617,942
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,943
745
6
1
1
210,670
1
W
Thor
9,019
752
50
4
4
222,722
3
L
Poseidon
7,680
640
55
5
2
184,428
2
L
Maui
7,841
653
16
1
0
226,580
0
L
Kali
6,750
563
23
2
2
206,934
0
W
Nox
8,684
724
64
5
2
216,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role