Player Matchup

Kuzenbo
Kuzenbo
BeefHand
Kuzenbo
Level 160
God Stats
1W - 3L
1,308 SR
Queue Stats
301W - 320L
1,402 Elo+
Solo
Raijin
Raijin
OakenSnow23429
Raijin
Level 43
God Stats
1W - 1L
1,219 SR
Queue Stats
29W - 32L
1,414 Elo+
Solo
Bellona
Bellona
Vleb
Bellona
Level 68
God Stats
4W - 3L
1,581 SR
Queue Stats
164W - 143L
1,490 Elo+
Solo
Artemis
Artemis
Zacks
Artemis
Level 120
God Stats
3W - 1L
1,575 SR
Queue Stats
99W - 100L
1,373 Elo+
Solo
Xbalanque
Xbalanque
evilsaviour
Xbalanque
Level 129
God Stats
12W - 7L
1,514 SR
Queue Stats
191W - 205L
1,407 Elo+
Solo
Team Averages
Level 104
1,440 SR
1,417 Elo+

VS

Team Averages
Level 104
1,478 SR
1,443 Elo+
Kali
Kali
Akhtar80
Kali
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,434 Elo+
Party 1
He Bo
He Bo
DaBhamster
He Bo
Level 160
God Stats
2W - 5L
1,371 SR
Queue Stats
584W - 603L
1,451 Elo+
Solo
Bakasura
Bakasura
DoctorRaza
Bakasura
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 121L
1,493 Elo+
Party 1
Athena
Athena
Unstopable2259
Athena
Level 115
God Stats
0W - 2L
1,285 SR
Queue Stats
57W - 62L
1,362 Elo+
Solo
Maui
Maui
wafflestomp91
Maui
Level 91
God Stats
0W - 1L
1,734 SR
Queue Stats
99W - 79L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BeefHand
Kuzenbo
16
3 / 1 / 13
9,128
913
6,747
11,182
13,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 11
8,293
829
8,612
9,192
5,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Vleb
Bellona
15
7 / 3 / 11
9,302
930
13,499
15,316
17,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Zacks
Artemis
15
7 / 3 / 9
9,120
912
15,818
9,123
5,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
evilsaviour
Xbalanque
14
2 / 2 / 14
8,598
860
16,956
11,161
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
4 / 5 / 2
8,532
853
8,071
14,373
7,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
13
0 / 3 / 8
7,005
701
7,526
8,334
3,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
DoctorRaza
Bakasura
12
1 / 5 / 4
7,211
721
7,447
11,470
7,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 6 / 5
8,434
843
5,482
15,827
17,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 2 / 7
8,247
825
5,805
19,182
17,634
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
21
Kills
10
11
Deaths
21
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kali
4
5
2
1
W
Kuzenbo
BeefHand
Kuzenbo
3
1
13
9.5
L
He Bo
0
3
8
1.33
L
Bakasura
DoctorRaza
Bakasura
1
5
4
0.6
W
2
2
11
3.75
L
3
6
5
0.92
W
Bellona
Vleb
Bellona
7
3
11
4.17
W
Artemis
Zacks
Artemis
7
3
9
3.83
W
Xbalanque
evilsaviour
Xbalanque
2
2
14
4.5
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,632
Damage
34,331
55,974
Taken
69,186
47,030
Mitigated
54,016
16,425
Healing
22,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
8,071
4,502
389
4,113
14,373
7,605
0
3,234
11,139
0
14,118
W
Kuzenbo
BeefHand
Kuzenbo
6,747
2,548
2,350
2,269
11,182
13,148
529
3,102
7,939
12,516
0
L
He Bo
7,526
828
1,164
2,132
8,334
3,923
0
2,363
5,971
17,046
0
L
Bakasura
DoctorRaza
Bakasura
7,447
4,008
1,155
3,401
11,470
7,314
0
2,167
9,303
0
15,889
W
8,612
798
852
1,063
9,192
5,169
1,115
5,321
3,871
20,331
0
L
5,482
1,171
463
1,391
15,827
17,540
0
3,042
12,785
8,008
0
W
Bellona
Vleb
Bellona
13,499
2,613
834
2,038
15,316
17,739
93
4,931
10,355
0
18,392
W
Artemis
Zacks
Artemis
15,818
6,484
2,113
659
9,123
5,649
3,245
2,529
6,429
16
27,167
W
Xbalanque
evilsaviour
Xbalanque
16,956
9,165
1,624
2,623
11,161
5,325
2,167
2,930
8,011
0
28,628
L
5,805
702
376
8,191
19,182
17,634
0
4,569
14,613
12,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,441
Gold Earned
39,429
98
Minions Killed
82
0
Camps Cleared
0
999,130
Distance Traveled
875,543
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,532
853
15
2
0
191,589
0
W
Kuzenbo
9,128
913
9
1
0
227,761
0
L
He Bo
7,005
701
28
3
0
145,224
0
L
Bakasura
7,211
721
22
2
0
157,380
0
W
Raijin
8,293
829
21
2
0
202,113
3
L
Athena
8,434
843
3
0
0
173,737
0
W
Bellona
9,302
930
14
1
0
200,832
0
W
Artemis
9,120
912
32
3
0
185,387
1
W
Xbalanque
8,598
860
22
2
0
183,037
0
L
Maui
8,247
825
14
1
0
207,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role