Player Matchup

Osiris
Osiris
Aboy48
Osiris
Level 105
God Stats
2W - 1L
1,740 SR
Queue Stats
112W - 108L
1,544 Elo+
Party 2
Neith
Neith
AtlasNugged
Neith
Level 128
God Stats
2W - 2L
1,731 SR
Queue Stats
444W - 425L
1,551 Elo+
Party 4
Chaac
Chaac
RooTs95
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,782 Elo+
Party 4
Maui
Maui
Sharkinz
Maui
Level 81
God Stats
2W - 3L
1,864 SR
Queue Stats
122W - 121L
1,484 Elo+
Party 4
Poseidon
Poseidon
imNade
Poseidon
Level 88
God Stats
4W - 5L
1,519 SR
Queue Stats
201W - 199L
1,542 Elo+
Party 2
Team Averages
Level 94
1,671 SR
1,580 Elo+

VS

Team Averages
Level 89
1,522 SR
1,605 Elo+
Sylvanus
Sylvanus
GordonTreeman
Sylvanus
Level 22
God Stats
5W - 1L
1,500 SR
Queue Stats
14W - 6L
1,500 Elo+
Party 3
Loki
Loki
Tioffer
Loki
Level 160
God Stats
2W - 3L
1,592 SR
Queue Stats
219W - 138L
1,691 Elo+
Party 3
Hercules
Hercules
iAvry
Hercules
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
60W - 23L
1,729 Elo+
Party 3
The Morrigan
The Morrigan
iDrxpAlot2071
The Morrigan
Level 80
God Stats
44W - 37L
1,481 SR
Queue Stats
398W - 400L
1,537 Elo+
Party 1
Anhur
Anhur
voxkk
Anhur
Level 64
God Stats
4W - 2L
1,535 SR
Queue Stats
339W - 308L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aboy48
Osiris
14
3 / 5 / 5
8,924
470
8,927
19,644
13,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 4 / 4
8,689
457
11,011
12,044
5,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
RooTs95
Chaac
13
0 / 3 / 6
7,975
420
6,199
13,141
8,927
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Maui
12
1 / 0 / 5
8,264
435
3,928
11,880
10,574
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
imNade
Poseidon
15
4 / 6 / 4
9,361
493
11,349
14,499
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GordonTreeman
Sylvanus
12
2 / 3 / 3
9,147
481
4,632
18,740
19,761
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Tioffer
Loki
18
6 / 2 / 1
11,170
588
12,326
15,284
6,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
iAvry
Hercules
15
5 / 2 / 3
10,421
548
15,792
18,090
18,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Morrigan
iDrxpAlot2071
The Morrigan
14
1 / 3 / 6
9,980
525
8,973
9,706
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
voxkk
Anhur
15
4 / 1 / 1
10,485
552
9,712
11,116
4,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
10
Kills
18
18
Deaths
11
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
Aboy48
Osiris
3
5
5
1.1
L
2
4
4
1
W
Sylvanus
GordonTreeman
Sylvanus
2
3
3
1.17
L
Chaac
RooTs95
Chaac
0
3
6
1
L
Maui
1
0
5
3.5
W
Loki
Tioffer
Loki
6
2
1
3.25
W
Hercules
iAvry
Hercules
5
2
3
3.25
W
The Morrigan
iDrxpAlot2071
The Morrigan
1
3
6
1.33
L
Poseidon
imNade
Poseidon
4
6
4
1
W
Anhur
voxkk
Anhur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,414
Damage
51,435
71,208
Taken
72,936
44,849
Mitigated
54,545
12,993
Healing
23,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Aboy48
Osiris
8,927
3,994
0
1,073
19,644
13,895
0
4,362
15,062
0
72,226
L
11,011
4,202
0
1,931
12,044
5,883
0
1,275
10,629
0
62,344
W
Sylvanus
GordonTreeman
Sylvanus
4,632
1,065
4,407
4,884
18,740
19,761
56
5,425
13,315
21,226
1,661
L
Chaac
RooTs95
Chaac
6,199
1,086
0
3,554
13,141
8,927
42
2,167
10,474
7,895
38,997
L
Maui
3,928
708
2,864
2,341
11,880
10,574
0
3,558
8,224
22,510
2,854
W
Loki
Tioffer
Loki
12,326
3,150
0
6,593
15,284
6,825
0
3,473
11,811
0
108,912
W
Hercules
iAvry
Hercules
15,792
4,201
0
4,927
18,090
18,286
0
3,062
15,028
0
69,038
W
The Morrigan
iDrxpAlot2071
The Morrigan
8,973
2,035
0
548
9,706
4,863
216
4,276
5,430
80,381
0
L
Poseidon
imNade
Poseidon
11,349
1,622
0
1,230
14,499
5,570
0
2,061
12,293
82,455
0
W
Anhur
voxkk
Anhur
9,712
4,524
0
1,957
11,116
4,810
1,275
1,413
9,703
0
83,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,213
Gold Earned
51,203
468
Minions Killed
542
0
Camps Cleared
0
1,952,354
Distance Traveled
1,894,531
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,924
470
107
6
0
410,025
2
L
Neith
8,689
457
115
6
0
341,100
5
W
Sylvanus
9,147
481
35
2
0
363,861
2
L
Chaac
7,975
420
82
4
0
403,172
3
L
Maui
8,264
435
33
2
0
419,759
5
W
Loki
11,170
588
142
7
0
429,158
0
W
Hercules
10,421
548
105
6
0
391,709
3
W
The Morrigan
9,980
525
134
7
0
346,283
2
L
Poseidon
9,361
493
131
7
0
378,298
7
W
Anhur
10,485
552
126
7
0
363,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role