Player Matchup

Izanami
Izanami
Icy Twists
Izanami
Level 67
God Stats
2W - 0L
1,797 SR
Queue Stats
20W - 12L
1,536 Elo+
Solo
Thor
Thor
javibosh
Thor
Level 125
God Stats
11W - 4L
1,744 SR
Queue Stats
119W - 144L
1,484 Elo+
Party 2
Maui
Maui
popolicious-
Maui
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,536 Elo+
Party 2
Team Averages
Level 89
1,680 SR
1,519 Elo+

VS

Team Averages
Level 117
1,500 SR
1,468 Elo+
Maui
Maui
OverDrumatic
Maui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,474 Elo+
Party 1
Hel
Hel
Simpsung5GLTE
Hel
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,429 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ulmertons
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Icy Twists
Izanami
12
7 / 2 / 2
7,831
870
11,664
5,097
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thor
11
1 / 0 / 7
6,772
752
12,534
5,176
2,248
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 8
7,640
849
4,617
8,257
8,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
6,355
706
3,642
17,143
9,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 1
5,660
629
3,584
8,882
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Ulmertons
Ah Muzen Cab
9
0 / 3 / 2
5,713
635
5,185
8,192
3,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Icy Twists
Izanami
7
2
2
4
L
2
2
0
1
L
0
4
1
0.13
L
Ah Muzen Cab
Ulmertons
Ah Muzen Cab
0
3
2
0.33
W
Thor
1
0
7
4.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,815
Damage
12,411
18,530
Taken
34,217
12,729
Mitigated
15,427
6,429
Healing
15,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Icy Twists
Izanami
11,664
7,429
0
1,576
5,097
2,356
1,761
1,549
3,548
0
38,329
L
3,642
1,183
1,517
6,173
17,143
9,820
0
2,864
14,279
6,301
0
L
3,584
227
2,200
3,215
8,882
2,448
0
769
8,113
18,705
0
L
Ah Muzen Cab
Ulmertons
Ah Muzen Cab
5,185
1,764
77
2,154
8,192
3,159
0
1,216
6,976
0
17,513
W
Thor
12,534
1,537
0
582
5,176
2,248
532
2,552
2,624
0
30,174
W
4,617
1,574
393
3,878
8,257
8,125
82
3,498
4,759
10,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,243
Gold Earned
17,728
104
Minions Killed
56
4
Camps Cleared
3
484,529
Distance Traveled
472,212
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,831
870
43
5
3
130,628
0
L
Maui
6,355
706
9
1
1
168,760
2
L
Hel
5,660
629
22
2
2
150,754
2
L
Ah Muzen Cab
5,713
635
25
3
0
152,698
2
W
Thor
6,772
752
45
5
1
181,211
2
W
Maui
7,640
849
16
2
0
172,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role