Player Matchup

Kuzenbo
Kuzenbo
Bowman20x
Kuzenbo
Level 82
God Stats
4W - 9L
1,388 SR
Queue Stats
61W - 64L
1,394 Elo+
Party 3
Ishtar
Ishtar
FranticAgate0
Ishtar
Level 129
God Stats
24W - 31L
1,341 SR
Queue Stats
510W - 492L
1,473 Elo+
Party 3
Shiva
Shiva
LORDxGRIFTERx
Shiva
Level 104
God Stats
3W - 6L
1,428 SR
Queue Stats
282W - 308L
1,366 Elo+
Party 2
Maui
Maui
LORDxLUCIFERx
Maui
Level 84
God Stats
5W - 7L
1,320 SR
Queue Stats
158W - 206L
1,366 Elo+
Party 2
Kali
Kali
canthitme
Kali
Level 107
God Stats
51W - 35L
1,546 SR
Queue Stats
126W - 118L
1,420 Elo+
Solo
Team Averages
Level 101
1,405 SR
1,404 Elo+

VS

Team Averages
Level 93
1,500 SR
1,292 Elo+
Arachne
Arachne
DrDrake11
Arachne
Level 64
God Stats
5W - 2L
1,617 SR
Queue Stats
7W - 3L
1,188 Elo+
Party 1
Chaac
Chaac
KetsuekiTsumi
Chaac
Level 89
God Stats
1W - 0L
1,287 SR
Queue Stats
2W - 1L
1,188 Elo+
Party 1
Ishtar
Ishtar
Mally__H
Ishtar
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Athena
Athena
chrislandrum
Athena
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,188 Elo+
Party 1
Sylvanus
Sylvanus
wildathrill101
Sylvanus
Level 125
God Stats
4W - 2L
1,596 SR
Queue Stats
115W - 128L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bowman20x
Kuzenbo
12
1 / 2 / 1
7,542
471
5,815
13,463
15,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 4 / 0
7,758
485
4,644
11,046
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 3 / 3
8,349
522
13,129
20,013
7,093
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 2
8,169
511
6,950
12,914
10,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
12
1 / 5 / 2
7,325
458
7,054
14,631
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrDrake11
Arachne
12
2 / 2 / 1
7,478
467
6,047
14,260
5,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 2 / 2
8,038
502
8,080
14,552
10,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Mally__H
Ishtar
14
4 / 1 / 0
8,056
504
12,872
8,241
3,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
14
2 / 0 / 8
9,057
566
6,583
13,619
11,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
15
7 / 4 / 2
9,012
563
17,591
17,862
12,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
17
17
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bowman20x
Kuzenbo
1
2
1
0.75
W
Arachne
DrDrake11
Arachne
2
2
1
1.25
L
1
4
0
0.25
W
2
2
2
1.5
L
4
3
3
1.83
L
2
3
2
1
W
Ishtar
Mally__H
Ishtar
4
1
0
4
L
Kali
1
5
2
0.4
W
Athena
2
0
8
6
W
Sylvanus
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,592
Damage
51,173
72,067
Taken
68,534
45,737
Mitigated
43,318
19,764
Healing
28,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bowman20x
Kuzenbo
5,815
2,313
274
2,318
13,463
15,801
58
3,710
9,753
29,370
0
W
Arachne
DrDrake11
Arachne
6,047
4,658
483
7,021
14,260
5,530
0
1,717
12,543
0
42,108
L
4,644
2,753
0
2,964
11,046
5,019
1,203
1,080
9,966
0
57,019
W
8,080
2,309
0
6,965
14,552
10,286
654
3,543
11,009
0
54,004
L
13,129
4,661
267
8,562
20,013
7,093
186
9,302
10,711
0
57,881
L
6,950
2,734
230
1,893
12,914
10,656
774
3,170
9,744
39,274
7,801
W
Ishtar
Mally__H
Ishtar
12,872
7,786
0
1,753
8,241
3,865
0
1,870
6,371
0
73,719
L
Kali
7,054
3,354
169
3,087
14,631
7,168
63
3,590
11,041
0
52,569
W
Athena
6,583
1,657
3,406
2,242
13,619
11,363
42
1,661
11,958
34,317
3,893
W
Sylvanus
17,591
7,625
1,002
6,019
17,862
12,274
2,440
2,984
14,878
61,878
15,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,143
Gold Earned
41,641
414
Minions Killed
414
0
Camps Cleared
0
1,472,360
Distance Traveled
1,427,330
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,542
471
42
3
0
302,082
1
W
Arachne
7,478
467
78
5
0
297,327
2
L
Ishtar
7,758
485
98
6
0
256,672
1
W
Chaac
8,038
502
84
5
0
290,586
2
L
Shiva
8,349
522
103
6
0
310,454
0
L
Maui
8,169
511
104
7
0
271,063
0
W
Ishtar
8,056
504
105
7
0
265,555
0
L
Kali
7,325
458
67
4
0
332,089
0
W
Athena
9,057
566
45
3
0
339,386
2
W
Sylvanus
9,012
563
102
6
0
234,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role