Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LostYutta1999
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,192 Elo+
Party 2
Bellona
Bellona
Snoopersh0t
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
TenzeiHanketsu
Charybdis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 116L
1,569 Elo+
Party 2
Maui
Maui
blakjack101024
Maui
Level 160
God Stats
2W - 2L
1,792 SR
Queue Stats
384W - 390L
1,537 Elo+
Party 2
Team Averages
Level 77
1,558 SR
1,460 Elo+

VS

Team Averages
Level 111
1,481 SR
1,464 Elo+
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CobaltDevil8716
Nemesis
Level 125
God Stats
6W - 11L
1,485 SR
Queue Stats
510W - 534L
1,510 Elo+
Party 1
Osiris
Osiris
IMpickleR1cK695
Osiris
Level 127
God Stats
2W - 0L
1,615 SR
Queue Stats
9W - 9L
1,406 Elo+
Party 1
Maui
Maui
Itzkev9174
Maui
Level 39
God Stats
3W - 3L
1,212 SR
Queue Stats
71W - 87L
1,361 Elo+
Solo
Chiron
Chiron
XxGhostxX9727
Chiron
Level 105
God Stats
2W - 3L
1,591 SR
Queue Stats
95W - 105L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
2 / 1 / 1
5,726
573
5,149
5,470
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
7
0 / 3 / 1
4,183
418
3,120
6,237
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Snoopersh0t
Bellona
8
0 / 1 / 0
4,471
447
1,895
4,284
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
TenzeiHanketsu
Charybdis
7
2 / 5 / 0
4,651
465
3,400
7,824
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 3
5,093
509
3,582
7,640
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 0 / 1
6,203
620
5,315
6,426
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 1 / 1
5,530
553
1,544
7,331
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
4,660
466
1,942
7,038
5,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 4
5,611
561
2,483
5,280
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
7 / 0 / 1
6,552
655
8,525
7,745
2,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
13
13
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
1
1
2.5
W
Hades
 
Hades
2
0
1
2.5
W
2
1
1
2.5
W
0
2
1
0.25
W
2
2
4
2
L
Cthulhu
0
3
1
0.17
L
Bellona
Snoopersh0t
Bellona
0
1
0
0
L
Charybdis
TenzeiHanketsu
Charybdis
2
5
0
0.4
W
7
0
1
7.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,146
Damage
19,809
31,455
Taken
33,820
12,299
Mitigated
15,867
5,111
Healing
12,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,149
2,200
0
274
5,470
1,751
204
0
5,470
0
36,238
W
Hades
 
Hades
5,315
1,137
78
5,240
6,426
3,140
720
1,248
5,178
43,184
0
W
1,544
407
0
624
7,331
2,360
0
813
6,518
0
33,923
W
1,942
179
627
849
7,038
5,422
0
104
6,934
0
14,013
W
2,483
915
0
1,054
5,280
2,197
0
1,600
3,680
24,287
2,427
L
Cthulhu
3,120
129
0
218
6,237
2,361
0
772
5,369
12,900
3,100
L
Bellona
Snoopersh0t
Bellona
1,895
475
0
718
4,284
2,466
192
2,426
1,858
0
17,175
L
Charybdis
TenzeiHanketsu
Charybdis
3,400
2,131
0
1,933
7,824
1,941
0
924
6,768
0
23,810
W
8,525
5,471
150
3,857
7,745
2,748
0
1,914
5,831
0
39,361
L
3,582
1,537
0
1,968
7,640
3,780
0
3,285
4,355
20,155
10,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,124
Gold Earned
28,556
215
Minions Killed
300
0
Camps Cleared
0
902,403
Distance Traveled
984,410
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,726
573
53
5
0
176,499
2
W
Hades
6,203
620
88
9
0
183,237
1
W
Nemesis
5,530
553
74
7
0
228,934
0
W
Osiris
4,660
466
10
1
0
205,139
2
W
Maui
5,611
561
65
7
0
187,034
3
L
Cthulhu
4,183
418
26
3
0
189,010
0
L
Bellona
4,471
447
28
3
0
193,246
0
L
Charybdis
4,651
465
40
4
0
159,777
3
W
Chiron
6,552
655
63
6
0
180,066
3
L
Maui
5,093
509
68
7
0
183,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role