Player Matchup

Gilgamesh
Gilgamesh
Diamond V
HotBxCEO
Gilgamesh
Diamond V
Level 158
God Stats
21W - 15L
1,680 SR
Queue Stats
452W - 447L
2,197 MMR
Solo
Geb
Geb
Diamond III
I crispykream I
Geb
Diamond III
Level 160
God Stats
40W - 27L
1,659 SR
Queue Stats
207W - 202L
2,167 MMR
Solo
Jing Wei
Jing Wei
Diamond III
JHONNY7352
Jing Wei
Diamond III
Level 118
God Stats
1W - 2L
1,579 SR
Queue Stats
66W - 51L
2,217 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
JuliusCsHer
Ao Kuang
Diamond III
Level 160
God Stats
1W - 3L
1,444 SR
Queue Stats
431W - 412L
2,130 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
TryNotToBeSalty
Zhong Kui
Diamond III
Level 160
God Stats
19W - 17L
1,643 SR
Queue Stats
268W - 251L
2,135 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,601 SR
2,169 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,623 SR
2,170 MMR
Nu Wa
Nu Wa
Diamond III
GunnarT44
Nu Wa
Diamond III
Level 160
God Stats
111W - 65L
1,719 SR
Queue Stats
572W - 555L
2,159 MMR
Solo
Sylvanus
Sylvanus
Platinum I
Majorblackkid15
Sylvanus
Platinum I
Level 140
God Stats
2W - 1L
1,533 SR
Queue Stats
57W - 39L
2,157 MMR
Solo
Cernunnos
Cernunnos
Diamond V
PopeyetheGanjaMa
Cernunnos
Diamond V
Level 106
God Stats
6W - 6L
1,727 SR
Queue Stats
207W - 208L
2,085 MMR
Solo
Arachne
Arachne
Diamond III
mattp0766
Arachne
Diamond III
Level 129
God Stats
6W - 1L
1,680 SR
Queue Stats
169W - 145L
2,232 MMR
Solo
Achilles
Achilles
Masters
xxxzubydooxxx
Achilles
Masters
Level 155
God Stats
4W - 5L
1,455 SR
Queue Stats
356W - 348L
2,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HotBxCEO
Gilgamesh
20
7 / 3 / 5
15,834
528
30,687
43,695
62,825
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 3 / 15
13,428
448
13,379
39,083
44,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
JHONNY7352
Jing Wei
20
6 / 6 / 5
16,299
543
25,471
33,845
13,110
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
JuliusCsHer
Ao Kuang
20
8 / 7 / 5
14,777
493
19,706
40,795
19,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
TryNotToBeSalty
Zhong Kui
20
5 / 6 / 12
15,186
506
32,361
35,340
28,021
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Guan YuThorKaliHades

VS

Bans
CliodhnaAtlasSusanoArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GunnarT44
Nu Wa
20
16 / 3 / 3
18,371
612
47,759
19,955
9,456
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
17
1 / 8 / 12
14,129
471
19,262
40,679
38,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
20
2 / 10 / 8
15,499
517
32,853
33,807
16,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
mattp0766
Arachne
20
4 / 6 / 12
16,021
534
20,536
38,189
20,363
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Achilles
xxxzubydooxxx
Achilles
20
2 / 0 / 8
17,121
571
26,969
39,573
62,026
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
68
27
Kills
25
25
Deaths
27
42
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
GunnarT44
Nu Wa
16
3
3
5.83
L
Gilgamesh
HotBxCEO
Gilgamesh
7
3
5
3.17
L
1
3
15
2.83
L
Jing Wei
JHONNY7352
Jing Wei
6
6
5
1.42
L
Ao Kuang
JuliusCsHer
Ao Kuang
8
7
5
1.5
W
Sylvanus
1
8
12
0.88
W
Cernunnos
2
10
8
0.6
L
Zhong Kui
TryNotToBeSalty
Zhong Kui
5
6
12
1.83
W
Arachne
mattp0766
Arachne
4
6
12
1.67
W
Achilles
xxxzubydooxxx
Achilles
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,604
Damage
147,379
192,758
Taken
172,203
168,004
Mitigated
147,073
76,600
Healing
55,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
GunnarT44
Nu Wa
47,759
9,713
0
2,451
19,955
9,456
7,409
11,867
8,088
203,965
1,332
L
Gilgamesh
HotBxCEO
Gilgamesh
30,687
6,504
0
12,181
43,695
62,825
1,001
8,079
33,445
1,365
125,889
L
13,379
1,531
7,975
8,405
39,083
44,576
0
17,304
20,994
30,802
0
L
Jing Wei
JHONNY7352
Jing Wei
25,471
21,244
0
11,203
33,845
13,110
1,624
12,699
21,065
0
183,216
L
Ao Kuang
JuliusCsHer
Ao Kuang
19,706
3,909
0
22,604
40,795
19,472
229
12,653
27,301
149,787
0
W
Sylvanus
19,262
3,747
7,041
11,665
40,679
38,233
712
25,468
15,211
45,983
3,560
W
Cernunnos
32,853
13,555
0
6,669
33,807
16,995
1,218
8,006
25,801
0
158,625
L
Zhong Kui
TryNotToBeSalty
Zhong Kui
32,361
1,961
0
14,232
35,340
28,021
110
17,571
16,943
157,889
0
W
Arachne
mattp0766
Arachne
20,536
9,828
0
10,886
38,189
20,363
656
16,227
21,962
22
155,567
W
Achilles
xxxzubydooxxx
Achilles
26,969
5,254
0
16,835
39,573
62,026
833
8,168
31,405
57
131,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,524
Gold Earned
81,141
890
Minions Killed
821
0
Camps Cleared
0
2,858,267
Distance Traveled
2,650,567
40
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
18,371
612
221
7
0
497,571
4
L
Gilgamesh
15,834
528
172
6
0
578,100
3
L
Geb
13,428
448
24
1
0
654,289
12
L
Jing Wei
16,299
543
259
9
0
565,505
5
L
Ao Kuang
14,777
493
203
7
0
560,980
14
W
Sylvanus
14,129
471
51
2
0
496,745
8
W
Cernunnos
15,499
517
175
6
0
471,938
7
L
Zhong Kui
15,186
506
232
8
0
499,393
6
W
Arachne
16,021
534
159
5
0
607,526
9
W
Achilles
17,121
571
215
7
0
576,787
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role