Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Do Not Hesitate
Jing Wei
Level 129
God Stats
3W - 3L
1,525 SR
Queue Stats
265W - 269L
1,492 Elo+
Party 3
Guan Yu
Guan Yu
EhItsNoBigE
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,526 Elo+
Party 1
Geb
Geb
KayChaotic
Geb
Level 155
God Stats
10W - 9L
1,612 SR
Queue Stats
571W - 572L
1,455 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LithiumJane0
Cu Chulainn
Level 137
God Stats
0W - 2L
1,285 SR
Queue Stats
57W - 44L
1,609 Elo+
Party 1
Team Averages
Level 141
1,484 SR
1,516 Elo+

VS

Team Averages
Level 118
1,522 SR
1,514 Elo+
Anhur
Anhur
Draco2019
Anhur
Level 104
God Stats
4W - 1L
1,703 SR
Queue Stats
70W - 90L
1,493 Elo+
Solo
Cernunnos
Cernunnos
KickNafka41
Cernunnos
Level 149
God Stats
6W - 6L
1,331 SR
Queue Stats
684W - 690L
1,497 Elo+
Party 2
Medusa
Medusa
SwindleSL
Medusa
Level 129
God Stats
7W - 2L
1,579 SR
Queue Stats
322W - 309L
1,499 Elo+
Party 2
Horus
Horus
haloXman
Horus
Level 123
God Stats
1W - 0L
1,281 SR
Queue Stats
27W - 23L
1,611 Elo+
Solo
Heimdallr
Heimdallr
yukigaming22
Heimdallr
Level 87
God Stats
2W - 0L
1,714 SR
Queue Stats
27W - 37L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
4 / 7 / 3
9,837
656
14,516
17,608
9,650
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
16
0 / 5 / 6
8,791
586
11,299
18,038
8,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
EhItsNoBigE
Guan Yu
17
2 / 5 / 6
9,345
623
8,344
24,148
41,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 4 / 8
9,210
614
16,023
18,370
19,153
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
LithiumJane0
Cu Chulainn
16
2 / 6 / 5
9,381
625
13,140
17,505
21,942
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Draco2019
Anhur
20
11 / 2 / 12
12,142
809
18,827
14,939
9,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
KickNafka41
Cernunnos
19
4 / 2 / 18
11,134
742
25,978
14,719
9,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
SwindleSL
Medusa
18
5 / 3 / 16
10,857
724
20,709
12,924
7,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
haloXman
Horus
18
4 / 2 / 20
11,612
774
6,715
27,747
40,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
yukigaming22
Heimdallr
17
3 / 2 / 21
10,697
713
17,136
14,312
10,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
114
9
Kills
27
27
Deaths
11
28
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
7
3
0.79
L
Jing Wei
0
5
6
0.6
W
Anhur
Draco2019
Anhur
11
2
12
8.5
L
Guan Yu
EhItsNoBigE
Guan Yu
2
5
6
1
L
1
4
8
1.25
W
Cernunnos
KickNafka41
Cernunnos
4
2
18
6.5
L
Cu Chulainn
LithiumJane0
Cu Chulainn
2
6
5
0.75
W
Medusa
SwindleSL
Medusa
5
3
16
4.33
W
Horus
haloXman
Horus
4
2
20
7
W
Heimdallr
yukigaming22
Heimdallr
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,322
Damage
89,365
95,669
Taken
84,641
100,796
Mitigated
78,476
26,431
Healing
38,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
14,516
1,167
2,396
762
17,608
9,650
0
0
17,603
0
30,868
L
Jing Wei
11,299
8,648
1,209
3,062
18,038
8,626
0
0
18,038
0
27,228
W
Anhur
Draco2019
Anhur
18,827
10,382
1,514
3,211
14,939
9,703
1,718
3,711
11,228
0
36,594
L
Guan Yu
EhItsNoBigE
Guan Yu
8,344
841
8,721
5,613
24,148
41,425
0
0
24,033
0
20,221
L
16,023
336
1,244
1,188
18,370
19,153
0
0
18,370
25,365
0
W
Cernunnos
KickNafka41
Cernunnos
25,978
7,131
308
2,141
14,719
9,915
2,373
3,536
11,183
0
42,672
L
Cu Chulainn
LithiumJane0
Cu Chulainn
13,140
769
1,431
805
17,505
21,942
0
0
17,505
5,405
19,599
W
Medusa
SwindleSL
Medusa
20,709
7,540
2,342
1,127
12,924
7,972
1,837
2,904
10,020
0
43,305
W
Horus
haloXman
Horus
6,715
2,781
10,263
11,013
27,747
40,382
171
4,129
23,618
0
13,015
W
Heimdallr
yukigaming22
Heimdallr
17,136
6,517
2,666
3,538
14,312
10,504
1,675
3,902
10,410
0
40,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,564
Gold Earned
56,442
139
Minions Killed
175
0
Camps Cleared
0
1,363,389
Distance Traveled
1,288,709
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,837
656
34
2
0
304,293
0
L
Jing Wei
8,791
586
38
3
0
242,130
0
W
Anhur
12,142
809
39
3
0
249,144
3
L
Guan Yu
9,345
623
18
1
0
265,695
1
L
Geb
9,210
614
25
2
0
321,429
0
W
Cernunnos
11,134
742
40
3
0
255,231
4
L
Cu Chulainn
9,381
625
24
2
0
229,842
0
W
Medusa
10,857
724
43
3
0
249,073
1
W
Horus
11,612
774
7
0
0
292,510
1
W
Heimdallr
10,697
713
46
3
0
242,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role