Player Matchup

Maui
Maui
AgentofDayNine
Maui
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 160L
1,444 Elo+
Party 2
Geb
Geb
RIXISthevapegod
Geb
Level 6
God Stats
4W - 2L
1,602 SR
Queue Stats
7W - 9L
1,519 Elo+
Solo
Danzaburou
Danzaburou
SANTADADDY8
Danzaburou
Level 69
God Stats
12W - 8L
1,629 SR
Queue Stats
138W - 197L
1,400 Elo+
Party 2
Aphrodite
Aphrodite
cbcavalier437
Aphrodite
Level 129
God Stats
2W - 2L
1,333 SR
Queue Stats
52W - 62L
1,434 Elo+
Party 1
Mulan
Mulan
maximum air3
Mulan
Level 121
God Stats
1W - 3L
1,183 SR
Queue Stats
60W - 63L
1,440 Elo+
Party 1
Team Averages
Level 93
1,449 SR
1,447 Elo+

VS

Team Averages
Level 106
1,496 SR
1,458 Elo+
Loki
Loki
Apollyonn
Loki
Level 123
God Stats
5W - 4L
1,554 SR
Queue Stats
266W - 260L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
SoftClock2
Baron Samedi
Level 119
God Stats
2W - 1L
1,820 SR
Queue Stats
2W - 6L
1,386 Elo+
Solo
Merlin
Merlin
TheHammer1738
Merlin
Level 124
God Stats
4W - 6L
1,189 SR
Queue Stats
399W - 486L
1,434 Elo+
Solo
Maui
Maui
egato343
Maui
Level 147
God Stats
1W - 2L
1,531 SR
Queue Stats
186W - 185L
1,547 Elo+
Solo
Neith
Neith
mcflymode1897
Neith
Level 16
God Stats
4W - 8L
1,388 SR
Queue Stats
15W - 29L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
6,434
715
3,752
12,338
8,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 1 / 6
7,661
851
3,126
9,329
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SANTADADDY8
Danzaburou
13
1 / 0 / 8
7,115
791
5,941
6,408
3,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
cbcavalier437
Aphrodite
14
3 / 1 / 7
7,309
812
5,735
7,288
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 1 / 8
7,566
841
11,618
11,478
8,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 3 / 2
6,199
689
5,953
9,840
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
SoftClock2
Baron Samedi
13
1 / 3 / 3
6,795
755
8,039
7,542
3,944
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 3
6,660
740
7,775
4,082
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
12
1 / 4 / 3
6,793
755
4,817
13,026
10,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 0 / 0
5,579
620
1,034
1,358
462
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
12
Kills
4
4
Deaths
12
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Loki
1
3
2
0.67
W
4
1
6
7
W
Danzaburou
SANTADADDY8
Danzaburou
1
0
8
5
L
Baron Samedi
SoftClock2
Baron Samedi
1
3
3
0.83
L
1
2
3
1.25
W
Aphrodite
cbcavalier437
Aphrodite
3
1
7
6.5
L
Maui
1
4
3
0.63
W
3
1
8
7
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,172
Damage
27,618
46,841
Taken
35,848
33,339
Mitigated
20,552
22,366
Healing
8,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,752
718
0
4,671
12,338
8,602
14
5,133
7,205
10,855
0
L
Loki
5,953
1,227
0
2,968
9,840
3,881
0
2,660
7,180
0
9,484
W
3,126
367
0
1,135
9,329
8,521
582
2,911
6,418
8,197
0
W
Danzaburou
SANTADADDY8
Danzaburou
5,941
1,756
0
2,288
6,408
3,498
1,265
2,370
4,038
0
28,112
L
Baron Samedi
SoftClock2
Baron Samedi
8,039
331
1,459
1,739
7,542
3,944
0
3,547
3,995
26,817
0
L
7,775
226
108
411
4,082
1,815
593
1,016
3,066
26,062
0
W
Aphrodite
cbcavalier437
Aphrodite
5,735
1,526
5,680
4,954
7,288
4,514
162
4,511
2,777
23,848
0
L
Maui
4,817
1,092
191
1,511
13,026
10,450
0
5,003
8,023
11,706
0
W
11,618
2,348
799
2,839
11,478
8,204
102
5,706
5,772
0
25,304
L
1,034
492
0
141
1,358
462
0
387
971
0
2,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,085
Gold Earned
32,026
154
Minions Killed
124
0
Camps Cleared
0
976,574
Distance Traveled
735,024
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,434
715
16
2
0
187,218
0
L
Loki
6,199
689
11
1
0
190,441
4
W
Geb
7,661
851
12
1
0
212,266
1
W
Danzaburou
7,115
791
48
5
0
173,661
0
L
Baron Samedi
6,795
755
49
5
0
132,559
2
L
Merlin
6,660
740
38
4
0
182,752
1
W
Aphrodite
7,309
812
39
4
0
193,762
0
L
Maui
6,793
755
23
3
0
173,600
0
W
Mulan
7,566
841
39
4
0
209,667
0
L
Neith
5,579
620
3
0
0
55,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role