Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Fedrai
Da Ji
Level 112
God Stats
2W - 2L
1,934 SR
Queue Stats
20W - 11L
1,928 Elo+
Party 2
Aphrodite
Aphrodite
SigmaMuffin
Aphrodite
Level 84
God Stats
353W - 344L
1,583 SR
Queue Stats
376W - 382L
1,543 Elo+
Party 3
Hachiman
Hachiman
ajatzio
Hachiman
Level 151
God Stats
5W - 5L
1,473 SR
Queue Stats
423W - 417L
1,536 Elo+
Party 3
Hou Yi
Hou Yi
beholdensteak
Hou Yi
Level 160
God Stats
1W - 2L
1,791 SR
Queue Stats
50W - 30L
1,645 Elo+
Party 2
Team Averages
Level 119
1,656 SR
1,630 Elo+

VS

Team Averages
Level 141
1,590 SR
1,579 Elo+
Cupid
Cupid
 
Cupid
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
NinjaBoots
Shiva
Level 157
God Stats
21W - 10L
1,636 SR
Queue Stats
185W - 174L
1,624 Elo+
Party 1
Arachne
Arachne
StrawberySmiggle
Arachne
Level 129
God Stats
10W - 10L
1,743 SR
Queue Stats
195W - 171L
1,665 Elo+
Party 1
Maui
Maui
Wolvitheflash
Maui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 108L
1,580 Elo+
Party 1
Persephone
Persephone
thsjr
Persephone
Level 149
God Stats
22W - 17L
1,571 SR
Queue Stats
208W - 197L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
5
0 / 0 / 0
3,220
644
1,596
2,895
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
Fedrai
Da Ji
5
0 / 1 / 0
3,141
628
1,553
3,417
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
SigmaMuffin
Aphrodite
4
0 / 0 / 0
2,828
566
498
412
116
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
ajatzio
Hachiman
2
0 / 1 / 0
2,680
536
584
1,277
267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,071
614
1,425
2,587
581
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
5
0 / 0 / 0
3,042
608
851
1,203
251
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
6
2 / 0 / 0
4,122
824
1,100
1,746
576
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 0 / 0
3,238
648
655
2,624
997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 0 / 0
3,218
644
280
2,272
895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
thsjr
Persephone
5
0 / 0 / 1
3,443
689
1,873
2,599
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
0
0
W
Cupid
 
Cupid
0
0
0
0
L
Da Ji
Fedrai
Da Ji
0
1
0
0
W
Shiva
2
0
0
2
L
Aphrodite
SigmaMuffin
Aphrodite
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
Hachiman
ajatzio
Hachiman
0
1
0
0
L
0
0
0
0
W
Persephone
thsjr
Persephone
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,656
Damage
4,759
10,588
Taken
10,444
2,896
Mitigated
3,466
5,894
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
1,596
325
0
2,027
2,895
915
0
1,224
1,529
17,681
0
W
Cupid
 
Cupid
851
649
0
813
1,203
251
0
72
1,131
0
16,480
L
Da Ji
Fedrai
Da Ji
1,553
398
0
1,682
3,417
1,017
0
463
2,910
0
10,387
W
Shiva
1,100
441
0
700
1,746
576
0
78
1,668
0
16,882
L
Aphrodite
SigmaMuffin
Aphrodite
498
106
720
347
412
116
130
72
340
7,433
258
W
655
369
0
1,557
2,624
997
0
632
1,992
0
12,978
W
280
54
0
673
2,272
895
0
426
1,846
4,282
0
L
Hachiman
ajatzio
Hachiman
584
448
0
328
1,277
267
0
0
1,277
0
4,391
L
1,425
1,041
0
790
2,587
581
135
208
2,379
0
15,622
W
Persephone
thsjr
Persephone
1,873
115
0
1,684
2,599
747
0
886
1,713
13,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,940
Gold Earned
17,063
119
Minions Killed
152
0
Camps Cleared
0
390,176
Distance Traveled
491,103
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,220
644
35
7
0
86,406
2
W
Cupid
3,042
608
33
7
0
76,364
0
L
Da Ji
3,141
628
27
5
0
122,282
0
W
Shiva
4,122
824
46
9
0
87,307
1
L
Aphrodite
2,828
566
13
3
0
73,353
0
W
Arachne
3,238
648
34
7
0
132,397
1
W
Maui
3,218
644
6
1
0
103,699
1
L
Hachiman
2,680
536
7
1
0
35,241
0
L
Hou Yi
3,071
614
37
7
0
72,894
0
W
Persephone
3,443
689
33
7
0
91,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role