Player Matchup

Horus
Horus
Area50Juan
Horus
Level 19
God Stats
24W - 6L
1,979 SR
Queue Stats
134W - 62L
1,692 Elo+
Party 2
Ymir
Ymir
KoffeeBawls
Ymir
Level 160
God Stats
6W - 1L
1,796 SR
Queue Stats
145W - 60L
1,705 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
shocktrop
Morgan Le Fay
Level 160
God Stats
3W - 0L
1,820 SR
Queue Stats
113W - 44L
1,695 Elo+
Party 2
Team Averages
Level 113
1,865 SR
1,697 Elo+

VS

Team Averages
Level 50
1,461 SR
1,380 Elo+
Cthulhu
Cthulhu
AirSickGuil
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,338 Elo+
Party 1
Kukulkan
Kukulkan
Archangelxforce
Kukulkan
Level 47
God Stats
0W - 2L
1,480 SR
Queue Stats
3W - 13L
1,338 Elo+
Party 1
Thanatos
Thanatos
flapjackjoe-
Thanatos
Level 84
God Stats
8W - 17L
1,404 SR
Queue Stats
135W - 183L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 2 / 9
10,768
718
7,520
16,004
16,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 1 / 6
11,210
747
11,393
15,994
17,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
shocktrop
Morgan Le Fay
17
4 / 0 / 9
10,760
717
14,845
5,480
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AirSickGuil
Cthulhu
12
1 / 4 / 2
8,451
563
6,560
17,594
20,056
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
13
2 / 4 / 0
8,921
595
8,068
9,308
3,675
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
flapjackjoe-
Thanatos
12
0 / 6 / 2
8,120
541
7,293
12,492
4,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AirSickGuil
Cthulhu
1
4
2
0.5
L
Kukulkan
2
4
0
0.5
W
Horus
2
2
9
3.25
W
8
1
6
11
L
Thanatos
flapjackjoe-
Thanatos
0
6
2
0.17
W
Morgan Le Fay
shocktrop
Morgan Le Fay
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,758
Damage
21,921
37,478
Taken
39,394
36,646
Mitigated
28,141
11,887
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AirSickGuil
Cthulhu
6,560
780
424
825
17,594
20,056
0
10,259
6,432
18,687
0
L
Kukulkan
8,068
1,515
513
349
9,308
3,675
0
7,310
1,481
32,786
0
W
Horus
7,520
3,617
2,959
6,673
16,004
16,292
764
6,130
9,874
65
14,629
W
11,393
1,742
0
750
15,994
17,753
279
5,556
10,438
31,388
0
L
Thanatos
flapjackjoe-
Thanatos
7,293
934
0
5,462
12,492
4,410
0
7,020
4,974
0
23,545
W
Morgan Le Fay
shocktrop
Morgan Le Fay
14,845
1,010
0
1,505
5,480
2,601
1,127
3,095
2,385
58,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,738
Gold Earned
25,492
183
Minions Killed
124
10
Camps Cleared
2
837,976
Distance Traveled
678,952
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,451
563
24
2
1
239,870
2
L
Kukulkan
8,921
595
62
4
0
200,516
4
W
Horus
10,768
718
19
1
0
267,071
4
W
Ymir
11,210
747
52
3
3
269,250
1
L
Thanatos
8,120
541
38
3
1
238,566
3
W
Morgan Le Fay
10,760
717
112
7
7
301,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role